Player Matchup

Izanami
Izanami
JWMT94
Izanami
Level 47
God Stats
2W - 3L
1,531 SR
Queue Stats
21W - 34L
1,408 Elo+
Party 1
Vamana
Vamana
t-rav730
Vamana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,430 Elo+
Party 1
Merlin
Merlin
webeloosing
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,454 Elo+
Party 1
Team Averages
Level 94
1,510 SR
1,431 Elo+

VS

Team Averages
Level 86
1,667 SR
1,424 Elo+
Fafnir
Fafnir
DENGEREDKASH
Fafnir
Level 76
God Stats
8W - 7L
1,642 SR
Queue Stats
76W - 68L
1,505 Elo+
Solo
Scylla
Scylla
TrayADD
Scylla
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 26L
1,384 Elo+
Party 2
Neith
Neith
remontantrose
Neith
Level 86
God Stats
3W - 2L
1,858 SR
Queue Stats
23W - 32L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JWMT94
Izanami
9
0 / 9 / 1
7,665
548
1,952
12,413
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
t-rav730
Vamana
11
1 / 3 / 1
8,390
599
4,900
14,550
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
13
1 / 6 / 1
9,038
646
9,696
10,093
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
7 / 2 / 9
10,915
780
13,321
15,998
9,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
TrayADD
Scylla
14
8 / 0 / 6
10,523
752
7,661
7,703
2,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 11
9,818
701
10,159
5,002
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
7
2
9
5.75
L
Izanami
JWMT94
Izanami
0
9
1
0.06
W
Scylla
TrayADD
Scylla
8
0
6
11
W
3
0
11
8.5
L
Vamana
t-rav730
Vamana
1
3
1
0.5
L
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
31,141
37,056
Taken
28,703
13,713
Mitigated
13,337
4,342
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
13,321
3,800
739
8,770
15,998
9,217
878
4,729
9,189
33,942
0
L
Izanami
JWMT94
Izanami
1,952
1,130
0
541
12,413
4,044
0
6,560
5,853
0
20,093
W
Scylla
TrayADD
Scylla
7,661
708
0
3,291
7,703
2,315
268
1,859
5,506
44,690
0
W
10,159
4,630
0
2,038
5,002
1,805
1,804
2,030
2,718
0
46,406
L
Vamana
t-rav730
Vamana
4,900
1,523
0
3,201
14,550
6,221
0
7,694
6,856
0
20,168
L
Merlin
9,696
248
0
600
10,093
3,448
0
6,764
3,329
38,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
31,256
133
Minions Killed
174
0
Camps Cleared
0
611,693
Distance Traveled
673,382
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,915
780
40
3
0
246,505
0
L
Izanami
7,665
548
38
3
0
177,993
0
W
Scylla
10,523
752
60
4
0
237,381
0
W
Neith
9,818
701
74
5
0
189,496
3
L
Vamana
8,390
599
22
2
0
250,353
3
L
Merlin
9,038
646
73
5
0
183,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role