Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Rinii93
Ah Muzen Cab
Level 54
God Stats
5W - 4L
1,711 SR
Queue Stats
41W - 32L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
Suechtel
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Tyrial88
Chang'e
Level 106
God Stats
9W - 3L
1,795 SR
Queue Stats
57W - 38L
1,545 Elo+
Party 1
Team Averages
Level 94
1,669 SR
1,528 Elo+

VS

Team Averages
Level 90
1,691 SR
1,582 Elo+
Fafnir
Fafnir
DOtheZIGZAG
Fafnir
Level 141
God Stats
52W - 32L
1,768 SR
Queue Stats
378W - 316L
1,725 Elo+
Solo
Nemesis
Nemesis
ksenoxy
Nemesis
Level 9
God Stats
2W - 4L
1,790 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ra
Ra
vanikill
Ra
Level 121
God Stats
4W - 6L
1,514 SR
Queue Stats
279W - 302L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Rinii93
Ah Muzen Cab
14
3 / 3 / 7
10,860
639
10,725
8,355
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Suechtel
Kuzenbo
15
6 / 0 / 7
12,858
756
12,725
20,104
32,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Tyrial88
Chang'e
15
4 / 0 / 8
11,114
654
15,343
11,889
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 3 / 3
10,515
619
9,903
21,266
26,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
ksenoxy
Nemesis
10
0 / 5 / 1
8,712
512
4,067
11,660
4,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 5 / 0
10,259
603
12,016
12,785
5,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
3
0.5
W
Ah Muzen Cab
Rinii93
Ah Muzen Cab
3
3
7
2.17
W
Kuzenbo
Suechtel
Kuzenbo
6
0
7
9.5
W
Chang'e
Tyrial88
Chang'e
4
0
8
8
L
Nemesis
ksenoxy
Nemesis
0
5
1
0.1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,793
Damage
25,986
40,348
Taken
45,711
40,026
Mitigated
35,952
24,306
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
9,903
1,763
0
6,921
21,266
26,205
0
8,723
12,543
33,345
0
W
Ah Muzen Cab
Rinii93
Ah Muzen Cab
10,725
5,274
0
1,867
8,355
3,298
1,352
7,054
1,301
0
62,011
W
Kuzenbo
Suechtel
Kuzenbo
12,725
4,171
0
5,347
20,104
32,333
258
7,582
12,522
29,110
0
W
Chang'e
Tyrial88
Chang'e
15,343
847
8,184
8,908
11,889
4,395
933
7,464
4,425
57,540
0
L
Nemesis
ksenoxy
Nemesis
4,067
992
0
2,435
11,660
4,517
0
9,035
2,625
0
15,183
L
12,016
330
1,391
2,575
12,785
5,230
0
10,326
2,459
62,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
29,486
187
Minions Killed
193
0
Camps Cleared
0
898,155
Distance Traveled
764,761
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,515
619
40
2
0
281,333
6
W
Ah Muzen Cab
10,860
639
88
5
0
283,490
4
W
Kuzenbo
12,858
756
22
1
0
296,106
6
W
Chang'e
11,114
654
77
5
0
318,559
3
L
Nemesis
8,712
512
30
2
0
201,949
3
L
Ra
10,259
603
123
7
0
281,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role