Player Matchup

Nike
Nike
Silver I
 
Nike
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
Dunleavy43
Anhur
Silver IV
Level 126
God Stats
3W - 8L
1,162 SR
Queue Stats
286W - 294L
1,086 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Neo-Mortalias
Baba Yaga
Silver II
Level 106
God Stats
12W - 13L
1,670 SR
Queue Stats
242W - 245L
1,068 MMR
Solo
Mercury
Mercury
Bronze I
pindepice_sacha
Mercury
Bronze I
Level 41
God Stats
8W - 5L
1,638 SR
Queue Stats
32W - 46L
984 MMR
Solo
Awilix
Awilix
Bronze IV
polo_ski_fly
Awilix
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 31L
1,034 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,494 SR
1,134 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,509 SR
1,046 MMR
Vulcan
Vulcan
Silver I
Cacahute607
Vulcan
Silver I
Level 85
God Stats
2W - 11L
1,257 SR
Queue Stats
91W - 105L
1,043 MMR
Solo
Athena
Athena
Silver V
Ch1c0M4rqu35
Athena
Silver V
Level 72
God Stats
6W - 5L
1,622 SR
Queue Stats
184W - 212L
972 MMR
Solo
Chaac
Chaac
Silver I
Lanky_Ginger_Guy
Chaac
Silver I
Level 83
God Stats
10W - 6L
1,512 SR
Queue Stats
128W - 129L
1,108 MMR
Solo
Susano
Susano
Silver II
Lepeninho_10
Susano
Silver II
Level 86
God Stats
4W - 2L
1,724 SR
Queue Stats
229W - 257L
1,037 MMR
Solo
Neith
Neith
Bronze III
lazizounette
Neith
Bronze III
Level 44
God Stats
4W - 3L
1,428 SR
Queue Stats
71W - 112L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
1 / 7 / 4
11,303
419
13,443
31,893
23,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
15
1 / 13 / 1
9,967
369
13,139
27,650
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Neo-Mortalias
Baba Yaga
20
5 / 4 / 0
13,470
499
21,321
13,083
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 10 / 1
9,772
362
7,360
17,421
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
14
0 / 12 / 0
8,837
327
2,264
19,507
6,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetScyllaDanzaburouKing ArthurTiamat

VS

Bans
Nu WaCu ChulainnBaron SamediTyrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
10 / 0 / 14
14,816
549
30,097
14,174
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
19
8 / 3 / 20
13,007
482
12,028
26,441
34,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 0 / 12
14,656
543
17,403
25,800
33,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
20
8 / 4 / 11
14,198
526
10,998
23,469
10,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 2 / 12
14,975
555
14,483
13,620
6,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
8
Kills
44
46
Deaths
9
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
7
4
0.43
W
Vulcan
10
0
14
17
W
Athena
8
3
20
6
L
Anhur
1
13
1
0.12
W
9
0
12
15
W
Susano
8
4
11
3.38
L
Baba Yaga
Neo-Mortalias
Baba Yaga
5
4
0
1.25
W
9
2
12
7.5
L
1
10
1
0.15
L
Awilix
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,527
Damage
85,009
109,554
Taken
103,504
51,621
Mitigated
92,365
17,399
Healing
38,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,443
2,613
0
7,150
31,893
23,736
0
7,969
23,776
0
66,444
W
Vulcan
30,097
11,084
1,729
5,165
14,174
7,497
3,583
2,193
11,981
124,698
0
W
Athena
12,028
2,935
899
906
26,441
34,021
1,573
6,642
19,799
45,469
0
L
Anhur
13,139
4,125
0
5,989
27,650
9,599
137
11,551
15,829
0
63,880
W
17,403
5,928
0
12,895
25,800
33,523
3,514
6,326
19,474
0
94,246
W
Susano
10,998
3,492
0
9,970
23,469
10,927
3,088
2,158
21,311
0
108,568
L
Baba Yaga
Neo-Mortalias
Baba Yaga
21,321
701
0
3,334
13,083
6,159
0
5,283
7,693
119,137
0
W
14,483
7,510
0
6,681
13,620
6,397
2,336
4,002
9,618
0
92,744
L
7,360
2,337
0
0
17,421
5,478
0
7,134
10,193
0
59,622
L
Awilix
2,264
745
159
767
19,507
6,649
70
9,307
9,938
0
37,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
71,652
594
Minions Killed
684
0
Camps Cleared
0
2,067,315
Distance Traveled
2,527,515
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,303
419
126
5
0
363,054
1
W
Vulcan
14,816
549
185
7
0
541,586
4
W
Athena
13,007
482
57
2
0
578,239
1
L
Anhur
9,967
369
100
4
0
325,653
3
W
Chaac
14,656
543
149
6
0
501,797
1
W
Susano
14,198
526
142
5
0
491,150
1
L
Baba Yaga
13,470
499
205
8
0
442,446
8
W
Neith
14,975
555
151
6
0
414,743
0
L
Mercury
9,772
362
99
4
0
454,442
3
L
Awilix
8,837
327
64
2
0
481,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role