Player Matchup

Horus
Horus
Elite Hart
Horus
Level 29
God Stats
11W - 7L
1,810 SR
Queue Stats
130W - 158L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
Elite Mental767
Sylvanus
Level 26
God Stats
17W - 21L
1,518 SR
Queue Stats
61W - 69L
1,397 Elo+
Party 1
Nox
Nox
Faijitsu
Nox
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 154L
1,549 Elo+
Solo
Susano
Susano
exrdrdrd
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
959 Elo+
Solo
Medusa
Medusa
xUmbralSagex
Medusa
Level 3
God Stats
8W - 8L
1,212 SR
Queue Stats
303W - 350L
1,191 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,296 Elo+

VS

Team Averages
Level 5
1,585 SR
1,369 Elo+
Chaac
Chaac
Licky_Lack
Chaac
Level 5
God Stats
1W - 5L
1,723 SR
Queue Stats
3W - 10L
1,252 Elo+
Party 2
Yemoja
Yemoja
Os8Raven
Yemoja
Level 7
God Stats
7W - 10L
1,702 SR
Queue Stats
527W - 539L
1,229 Elo+
Solo
Neith
Neith
Vorkins
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,634 Elo+
Solo
Olorun
Olorun
meebuffy
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
üpoiuztrewq
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
16 / 0 / 18
11,953
520
21,344
15,013
14,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
15
3 / 3 / 19
10,346
450
14,983
18,261
17,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
17 / 0 / 9
12,476
542
22,087
11,665
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
exrdrdrd
Susano
4
0 / 2 / 0
7,173
312
318
1,604
362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
20
13 / 1 / 6
14,539
632
13,836
13,607
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 12 / 2
9,526
414
8,208
25,233
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Os8Raven
Yemoja
12
2 / 8 / 2
8,633
375
6,784
19,052
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Vorkins
Neith
13
0 / 7 / 2
8,213
357
12,077
15,752
4,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
meebuffy
Olorun
11
1 / 19 / 1
7,615
331
3,974
22,920
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
üpoiuztrewq
Nemesis
8
0 / 7 / 3
6,871
299
904
8,301
1,761
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
15
49
Kills
5
6
Deaths
53
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
16
0
18
25
W
Sylvanus
3
3
19
4.17
W
17
0
9
21.5
L
Chaac
2
12
2
0.25
L
Yemoja
Os8Raven
Yemoja
2
8
2
0.38
L
Neith
Vorkins
Neith
0
7
2
0.14
W
Susano
exrdrdrd
Susano
0
2
0
0
L
Olorun
meebuffy
Olorun
1
19
1
0.08
W
Medusa
13
1
6
16
L
Nemesis
üpoiuztrewq
Nemesis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,568
Damage
31,947
60,150
Taken
91,258
45,330
Mitigated
43,071
30,664
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
21,344
10,161
4,150
4,591
15,013
14,783
1,279
3,609
11,229
0
46,295
W
Sylvanus
14,983
5,503
6,143
7,984
18,261
17,433
2,345
3,865
14,096
42,431
0
W
22,087
2,829
0
1,159
11,665
5,873
4,358
2,155
9,445
75,380
0
L
Chaac
8,208
2,413
0
3,530
25,233
18,431
936
8,035
17,198
0
40,252
L
Yemoja
Os8Raven
Yemoja
6,784
2,370
3,083
1,193
19,052
12,198
359
10,634
8,418
27,519
0
L
Neith
Vorkins
Neith
12,077
6,965
0
2,761
15,752
4,534
244
7,531
8,221
0
51,591
W
Susano
exrdrdrd
Susano
318
79
0
0
1,604
362
62
326
1,203
0
1,383
L
Olorun
meebuffy
Olorun
3,974
1,913
355
2,524
22,920
6,147
213
9,466
13,454
14,988
0
W
Medusa
13,836
8,238
0
6,637
13,607
6,879
6,920
803
12,729
0
127,184
L
Nemesis
üpoiuztrewq
Nemesis
904
295
0
157
8,301
1,761
165
1,404
6,897
0
11,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,487
Gold Earned
40,858
415
Minions Killed
242
0
Camps Cleared
0
1,665,400
Distance Traveled
1,649,366
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,953
520
60
3
0
447,416
0
W
Sylvanus
10,346
450
51
2
0
368,783
1
W
Nox
12,476
542
112
5
0
386,835
0
L
Chaac
9,526
414
62
3
0
400,536
0
L
Yemoja
8,633
375
46
2
0
305,962
0
L
Neith
8,213
357
89
4
0
368,675
1
W
Susano
7,173
312
2
0
0
85,944
1
L
Olorun
7,615
331
26
1
0
283,525
0
W
Medusa
14,539
632
190
8
0
376,422
2
L
Nemesis
6,871
299
19
1
0
290,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role