Player Matchup

Odin
Odin
Darkmage Knoll
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,693 Elo+
Party 2
Medusa
Medusa
HIGHnCRAZY420
Medusa
Level 125
God Stats
4W - 2L
1,301 SR
Queue Stats
20W - 22L
1,531 Elo+
Party 2
Mulan
Mulan
babygirl1995 95
Mulan
Level 102
God Stats
0W - 1L
1,271 SR
Queue Stats
295W - 309L
1,466 Elo+
Party 2
Bastet
Bastet
brittanator9001
Bastet
Level 65
God Stats
181W - 173L
1,530 SR
Queue Stats
344W - 382L
1,432 Elo+
Solo
Chang'e
Chang'e
yatami31
Chang'e
Level 155
God Stats
2W - 5L
1,718 SR
Queue Stats
54W - 56L
1,488 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,522 Elo+

VS

Team Averages
Level 110
1,597 SR
1,581 Elo+
Ymir
Ymir
CamronThePerson
Ymir
Level 88
God Stats
1W - 0L
1,641 SR
Queue Stats
4W - 1L
1,751 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CarryZay
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,583 SR
Queue Stats
25W - 23L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
KeePWishinG3
Nu Wa
Level 143
God Stats
2W - 0L
1,505 SR
Queue Stats
59W - 64L
1,583 Elo+
Party 1
Achilles
Achilles
Lebopalooo
Achilles
Level 129
God Stats
3W - 5L
1,789 SR
Queue Stats
93W - 80L
1,519 Elo+
Party 1
Discordia
Discordia
andioopsksk
Discordia
Level 66
God Stats
3W - 2L
1,467 SR
Queue Stats
70W - 54L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,721
672
4,370
6,493
5,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
5,970
597
3,067
8,315
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 2 / 1
6,627
663
1,711
9,556
4,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 2
6,981
698
3,892
7,166
2,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
yatami31
Chang'e
14
1 / 2 / 0
6,890
689
1,322
6,406
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,649
765
3,134
4,790
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
CarryZay
Ah Muzen Cab
14
0 / 1 / 2
7,093
709
4,932
4,889
1,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 0 / 3
6,902
690
5,488
1,373
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Lebopalooo
Achilles
14
6 / 1 / 3
8,583
858
10,756
6,926
5,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
andioopsksk
Discordia
13
1 / 0 / 3
6,886
689
5,304
2,944
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Ah Muzen Cab
CarryZay
Ah Muzen Cab
0
1
2
1
L
0
0
2
1
L
0
3
0
0
W
1
0
3
2.5
W
Achilles
Lebopalooo
Achilles
6
1
3
7.5
W
Discordia
andioopsksk
Discordia
1
0
3
2.5
L
1
2
1
0.75
L
1
2
2
1
L
Chang'e
yatami31
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
29,614
37,936
Taken
20,922
16,829
Mitigated
12,365
5,198
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,134
625
0
1,593
4,790
4,114
103
124
4,666
14,385
0
W
Ah Muzen Cab
CarryZay
Ah Muzen Cab
4,932
1,085
0
1,432
4,889
1,830
0
815
4,074
0
35,116
L
4,370
580
0
1,410
6,493
5,407
0
1,966
4,143
0
19,297
L
3,067
792
0
0
8,315
2,565
0
4,047
3,740
0
23,608
W
5,488
1,563
0
0
1,373
431
132
0
1,373
18,221
0
W
Achilles
Lebopalooo
Achilles
10,756
3,307
0
1,147
6,926
5,219
0
359
6,567
0
25,360
W
Discordia
andioopsksk
Discordia
5,304
434
429
627
2,944
771
903
255
2,689
17,128
0
L
1,711
91
0
2,009
9,556
4,307
0
3,418
5,674
0
15,779
L
3,892
973
0
500
7,166
2,401
0
2,377
4,458
0
16,643
L
Chang'e
yatami31
Chang'e
1,322
0
117
1,162
6,406
2,149
0
807
5,473
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
37,113
211
Minions Killed
240
6
Camps Cleared
8
1,004,652
Distance Traveled
996,929
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,649
765
33
3
1
191,035
2
W
Ah Muzen Cab
7,093
709
75
8
2
204,691
0
L
Odin
6,721
672
39
4
4
212,484
1
L
Medusa
5,970
597
54
5
0
161,601
1
W
Nu Wa
6,902
690
54
5
0
183,333
3
W
Achilles
8,583
858
39
4
5
210,206
0
W
Discordia
6,886
689
39
4
0
207,664
0
L
Mulan
6,627
663
30
3
2
191,211
4
L
Bastet
6,981
698
31
3
0
234,693
1
L
Chang'e
6,890
689
57
6
0
204,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role