Player Matchup

Heimdallr
Heimdallr
AK907HEATLESS
Heimdallr
Level 17
God Stats
40W - 65L
1,511 SR
Queue Stats
90W - 107L
1,520 Elo+
Solo
Skadi
Skadi
BubregDiler
Skadi
Level 16
God Stats
0W - 3L
1,041 SR
Queue Stats
5W - 11L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Llyon02
Kukulkan
Level 25
God Stats
30W - 30L
1,511 SR
Queue Stats
80W - 91L
1,495 Elo+
Solo
Cabrakan
Cabrakan
TheGreatAshura
Cabrakan
Level 29
God Stats
16W - 14L
1,641 SR
Queue Stats
124W - 126L
1,525 Elo+
Party 1
Da Ji
Da Ji
oohkilledem
Da Ji
Level 28
God Stats
73W - 59L
1,583 SR
Queue Stats
246W - 249L
1,525 Elo+
Party 1
Team Averages
Level 23
1,457 SR
1,490 Elo+

VS

Team Averages
Level 22
1,534 SR
1,529 Elo+
Danzaburou
Danzaburou
JuliusKresnik
Danzaburou
Level 26
God Stats
11W - 8L
1,634 SR
Queue Stats
116W - 80L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
N1njaNathan1el
Sun Wukong
Level 27
God Stats
2W - 2L
1,319 SR
Queue Stats
38W - 43L
1,463 Elo+
Solo
Artio
Artio
ThyKingWizard95
Artio
Level 27
God Stats
9W - 3L
1,715 SR
Queue Stats
73W - 54L
1,658 Elo+
Solo
Discordia
Discordia
katchup14
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,424 Elo+
Solo
Kukulkan
Kukulkan
xOHephaestus
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AK907HEATLESS
Heimdallr
15
1 / 5 / 3
9,735
885
6,629
15,352
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 10 / 3
9,665
879
5,421
16,832
7,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Llyon02
Kukulkan
16
0 / 5 / 6
9,843
895
9,215
15,412
7,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
0 / 7 / 4
9,484
862
5,795
19,165
32,687
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 9 / 1
12,448
1,132
21,952
18,526
10,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JuliusKresnik
Danzaburou
20
13 / 1 / 15
13,252
1,205
23,956
8,762
3,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
N1njaNathan1el
Sun Wukong
19
3 / 1 / 20
11,605
1,055
9,574
11,311
7,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 0 / 25
13,456
1,223
15,079
16,178
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
katchup14
Discordia
18
4 / 3 / 14
11,609
1,055
10,446
8,316
3,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
xOHephaestus
Kukulkan
19
10 / 5 / 16
12,585
1,144
20,395
8,685
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
126
10
Kills
36
36
Deaths
10
17
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AK907HEATLESS
Heimdallr
1
5
3
0.5
L
0
10
3
0.15
W
Danzaburou
JuliusKresnik
Danzaburou
13
1
15
20.5
L
Kukulkan
Llyon02
Kukulkan
0
5
6
0.6
W
Sun Wukong
N1njaNathan1el
Sun Wukong
3
1
20
13
L
Cabrakan
0
7
4
0.29
W
6
0
25
18.5
W
Discordia
katchup14
Discordia
4
3
14
3.67
L
9
9
1
1.06
W
Kukulkan
xOHephaestus
Kukulkan
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,012
Damage
79,450
85,287
Taken
53,252
65,953
Mitigated
37,233
2,474
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AK907HEATLESS
Heimdallr
6,629
2,561
0
1,328
15,352
6,924
0
9,991
5,361
0
35,431
L
5,421
2,341
0
376
16,832
7,593
0
7,404
9,428
0
25,318
W
Danzaburou
JuliusKresnik
Danzaburou
23,956
13,511
0
4,856
8,762
3,776
0
1,543
7,219
0
58,487
L
Kukulkan
Llyon02
Kukulkan
9,215
656
0
0
15,412
7,955
0
9,540
5,872
30,682
0
W
Sun Wukong
N1njaNathan1el
Sun Wukong
9,574
1,141
0
81
11,311
7,864
0
2,716
8,595
411
33,950
L
Cabrakan
5,795
1,015
0
770
19,165
32,687
0
11,054
8,111
11,431
0
W
15,079
761
3,184
7,604
16,178
18,905
0
6,586
9,592
22,873
0
W
Discordia
katchup14
Discordia
10,446
2,070
0
77
8,316
3,172
0
3,169
5,147
20,727
0
L
21,952
8,361
0
0
18,526
10,794
0
8,331
10,195
0
32,615
W
Kukulkan
xOHephaestus
Kukulkan
20,395
1,566
1,300
737
8,685
3,516
0
996
7,689
44,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,175
Gold Earned
62,507
195
Minions Killed
238
7
Camps Cleared
10
923,138
Distance Traveled
1,166,854
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,735
885
76
7
0
165,470
0
L
Skadi
9,665
879
50
5
1
156,124
2
W
Danzaburou
13,252
1,205
95
9
7
203,457
0
L
Kukulkan
9,843
895
42
4
0
234,290
0
W
Sun Wukong
11,605
1,055
54
5
1
267,818
4
L
Cabrakan
9,484
862
9
1
0
162,747
0
W
Artio
13,456
1,223
12
1
0
314,621
0
W
Discordia
11,609
1,055
25
2
0
185,069
0
L
Da Ji
12,448
1,132
18
2
6
204,507
1
W
Kukulkan
12,585
1,144
52
5
2
195,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role