Player Matchup

Cthulhu
Cthulhu
AxelHD123-
Cthulhu
Level 22
God Stats
13W - 11L
1,598 SR
Queue Stats
107W - 146L
1,369 Elo+
Party 2
Yemoja
Yemoja
C4MD0G
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
ELGorrillas-04
Hachiman
Level 21
God Stats
1W - 4L
1,405 SR
Queue Stats
73W - 105L
1,413 Elo+
Party 2
Nemesis
Nemesis
NotErikXD
Nemesis
Level 27
God Stats
13W - 15L
1,545 SR
Queue Stats
158W - 147L
1,442 Elo+
Solo
Danzaburou
Danzaburou
NylonHate
Danzaburou
Level 2
God Stats
23W - 10L
1,500 SR
Queue Stats
117W - 122L
1,500 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,445 Elo+

VS

Team Averages
Level 26
1,489 SR
1,354 Elo+
Scylla
Scylla
Angelo98SWAG
Scylla
Level 29
God Stats
7W - 3L
1,503 SR
Queue Stats
13W - 4L
1,528 Elo+
Solo
Medusa
Medusa
Overlord12345678
Medusa
Level 29
God Stats
22W - 15L
1,586 SR
Queue Stats
71W - 78L
1,355 Elo+
Party 1
Da Ji
Da Ji
SgtNishi
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,153 Elo+
Solo
Aphrodite
Aphrodite
amidUA
Aphrodite
Level 29
God Stats
22W - 34L
1,323 SR
Queue Stats
81W - 105L
1,358 Elo+
Solo
Nike
Nike
robot34
Nike
Level 26
God Stats
18W - 11L
1,533 SR
Queue Stats
54W - 56L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxelHD123-
Cthulhu
17
2 / 5 / 3
10,677
427
11,651
17,249
13,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
C4MD0G
Yemoja
15
0 / 13 / 3
10,405
416
4,097
21,463
17,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
13
2 / 9 / 2
9,678
387
2,899
16,181
6,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
NotErikXD
Nemesis
20
11 / 4 / 4
13,969
559
14,894
21,583
12,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
NylonHate
Danzaburou
20
12 / 6 / 4
14,270
571
26,298
29,388
13,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 7 / 4
13,590
544
16,130
13,937
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
12 / 9 / 5
14,961
598
19,268
20,195
7,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
SgtNishi
Da Ji
17
7 / 7 / 3
12,578
503
13,775
19,470
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
amidUA
Aphrodite
18
8 / 2 / 9
13,250
530
14,634
12,794
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
robot34
Nike
19
5 / 3 / 6
13,505
540
12,552
23,492
17,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
27
Kills
37
37
Deaths
28
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
7
4
1
L
Cthulhu
AxelHD123-
Cthulhu
2
5
3
0.7
L
Yemoja
C4MD0G
Yemoja
0
13
3
0.12
L
Hachiman
2
9
2
0.33
L
Nemesis
NotErikXD
Nemesis
11
4
4
3.25
L
Danzaburou
NylonHate
Danzaburou
12
6
4
2.33
W
12
9
5
1.61
W
Da Ji
SgtNishi
Da Ji
7
7
3
1.21
W
Aphrodite
amidUA
Aphrodite
8
2
9
6.25
W
Nike
robot34
Nike
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,839
Damage
76,359
105,864
Taken
89,888
62,541
Mitigated
44,520
21,488
Healing
27,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,130
1,123
0
2,920
13,937
4,384
5,230
1,400
12,537
91,054
0
L
Cthulhu
AxelHD123-
Cthulhu
11,651
1,088
0
1,309
17,249
13,801
185
5,457
11,182
62,489
0
L
Yemoja
C4MD0G
Yemoja
4,097
1,507
817
738
21,463
17,008
271
5,963
15,409
35,343
0
L
Hachiman
2,899
1,923
0
2,151
16,181
6,024
1,166
5,733
10,319
0
28,641
L
Nemesis
NotErikXD
Nemesis
14,894
7,825
0
816
21,583
12,625
0
5,362
15,965
0
97,566
L
Danzaburou
NylonHate
Danzaburou
26,298
13,401
0
15,657
29,388
13,083
6,527
8,586
20,337
0
120,035
W
19,268
10,253
0
0
20,195
7,986
7,115
2,745
17,450
0
84,344
W
Da Ji
SgtNishi
Da Ji
13,775
6,080
0
3,500
19,470
7,793
1,275
1,506
17,964
0
57,163
W
Aphrodite
amidUA
Aphrodite
14,634
1,120
4,678
8,266
12,794
6,730
1,916
2,660
10,134
46,380
0
W
Nike
robot34
Nike
12,552
2,554
0
7,790
23,492
17,627
2,150
7,437
16,055
4,915
55,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,999
Gold Earned
67,884
485
Minions Killed
548
0
Camps Cleared
0
1,989,324
Distance Traveled
2,277,137
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,590
544
138
6
0
419,663
0
L
Cthulhu
10,677
427
85
3
0
434,394
2
L
Yemoja
10,405
416
42
2
0
360,228
0
L
Hachiman
9,678
387
48
2
0
323,483
0
L
Nemesis
13,969
559
145
6
0
476,215
1
L
Danzaburou
14,270
571
165
7
0
395,004
2
W
Medusa
14,961
598
129
5
0
401,939
4
W
Da Ji
12,578
503
80
3
0
472,407
3
W
Aphrodite
13,250
530
78
3
0
456,554
8
W
Nike
13,505
540
123
5
0
526,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role