Player Matchup

Ra
Ra
Bronze III
Elizab3thRose
Ra
Bronze III
Level 59
God Stats
2W - 3L
1,555 SR
Queue Stats
51W - 32L
1,539 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
depro47
Hou Yi
Bronze III
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 MMR
Party 1
Khepri
Khepri
Gold III
thehusbando
Khepri
Gold III
Level 157
God Stats
3W - 1L
1,786 SR
Queue Stats
7W - 2L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,614 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,616 SR
1,596 MMR
Danzaburou
Danzaburou
Gold II
ImaWoufWouf
Danzaburou
Gold II
Level 153
God Stats
0W - 1L
1,612 SR
Queue Stats
29W - 30L
1,732 MMR
Party 2
Vulcan
Vulcan
Silver I
Kurokichi
Vulcan
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,529 MMR
Party 2
Cerberus
Cerberus
Gold I
WuSiWuG
Cerberus
Gold I
Level 150
God Stats
5W - 6L
1,736 SR
Queue Stats
208W - 241L
1,528 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
12,388
688
11,672
10,837
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
depro47
Hou Yi
16
8 / 2 / 5
12,719
707
22,439
14,239
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
13
0 / 1 / 13
11,837
658
6,138
17,544
22,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditePersephoneSobekTiamatBaron Samedi

VS

Bans
ThothNe ZhaCupidHerculesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImaWoufWouf
Danzaburou
14
1 / 5 / 3
10,677
593
13,800
16,509
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Kurokichi
Vulcan
13
2 / 4 / 3
10,525
585
10,954
10,631
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WuSiWuG
Cerberus
12
2 / 5 / 1
11,053
614
8,418
20,159
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Danzaburou
ImaWoufWouf
Danzaburou
1
5
3
0.5
L
Vulcan
Kurokichi
Vulcan
2
4
3
0.88
L
Cerberus
WuSiWuG
Cerberus
2
5
1
0.5
W
Hou Yi
depro47
Hou Yi
8
2
5
5.25
W
Khepri
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,249
Damage
33,172
42,620
Taken
47,299
33,103
Mitigated
30,255
14,847
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,672
989
4,557
4,958
10,837
4,818
1,056
5,577
5,260
87,070
0
L
Danzaburou
ImaWoufWouf
Danzaburou
13,800
5,140
0
4,790
16,509
6,271
168
7,939
8,570
0
69,502
L
Vulcan
Kurokichi
Vulcan
10,954
4,371
0
370
10,631
3,885
0
4,967
5,664
45,566
0
L
Cerberus
WuSiWuG
Cerberus
8,418
835
0
4,193
20,159
20,099
0
4,948
15,211
27,657
0
W
Hou Yi
depro47
Hou Yi
22,439
12,879
0
2,921
14,239
5,553
975
8,028
6,211
0
87,155
W
Khepri
6,138
894
139
2,272
17,544
22,732
47
6,153
11,391
18,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,944
Gold Earned
32,255
250
Minions Killed
213
0
Camps Cleared
0
974,390
Distance Traveled
939,215
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,388
688
127
7
0
332,429
2
L
Danzaburou
10,677
593
99
6
0
289,592
6
L
Vulcan
10,525
585
68
4
0
346,471
5
L
Cerberus
11,053
614
46
3
0
303,152
10
W
Hou Yi
12,719
707
99
6
0
308,793
6
W
Khepri
11,837
658
24
1
0
333,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role