Player Matchup

Sol
Sol
ShadowArkne
Sol
Level 27
God Stats
17W - 25L
1,450 SR
Queue Stats
58W - 66L
1,354 Elo+
Party 1
Ymir
Ymir
UwUxPang
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,388 Elo+
Party 1
Artemis
Artemis
deadpool00918
Artemis
Level 11
God Stats
1W - 4L
1,147 SR
Queue Stats
9W - 16L
1,254 Elo+
Solo
Team Averages
Level 21
1,365 SR
1,332 Elo+

VS

Team Averages
Level 48
1,570 SR
1,687 Elo+
Medusa
Medusa
BadBihSlayer
Medusa
Level 106
God Stats
10W - 4L
1,713 SR
Queue Stats
31W - 16L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
E1it3J0K3R
Cthulhu
Level 26
God Stats
10W - 2L
1,498 SR
Queue Stats
15W - 8L
1,741 Elo+
Solo
Merlin
Merlin
IM SPOOKY THICC
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
7,911
659
7,319
12,179
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
1 / 6 / 3
7,105
592
4,807
15,053
9,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
9
0 / 5 / 3
6,856
571
5,678
8,036
2,964
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 1 / 8
9,440
787
11,118
7,794
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
E1it3J0K3R
Cthulhu
9
1 / 4 / 7
7,361
613
4,514
7,766
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 0 / 8
9,529
794
14,580
5,406
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
15
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
8
11
W
Cthulhu
E1it3J0K3R
Cthulhu
1
4
7
1.13
W
7
0
8
11
L
4
4
0
1
L
Ymir
1
6
3
0.42
L
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,804
Damage
30,212
35,268
Taken
20,966
16,817
Mitigated
9,564
7,310
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,118
5,215
0
420
7,794
2,843
2,308
4,262
3,532
0
41,520
W
Cthulhu
E1it3J0K3R
Cthulhu
4,514
531
300
1,612
7,766
4,781
0
5,332
2,434
9,117
0
W
14,580
782
0
1,494
5,406
1,940
35
2,556
2,850
48,355
0
L
7,319
3,048
641
4,696
12,179
4,272
0
5,681
6,373
31,624
0
L
Ymir
4,807
675
539
612
15,053
9,581
0
9,060
5,663
11,001
0
L
Artemis
5,678
2,969
0
822
8,036
2,964
0
3,896
4,094
0
17,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,872
Gold Earned
26,330
92
Minions Killed
146
0
Camps Cleared
0
527,900
Distance Traveled
601,755
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,440
787
70
6
0
212,830
2
W
Cthulhu
7,361
613
5
0
0
176,696
0
W
Merlin
9,529
794
71
6
0
212,229
2
L
Sol
7,911
659
51
4
0
198,739
0
L
Ymir
7,105
592
13
1
0
189,448
0
L
Artemis
6,856
571
28
2
0
139,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role