Player Matchup

Fenrir
Fenrir
Atomant50
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FaZeAli
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kali
Kali
Metalgearman
Kali
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 1
Raijin
Raijin
MrRandompants
Raijin
Level 128
God Stats
1W - 0L
1,792 SR
Queue Stats
7W - 7L
1,707 Elo+
Party 1
Geb
Geb
asianglare
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,558 SR
1,491 Elo+

VS

Team Averages
Level 120
1,476 SR
1,447 Elo+
Rama
Rama
AngryWoman
Rama
Level 128
God Stats
2W - 2L
1,700 SR
Queue Stats
57W - 70L
1,434 Elo+
Solo
Thor
Thor
CagedBird89
Thor
Level 136
God Stats
5W - 3L
1,438 SR
Queue Stats
277W - 263L
1,469 Elo+
Solo
Achilles
Achilles
Rickpor
Achilles
Level 128
God Stats
0W - 2L
1,284 SR
Queue Stats
191W - 194L
1,401 Elo+
Solo
Serqet
Serqet
YOURINFERIOR608
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 338L
1,476 Elo+
Solo
Eset
Eset
xBMXxBOSSx
Eset
Level 141
God Stats
2W - 2L
1,457 SR
Queue Stats
124W - 112L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atomant50
Fenrir
10
2 / 1 / 5
5,605
1,121
3,288
3,418
2,496
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
FaZeAli
Sobek
10
1 / 1 / 5
5,277
1,055
1,729
4,636
3,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 3
5,002
1,000
906
2,915
989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 1 / 3
5,855
1,171
4,147
2,266
835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 6
5,273
1,055
1,486
3,542
3,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,036
1,007
3,615
2,880
980
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 0
4,874
975
1,837
3,123
1,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Rickpor
Achilles
8
0 / 2 / 2
4,823
965
2,233
4,306
1,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
4,292
858
0
0
0
11
0 / 1 / 1
5,292
1,058
2,418
3,081
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
7
Kills
2
5
Deaths
7
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Fenrir
Atomant50
Fenrir
2
1
5
4.5
L
1
2
0
0.5
W
Sobek
FaZeAli
Sobek
1
1
5
3.5
W
0
1
3
1.5
W
3
1
3
4.5
L
Achilles
Rickpor
Achilles
0
2
2
0.5
L
0
0
0
0
W
1
1
6
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,556
Damage
10,103
16,777
Taken
13,390
11,546
Mitigated
5,351
6,594
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,615
2,557
294
397
2,880
980
0
1,368
1,512
0
7,757
W
Fenrir
Atomant50
Fenrir
3,288
672
147
260
3,418
2,496
710
514
2,904
0
4,697
L
1,837
0
524
727
3,123
1,040
0
1,673
1,450
0
2,284
W
Sobek
FaZeAli
Sobek
1,729
239
541
689
4,636
3,886
0
584
4,052
3,224
0
W
906
79
1,877
997
2,915
989
0
629
2,286
0
5,671
W
4,147
206
1,301
332
2,266
835
0
162
2,104
12,446
0
L
Achilles
Rickpor
Achilles
2,233
499
0
574
4,306
1,933
0
3,109
1,197
0
5,163
L
0
0
0
0
0
0
0
0
0
0
0
W
1,486
164
0
450
3,542
3,340
350
529
3,013
2,909
0
L
2,418
238
17
596
3,081
1,398
0
1,212
1,869
7,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,012
Gold Earned
24,317
34
Minions Killed
36
0
Camps Cleared
0
525,182
Distance Traveled
320,967
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,036
1,007
14
3
0
89,224
0
W
Fenrir
5,605
1,121
3
1
0
110,828
1
L
Thor
4,874
975
2
0
0
64,351
0
W
Sobek
5,277
1,055
3
1
0
112,555
1
W
Kali
5,002
1,000
7
1
0
121,072
1
W
Raijin
5,855
1,171
21
4
0
89,831
1
L
Achilles
4,823
965
8
2
0
80,612
0
L
Serqet
4,292
858
0
0
0
0
0
W
Geb
5,273
1,055
0
0
0
90,896
1
L
Eset
5,292
1,058
12
2
0
86,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role