Player Matchup

Ares
Ares
Catafracta
Ares
Level 145
God Stats
3W - 2L
1,765 SR
Queue Stats
25W - 29L
1,381 Elo+
Solo
Anhur
Anhur
CzAr Royalty
Anhur
Level 44
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 3
Tiamat
Tiamat
KarnageJD
Tiamat
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Awilix
Awilix
Muffmunchies
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
tardis 8UP
Chaac
Level 91
God Stats
0W - 2L
1,631 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 3
Team Averages
Level 95
1,555 SR
1,358 Elo+

VS

Team Averages
Level 93
1,616 SR
1,421 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
JDB VI
Freya
Level 50
God Stats
1W - 0L
1,584 SR
Queue Stats
7W - 12L
1,246 Elo+
Party 1
Cabrakan
Cabrakan
JONNIEBAG308
Cabrakan
Level 62
God Stats
4W - 3L
1,820 SR
Queue Stats
172W - 163L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
MADDKATT
Kuzenbo
Level 68
God Stats
60W - 43L
1,640 SR
Queue Stats
120W - 96L
1,589 Elo+
Solo
Medusa
Medusa
xAlexcielx
Medusa
Level 156
God Stats
1W - 0L
1,534 SR
Queue Stats
48W - 53L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,216
745
3,832
6,869
3,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 6 / 0
4,824
689
2,434
6,181
1,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
KarnageJD
Tiamat
10
0 / 2 / 1
4,870
696
1,687
3,609
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
7
0 / 8 / 0
4,269
610
0
7,841
2,376
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
10
0 / 2 / 0
4,807
687
3,610
4,982
2,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 0 / 2
6,642
949
3,480
3,392
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
JDB VI
Freya
12
3 / 0 / 4
6,564
938
4,382
3,566
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
JONNIEBAG308
Cabrakan
11
3 / 0 / 3
6,272
896
2,950
3,451
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MADDKATT
Kuzenbo
12
2 / 1 / 8
7,082
1,012
3,963
7,474
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
xAlexcielx
Medusa
12
2 / 0 / 4
6,402
915
4,001
3,236
1,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
20
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
2
4
L
0
2
1
0.25
L
1
6
0
0.17
W
Freya
JDB VI
Freya
3
0
4
5
W
Cabrakan
JONNIEBAG308
Cabrakan
3
0
3
4.5
L
Tiamat
KarnageJD
Tiamat
0
2
1
0.25
W
Kuzenbo
MADDKATT
Kuzenbo
2
1
8
6
L
Awilix
0
8
0
0
L
Chaac
0
2
0
0
W
Medusa
xAlexcielx
Medusa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
18,776
29,482
Taken
21,119
12,489
Mitigated
13,499
2,601
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,480
1,397
0
635
3,392
1,385
1,856
1,590
1,777
0
25,860
L
3,832
111
0
132
6,869
3,627
0
3,395
3,424
10,354
0
L
2,434
432
0
283
6,181
1,858
0
2,277
3,829
0
6,242
W
Freya
JDB VI
Freya
4,382
1,882
0
1,382
3,566
1,364
219
969
2,597
12,693
0
W
Cabrakan
JONNIEBAG308
Cabrakan
2,950
739
0
150
3,451
2,712
0
1,270
2,133
4,634
0
L
Tiamat
KarnageJD
Tiamat
1,687
452
0
670
3,609
1,670
0
1,897
1,687
11,843
0
W
Kuzenbo
MADDKATT
Kuzenbo
3,963
1,891
0
2,040
7,474
6,967
203
1,814
5,593
12,599
0
L
Awilix
0
0
0
0
7,841
2,376
0
1,559
6,282
0
690
L
Chaac
3,610
303
258
1,258
4,982
2,958
0
3,158
1,761
0
12,997
W
Medusa
xAlexcielx
Medusa
4,001
1,333
0
839
3,236
1,071
1,466
442
2,744
0
20,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,986
Gold Earned
32,962
76
Minions Killed
138
3
Camps Cleared
9
533,016
Distance Traveled
675,135
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,642
949
50
7
4
136,814
1
L
Ares
5,216
745
14
2
1
122,904
0
L
Anhur
4,824
689
9
1
0
80,714
0
W
Freya
6,564
938
16
2
0
140,418
0
W
Cabrakan
6,272
896
5
1
2
135,993
0
L
Tiamat
4,870
696
28
4
1
96,578
0
W
Kuzenbo
7,082
1,012
19
3
0
139,700
3
L
Awilix
4,269
610
0
0
0
117,812
0
L
Chaac
4,807
687
25
4
1
115,008
1
W
Medusa
6,402
915
48
7
3
122,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role