Player Matchup

Thor
Thor
DarkWatt
Thor
Level 26
God Stats
2W - 3L
1,732 SR
Queue Stats
46W - 29L
1,454 Elo+
Solo
Medusa
Medusa
Felesh465
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
UlanosiYT
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
VetoQAQ
Nu Wa
Level 27
God Stats
0W - 3L
1,206 SR
Queue Stats
94W - 90L
1,473 Elo+
Solo
Cerberus
Cerberus
krumbly
Cerberus
Level 27
God Stats
21W - 16L
1,548 SR
Queue Stats
122W - 129L
1,531 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,446 Elo+

VS

Team Averages
Level 16
1,577 SR
1,612 Elo+
Danzaburou
Danzaburou
BeastModeHD123
Danzaburou
Level 17
God Stats
2W - 1L
1,280 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artio
Artio
GHeadHunterzG
Artio
Level 7
God Stats
3W - 1L
1,804 SR
Queue Stats
23W - 28L
1,842 Elo+
Solo
Mercury
Mercury
Kastanito
Mercury
Level 29
God Stats
8W - 6L
1,609 SR
Queue Stats
41W - 30L
1,525 Elo+
Solo
Olorun
Olorun
Wørstyem
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,477 Elo+
Solo
Cerberus
Cerberus
wolterbruins2003
Cerberus
Level 3
God Stats
3W - 1L
1,694 SR
Queue Stats
3W - 3L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 1 / 0
3,156
631
1,550
3,294
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Felesh465
Medusa
5
2 / 4 / 0
3,505
701
1,870
3,363
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
UlanosiYT
Guan Yu
5
0 / 3 / 0
3,159
632
1,615
3,152
1,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
VetoQAQ
Nu Wa
6
1 / 0 / 0
3,543
709
1,112
986
208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
krumbly
Cerberus
3
0 / 2 / 1
2,929
586
639
2,205
628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeastModeHD123
Danzaburou
6
6 / 1 / 1
4,312
862
3,433
2,846
617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
3 / 0 / 0
3,951
790
1,255
3,158
1,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Kastanito
Mercury
5
0 / 0 / 2
3,486
697
765
3,222
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Wørstyem
Olorun
6
0 / 1 / 0
3,447
689
0
1,242
333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 1 / 6
3,863
773
1,516
2,919
1,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeastModeHD123
Danzaburou
6
1
1
6.5
L
Thor
0
1
0
0
L
Medusa
Felesh465
Medusa
2
4
0
0.5
W
3
0
0
3
W
Mercury
Kastanito
Mercury
0
0
2
1
L
Guan Yu
UlanosiYT
Guan Yu
0
3
0
0
L
Nu Wa
VetoQAQ
Nu Wa
1
0
0
1
W
Olorun
Wørstyem
Olorun
0
1
0
0
L
Cerberus
krumbly
Cerberus
0
2
1
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,786
Damage
6,969
13,000
Taken
13,387
3,838
Mitigated
3,919
2,470
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeastModeHD123
Danzaburou
3,433
2,098
0
591
2,846
617
659
604
2,234
0
12,050
L
Thor
1,550
608
0
1,304
3,294
835
87
333
2,961
0
10,730
L
Medusa
Felesh465
Medusa
1,870
1,108
0
0
3,363
794
310
892
2,471
0
8,302
W
1,255
216
141
1,184
3,158
1,192
0
88
2,962
7,081
0
W
Mercury
Kastanito
Mercury
765
571
0
1,800
3,222
674
0
88
3,076
0
7,958
L
Guan Yu
UlanosiYT
Guan Yu
1,615
704
0
355
3,152
1,373
0
1,203
1,949
0
7,521
L
Nu Wa
VetoQAQ
Nu Wa
1,112
167
0
230
986
208
0
135
851
9,260
0
W
Olorun
Wørstyem
Olorun
0
0
0
135
1,242
333
0
501
659
8,829
0
L
Cerberus
krumbly
Cerberus
639
100
0
581
2,205
628
0
208
1,997
3,837
0
W
1,516
250
0
413
2,919
1,103
0
340
2,555
7,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,292
Gold Earned
19,059
94
Minions Killed
99
0
Camps Cleared
0
441,859
Distance Traveled
489,530
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,312
862
22
4
0
100,794
0
L
Thor
3,156
631
28
6
0
105,365
1
L
Medusa
3,505
701
23
5
0
95,156
0
W
Artio
3,951
790
13
3
0
98,364
1
W
Mercury
3,486
697
27
5
0
109,700
0
L
Guan Yu
3,159
632
17
3
0
110,313
0
L
Nu Wa
3,543
709
23
5
0
82,291
0
W
Olorun
3,447
689
23
5
0
85,320
1
L
Cerberus
2,929
586
3
1
0
48,734
0
W
Cerberus
3,863
773
14
3
0
95,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role