Player Matchup

Achilles
Achilles
CutieBoo
Achilles
Level 29
God Stats
1W - 4L
1,178 SR
Queue Stats
22W - 18L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
EnderNess
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,582 Elo+
Party 1
Janus
Janus
Mysticzepp42
Janus
Level 24
God Stats
0W - 1L
1,480 SR
Queue Stats
36W - 20L
1,756 Elo+
Party 1
Hun Batz
Hun Batz
TrappyPatty
Hun Batz
Level 60
God Stats
1W - 1L
1,738 SR
Queue Stats
15W - 12L
1,592 Elo+
Party 1
Ra
Ra
Vidkun
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,557 Elo+
Party 1
Team Averages
Level 47
1,479 SR
1,615 Elo+

VS

Team Averages
Level 93
1,626 SR
1,593 Elo+
Kumbhakarna
Kumbhakarna
Devilzblade
Kumbhakarna
Level 80
God Stats
4W - 4L
1,402 SR
Queue Stats
142W - 130L
1,604 Elo+
Party 2
Guan Yu
Guan Yu
Jasic
Guan Yu
Level 108
God Stats
2W - 3L
1,581 SR
Queue Stats
64W - 67L
1,540 Elo+
Party 2
Nemesis
Nemesis
Naesxhn
Nemesis
Level 8
God Stats
5W - 2L
1,802 SR
Queue Stats
22W - 12L
1,689 Elo+
Party 2
Olorun
Olorun
astralRuin
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 107L
1,563 Elo+
Solo
Ullr
Ullr
hollow6ichigo2
Ullr
Level 144
God Stats
20W - 13L
1,844 SR
Queue Stats
67W - 48L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CutieBoo
Achilles
20
4 / 6 / 14
14,008
1,001
11,882
21,802
23,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
EnderNess
Jormungandr
20
8 / 4 / 17
16,223
1,159
33,478
24,583
25,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 8 / 15
13,091
935
20,189
19,907
7,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
TrappyPatty
Hun Batz
20
7 / 11 / 15
14,827
1,059
20,461
25,681
10,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ra
20
6 / 8 / 15
14,734
1,052
17,080
23,847
17,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Devilzblade
Kumbhakarna
20
4 / 5 / 23
13,859
990
14,933
27,532
30,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Jasic
Guan Yu
20
4 / 5 / 17
14,096
1,007
16,880
21,831
30,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Naesxhn
Nemesis
19
8 / 8 / 11
13,938
996
18,913
19,629
8,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
astralRuin
Olorun
20
12 / 8 / 15
16,026
1,145
31,790
28,746
12,846
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 1 / 20
16,339
1,167
28,785
16,463
7,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
123
27
Kills
37
37
Deaths
27
76
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Achilles
CutieBoo
Achilles
4
6
14
1.83
W
Kumbhakarna
Devilzblade
Kumbhakarna
4
5
23
3.1
L
Jormungandr
EnderNess
Jormungandr
8
4
17
4.13
W
Guan Yu
Jasic
Guan Yu
4
5
17
2.5
L
2
8
15
1.19
W
Nemesis
Naesxhn
Nemesis
8
8
11
1.69
L
Hun Batz
TrappyPatty
Hun Batz
7
11
15
1.32
L
Ra
6
8
15
1.69
W
Olorun
astralRuin
Olorun
12
8
15
2.44
W
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,090
Damage
111,301
115,820
Taken
114,201
83,640
Mitigated
89,783
22,256
Healing
25,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CutieBoo
Achilles
11,882
3,331
1,304
1,951
21,802
23,594
0
10,882
10,920
0
25,455
W
Kumbhakarna
Devilzblade
Kumbhakarna
14,933
1,419
1,124
2,085
27,532
30,113
0
16,836
10,302
32,538
0
L
Jormungandr
EnderNess
Jormungandr
33,478
8,190
0
1,149
24,583
25,380
0
10,234
14,349
62,345
0
W
Guan Yu
Jasic
Guan Yu
16,880
2,048
1,428
3,950
21,831
30,973
0
13,072
8,759
2,165
46,307
L
20,189
454
849
1,158
19,907
7,004
0
8,789
11,118
46,407
0
W
Nemesis
Naesxhn
Nemesis
18,913
10,634
0
1,511
19,629
8,525
0
11,538
8,091
0
30,677
L
Hun Batz
TrappyPatty
Hun Batz
20,461
5,856
0
1,995
25,681
10,413
0
9,016
16,665
0
31,057
L
Ra
17,080
926
8,930
4,920
23,847
17,249
0
9,145
14,702
49,067
0
W
Olorun
astralRuin
Olorun
31,790
17,103
1,283
13,260
28,746
12,846
0
18,833
9,913
59,554
0
W
28,785
13,199
0
847
16,463
7,326
0
10,468
5,995
0
65,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,883
Gold Earned
74,258
263
Minions Killed
258
7
Camps Cleared
11
1,288,596
Distance Traveled
1,317,873
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,008
1,001
37
3
0
237,246
0
W
Kumbhakarna
13,859
990
32
2
0
267,488
3
L
Jormungandr
16,223
1,159
64
5
0
274,348
0
W
Guan Yu
14,096
1,007
57
4
2
279,134
0
L
Janus
13,091
935
52
4
5
252,980
0
W
Nemesis
13,938
996
23
2
3
260,331
0
L
Hun Batz
14,827
1,059
32
2
2
263,815
0
L
Ra
14,734
1,052
78
6
0
260,207
3
W
Olorun
16,026
1,145
56
4
0
221,760
0
W
Ullr
16,339
1,167
90
6
6
289,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role