Player Matchup

Hercules
Hercules
Kujinata
Hercules
Level 116
God Stats
5W - 13L
1,085 SR
Queue Stats
308W - 278L
1,526 Elo+
Party 2
Awilix
Awilix
PandaMuffinPaw
Awilix
Level 153
God Stats
0W - 1L
1,489 SR
Queue Stats
362W - 320L
1,535 Elo+
Party 2
Cupid
Cupid
SkeetOnFace
Cupid
Level 69
God Stats
3W - 3L
1,801 SR
Queue Stats
367W - 340L
1,499 Elo+
Party 2
Mercury
Mercury
Vangor708
Mercury
Level 16
God Stats
3W - 1L
1,761 SR
Queue Stats
127W - 91L
1,482 Elo+
Party 2
Hera
Hera
dest24mvp
Hera
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 188L
1,395 Elo+
Solo
Team Averages
Level 100
1,527 SR
1,487 Elo+

VS

Team Averages
Level 105
1,481 SR
1,464 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
HeftyMeat
Loki
Level 107
God Stats
8W - 7L
1,834 SR
Queue Stats
301W - 319L
1,448 Elo+
Solo
He Bo
He Bo
NellNell
He Bo
Level 107
God Stats
2W - 5L
1,282 SR
Queue Stats
79W - 102L
1,437 Elo+
Solo
Sol
Sol
Purrodie
Sol
Level 106
God Stats
4W - 4L
1,625 SR
Queue Stats
225W - 257L
1,482 Elo+
Solo
Apollo
Apollo
gruelas3
Apollo
Level 101
God Stats
4W - 4L
1,165 SR
Queue Stats
163W - 194L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kujinata
Hercules
20
4 / 4 / 15
11,740
691
9,870
35,448
33,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 9
12,680
746
17,321
18,246
8,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 6 / 10
10,316
607
6,567
12,543
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Vangor708
Mercury
16
2 / 11 / 17
10,200
600
9,428
18,382
7,778
Hidden Dagger

Hidden Dagger

+15
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
20
5 / 4 / 11
11,841
697
21,378
12,979
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 7 / 11
12,120
713
16,172
15,287
6,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
18
1 / 4 / 16
11,026
649
8,976
22,232
9,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
NellNell
He Bo
20
8 / 4 / 10
13,123
772
18,463
12,339
5,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
14 / 2 / 10
14,322
842
27,053
13,752
6,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
gruelas3
Apollo
20
4 / 5 / 16
12,220
719
13,115
15,595
8,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
94
22
Kills
31
31
Deaths
22
62
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
7
11
1.36
W
Loki
1
4
16
2.25
L
Hercules
Kujinata
Hercules
4
4
15
2.88
W
He Bo
NellNell
He Bo
8
4
10
3.25
L
8
6
9
2.08
W
14
2
10
9.5
L
3
6
10
1.33
L
Mercury
Vangor708
Mercury
2
11
17
0.95
L
Hera
5
4
11
2.63
W
Apollo
gruelas3
Apollo
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,564
Damage
83,779
97,598
Taken
79,205
60,741
Mitigated
36,356
33,617
Healing
34,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,172
135
3,038
3,389
15,287
6,663
0
4,635
10,652
35,104
0
W
Loki
8,976
423
2,634
9,175
22,232
9,704
523
5,186
17,046
0
17,549
L
Hercules
Kujinata
Hercules
9,870
2,215
3,527
15,286
35,448
33,395
0
23,180
12,268
0
18,455
W
He Bo
NellNell
He Bo
18,463
1,388
1,169
3,068
12,339
5,534
0
2,652
9,687
42,586
0
L
17,321
6,373
2,864
2,093
18,246
8,344
0
10,785
7,461
0
34,266
W
27,053
9,607
914
6,959
13,752
6,201
3,028
4,543
9,209
61,425
0
L
6,567
3,915
2,480
1,769
12,543
5,154
0
9,150
3,393
0
16,859
L
Mercury
Vangor708
Mercury
9,428
1,698
104
402
18,382
7,778
0
11,273
7,109
0
17,149
L
Hera
21,378
3,367
3,059
2,033
12,979
6,070
134
7,300
5,679
52,301
0
W
Apollo
gruelas3
Apollo
13,115
4,896
1,726
2,245
15,595
8,254
2,033
4,362
11,233
0
35,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,777
Gold Earned
62,811
149
Minions Killed
200
0
Camps Cleared
0
1,525,187
Distance Traveled
1,582,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,120
713
37
2
0
270,090
0
W
Loki
11,026
649
17
1
0
365,540
0
L
Hercules
11,740
691
22
1
0
348,043
0
W
He Bo
13,123
772
49
3
0
352,739
0
L
Awilix
12,680
746
25
1
0
336,380
0
W
Sol
14,322
842
58
3
0
302,215
0
L
Cupid
10,316
607
21
1
0
230,891
0
L
Mercury
10,200
600
23
1
0
324,459
0
L
Hera
11,841
697
58
3
0
285,414
0
W
Apollo
12,220
719
39
2
0
291,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role