Player Matchup

Thor
Thor
DoopyFloopy
Thor
Level 4
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 4L
1,554 Elo+
Solo
Artemis
Artemis
Illitean
Artemis
Level 7
God Stats
1W - 1L
1,718 SR
Queue Stats
12W - 9L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Reaper9559
Cabrakan
Level 13
God Stats
2W - 2L
1,773 SR
Queue Stats
133W - 157L
1,570 Elo+
Party 2
Serqet
Serqet
ShieldRust
Serqet
Level 28
God Stats
251W - 114L
1,772 SR
Queue Stats
547W - 236L
1,786 Elo+
Party 2
Tiamat
Tiamat
nwnb
Tiamat
Level 8
God Stats
2W - 1L
1,485 SR
Queue Stats
32W - 27L
1,691 Elo+
Solo
Team Averages
Level 12
1,698 SR
1,641 Elo+

VS

Team Averages
Level 20
1,673 SR
1,575 Elo+
Olorun
Olorun
KenjiTasuke
Olorun
Level 6
God Stats
2W - 0L
1,727 SR
Queue Stats
75W - 23L
1,787 Elo+
Solo
Ravana
Ravana
Pankcho
Ravana
Level 23
God Stats
8W - 5L
1,595 SR
Queue Stats
113W - 81L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
Tatanscientouno
Erlang Shen
Level 27
God Stats
10W - 8L
1,649 SR
Queue Stats
111W - 85L
1,528 Elo+
Party 1
Anubis
Anubis
Winvan
Anubis
Level 16
God Stats
6W - 2L
1,756 SR
Queue Stats
58W - 42L
1,515 Elo+
Party 1
Cerberus
Cerberus
xGaspeR
Cerberus
Level 27
God Stats
16W - 16L
1,638 SR
Queue Stats
78W - 62L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
8,456
470
5,204
15,039
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Illitean
Artemis
14
0 / 9 / 3
8,135
452
5,932
11,630
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Reaper9559
Cabrakan
15
6 / 6 / 5
9,653
536
16,252
16,246
13,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
ShieldRust
Serqet
15
6 / 5 / 6
9,945
553
7,395
15,098
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
nwnb
Tiamat
14
6 / 5 / 3
9,355
520
11,503
11,864
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
9 / 2 / 8
10,760
598
16,074
16,418
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Pankcho
Ravana
13
5 / 7 / 8
9,136
508
4,930
11,121
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Tatanscientouno
Erlang Shen
17
5 / 4 / 10
10,270
571
10,569
15,272
8,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Winvan
Anubis
15
7 / 4 / 5
9,812
545
11,518
11,843
5,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
xGaspeR
Cerberus
14
5 / 3 / 8
9,003
500
6,534
12,753
10,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
20
Kills
31
32
Deaths
20
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Artemis
Illitean
Artemis
0
9
3
0.17
W
Olorun
9
2
8
6.5
W
Ravana
Pankcho
Ravana
5
7
8
1.29
L
Cabrakan
Reaper9559
Cabrakan
6
6
5
1.42
L
Serqet
ShieldRust
Serqet
6
5
6
1.8
W
Erlang Shen
Tatanscientouno
Erlang Shen
5
4
10
2.5
W
Anubis
Winvan
Anubis
7
4
5
2.38
L
Tiamat
nwnb
Tiamat
6
5
3
1.5
W
Cerberus
xGaspeR
Cerberus
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,286
Damage
49,625
69,877
Taken
67,407
36,919
Mitigated
36,073
13,093
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,204
1,310
0
3,990
15,039
4,883
0
3,811
11,228
0
39,194
L
Artemis
Illitean
Artemis
5,932
1,793
0
568
11,630
3,411
870
8,057
3,573
0
53,510
W
Olorun
16,074
8,142
1,414
9,704
16,418
6,438
6,706
6,014
10,304
84,449
0
W
Ravana
Pankcho
Ravana
4,930
1,500
0
1,616
11,121
5,356
0
7,739
2,877
0
28,558
L
Cabrakan
Reaper9559
Cabrakan
16,252
1,043
0
2,763
16,246
13,709
758
5,892
10,354
52,604
0
L
Serqet
ShieldRust
Serqet
7,395
1,513
0
3,569
15,098
8,689
0
7,834
7,264
296
23,986
W
Erlang Shen
Tatanscientouno
Erlang Shen
10,569
6,879
0
2,977
15,272
8,043
1,071
4,576
10,481
0
65,861
W
Anubis
Winvan
Anubis
11,518
1,129
0
4,767
11,843
5,568
673
5,336
5,439
47,142
0
L
Tiamat
nwnb
Tiamat
11,503
554
112
2,091
11,864
6,227
0
8,532
3,332
46,790
0
W
Cerberus
xGaspeR
Cerberus
6,534
352
505
2,828
12,753
10,668
381
3,443
9,130
27,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,544
Gold Earned
48,981
367
Minions Killed
446
0
Camps Cleared
0
1,545,331
Distance Traveled
1,655,137
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,456
470
65
4
0
284,703
2
L
Artemis
8,135
452
90
5
0
262,813
2
W
Olorun
10,760
598
122
7
0
340,163
2
W
Ravana
9,136
508
58
3
0
301,130
3
L
Cabrakan
9,653
536
86
5
0
258,188
1
L
Serqet
9,945
553
45
3
0
425,867
8
W
Erlang Shen
10,270
571
113
6
0
368,942
2
W
Anubis
9,812
545
83
5
0
294,512
4
L
Tiamat
9,355
520
81
5
0
313,760
4
W
Cerberus
9,003
500
70
4
0
350,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role