Player Matchup

Osiris
Osiris
DeathSeraphim
Osiris
Level 118
God Stats
4W - 4L
1,720 SR
Queue Stats
248W - 241L
1,444 Elo+
Party 2
Tiamat
Tiamat
DimAnthony
Tiamat
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 3
Chronos
Chronos
GQQDGEAR159
Chronos
Level 106
God Stats
2W - 9L
1,500 SR
Queue Stats
237W - 223L
1,450 Elo+
Party 2
Medusa
Medusa
Georgeron
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,309 Elo+
Party 3
Nemesis
Nemesis
wormburo
Nemesis
Level 79
God Stats
2W - 5L
1,158 SR
Queue Stats
152W - 159L
1,446 Elo+
Party 2
Team Averages
Level 108
1,475 SR
1,431 Elo+

VS

Team Averages
Level 90
1,542 SR
1,441 Elo+
Janus
Janus
Dropping_Diimes
Janus
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 55L
1,517 Elo+
Party 1
Persephone
Persephone
SWERVEONEM92
Persephone
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
635W - 690L
1,463 Elo+
Solo
Chaac
Chaac
TROY-_-D
Chaac
Level 87
God Stats
10W - 6L
1,897 SR
Queue Stats
313W - 277L
1,559 Elo+
Party 1
Susano
Susano
axelsteel13
Susano
Level 62
God Stats
1W - 1L
1,300 SR
Queue Stats
40W - 62L
1,372 Elo+
Solo
Hou Yi
Hou Yi
notanksallowed
Hou Yi
Level 87
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 1L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 8
10,353
647
6,706
21,642
25,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
DimAnthony
Tiamat
17
1 / 7 / 6
9,896
619
11,121
15,994
10,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
GQQDGEAR159
Chronos
17
2 / 6 / 5
9,832
615
11,197
16,601
7,100
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Georgeron
Medusa
18
4 / 5 / 4
10,519
657
10,990
16,239
7,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
wormburo
Nemesis
19
12 / 8 / 3
12,904
807
14,175
19,137
9,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 17
12,113
757
14,762
10,084
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
SWERVEONEM92
Persephone
20
8 / 4 / 11
12,482
780
21,958
11,578
4,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
TROY-_-D
Chaac
20
6 / 2 / 16
13,580
849
13,434
17,451
22,640
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
18
8 / 7 / 13
11,782
736
13,912
14,565
7,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 4 / 16
11,707
732
12,666
13,306
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
107
20
Kills
34
34
Deaths
21
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
Tiamat
DimAnthony
Tiamat
1
7
6
0.57
W
6
4
17
3.63
L
Chronos
GQQDGEAR159
Chronos
2
6
5
0.75
L
Medusa
Georgeron
Medusa
4
5
4
1.2
W
Persephone
SWERVEONEM92
Persephone
8
4
11
3.38
W
Chaac
TROY-_-D
Chaac
6
2
16
7
W
Susano
8
7
13
2.07
W
6
4
16
3.5
L
Nemesis
wormburo
Nemesis
12
8
3
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,189
Damage
76,732
89,613
Taken
66,984
59,670
Mitigated
44,501
27,698
Healing
25,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,706
575
1,658
2,354
21,642
25,042
0
7,753
13,889
0
10,111
L
Tiamat
DimAnthony
Tiamat
11,121
646
1,567
3,638
15,994
10,870
0
9,235
6,759
31,774
0
W
14,762
624
2,521
2,008
10,084
3,832
1,008
3,929
6,155
34,818
0
L
Chronos
GQQDGEAR159
Chronos
11,197
3,557
1,731
1,832
16,601
7,100
1,292
6,752
9,849
22,594
0
L
Medusa
Georgeron
Medusa
10,990
4,250
2,657
4,858
16,239
7,390
0
6,163
10,076
0
31,479
W
Persephone
SWERVEONEM92
Persephone
21,958
1,935
1,843
3,674
11,578
4,712
32
2,647
8,928
34,279
0
W
Chaac
TROY-_-D
Chaac
13,434
881
576
8,835
17,451
22,640
357
6,234
11,217
0
31,609
W
Susano
13,912
3,007
1,352
900
14,565
7,856
390
4,675
9,890
0
21,392
W
12,666
6,720
439
3,756
13,306
5,461
2,768
4,833
8,473
0
24,440
L
Nemesis
wormburo
Nemesis
14,175
5,470
1,553
5,850
19,137
9,268
0
6,817
12,320
0
22,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,504
Gold Earned
61,664
127
Minions Killed
153
0
Camps Cleared
0
1,396,296
Distance Traveled
1,429,055
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,353
647
4
0
0
279,010
0
L
Tiamat
9,896
619
40
3
0
274,849
0
W
Janus
12,113
757
64
4
0
284,909
0
L
Chronos
9,832
615
28
2
0
258,209
0
L
Medusa
10,519
657
35
2
0
289,649
1
W
Persephone
12,482
780
21
1
0
303,818
0
W
Chaac
13,580
849
27
2
0
335,416
0
W
Susano
11,782
736
10
1
0
263,646
0
W
Hou Yi
11,707
732
31
2
0
241,266
2
L
Nemesis
12,904
807
20
1
0
294,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role