Player Matchup

Fafnir
Fafnir
CamronThePerson
Fafnir
Level 88
God Stats
3W - 2L
1,451 SR
Queue Stats
41W - 50L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
CarryZay
Cthulhu
Level 125
God Stats
2W - 4L
1,605 SR
Queue Stats
73W - 67L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
DrowsyPerson
Xbalanque
Level 102
God Stats
7W - 5L
1,143 SR
Queue Stats
113W - 116L
1,451 Elo+
Solo
Poseidon
Poseidon
KeePWishinG3
Poseidon
Level 143
God Stats
8W - 5L
1,705 SR
Queue Stats
330W - 227L
1,518 Elo+
Party 1
Hercules
Hercules
Lebopalooo
Hercules
Level 129
God Stats
21W - 13L
1,551 SR
Queue Stats
124W - 93L
1,614 Elo+
Party 1
Team Averages
Level 117
1,491 SR
1,464 Elo+

VS

Team Averages
Level 106
1,564 SR
1,544 Elo+
Fenrir
Fenrir
Cashmanb5
Fenrir
Level 76
God Stats
177W - 164L
1,535 SR
Queue Stats
297W - 312L
1,518 Elo+
Solo
Hou Yi
Hou Yi
ITZ UR DAD E
Hou Yi
Level 123
God Stats
6W - 7L
1,615 SR
Queue Stats
123W - 117L
1,599 Elo+
Party 2
Ganesha
Ganesha
ProfessorHipHop
Ganesha
Level 159
God Stats
1W - 3L
1,603 SR
Queue Stats
53W - 49L
1,513 Elo+
Party 2
Discordia
Discordia
chibikoma
Discordia
Level 84
God Stats
0W - 3L
1,321 SR
Queue Stats
33W - 33L
1,480 Elo+
Solo
Kukulkan
Kukulkan
xXG1OXx
Kukulkan
Level 87
God Stats
19W - 10L
1,748 SR
Queue Stats
101W - 99L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
8,004
1,334
3,470
5,880
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
CarryZay
Cthulhu
13
4 / 0 / 7
7,616
1,269
7,276
6,382
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
DrowsyPerson
Xbalanque
13
3 / 0 / 10
7,353
1,226
4,916
3,665
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
KeePWishinG3
Poseidon
12
3 / 2 / 7
7,093
1,182
4,235
3,159
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Lebopalooo
Hercules
13
5 / 0 / 11
7,472
1,245
8,400
6,822
3,507
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

347

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cashmanb5
Fenrir
12
2 / 5 / 1
6,959
1,160
5,090
7,451
2,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
11
0 / 7 / 2
6,171
1,029
2,916
9,028
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 2
6,902
1,150
3,958
4,686
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
chibikoma
Discordia
12
0 / 2 / 2
6,182
1,030
4,118
3,566
1,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xXG1OXx
Kukulkan
12
1 / 3 / 1
6,608
1,101
5,225
6,718
2,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
17
Kills
3
3
Deaths
17
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Cthulhu
CarryZay
Cthulhu
4
0
7
7.5
L
Fenrir
Cashmanb5
Fenrir
2
5
1
0.5
W
Xbalanque
DrowsyPerson
Xbalanque
3
0
10
8
L
Hou Yi
0
7
2
0.14
W
Poseidon
KeePWishinG3
Poseidon
3
2
7
3.25
W
Hercules
Lebopalooo
Hercules
5
0
11
10.5
L
0
0
2
1
L
Discordia
chibikoma
Discordia
0
2
2
0.5
L
Kukulkan
xXG1OXx
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
21,307
25,908
Taken
31,449
14,966
Mitigated
12,613
6,591
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,470
617
0
2,442
5,880
5,259
0
3,740
2,140
6,633
0
W
Cthulhu
CarryZay
Cthulhu
7,276
144
501
604
6,382
3,932
0
3,530
2,852
17,977
0
L
Fenrir
Cashmanb5
Fenrir
5,090
1,074
0
543
7,451
2,974
0
3,229
4,100
0
12,990
W
Xbalanque
DrowsyPerson
Xbalanque
4,916
2,696
0
1,078
3,665
1,317
0
1,072
2,593
0
17,480
L
Hou Yi
2,916
1,197
0
408
9,028
3,391
0
3,907
4,973
0
12,423
W
Poseidon
KeePWishinG3
Poseidon
4,235
288
0
276
3,159
951
0
1,025
2,134
20,816
0
W
Hercules
Lebopalooo
Hercules
8,400
2,572
0
1,690
6,822
3,507
0
3,934
2,888
0
11,892
L
3,958
236
0
797
4,686
2,664
0
2,929
1,593
6,626
0
L
Discordia
chibikoma
Discordia
4,118
141
0
74
3,566
1,062
0
1,262
2,157
16,658
0
L
Kukulkan
xXG1OXx
Kukulkan
5,225
395
307
992
6,718
2,522
0
2,909
3,645
28,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
32,822
111
Minions Killed
133
5
Camps Cleared
7
631,256
Distance Traveled
538,309
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,004
1,334
7
1
1
114,100
0
W
Cthulhu
7,616
1,269
30
5
0
141,878
0
L
Fenrir
6,959
1,160
12
2
5
120,499
2
W
Xbalanque
7,353
1,226
30
5
4
129,603
1
L
Hou Yi
6,171
1,029
28
5
2
86,391
0
W
Poseidon
7,093
1,182
38
6
0
105,718
1
W
Hercules
7,472
1,245
6
1
0
139,957
0
L
Ganesha
6,902
1,150
0
0
0
98,547
0
L
Discordia
6,182
1,030
32
5
0
113,745
0
L
Kukulkan
6,608
1,101
61
10
0
119,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role