Player Matchup

Chaac
Chaac
Abion
Chaac
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,091 Elo+
Party 1
Artemis
Artemis
BloodyDivine
Artemis
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 2
Pele
Pele
KyuubiyYoko
Pele
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,118 Elo+
Party 1
Tiamat
Tiamat
Telvinus
Tiamat
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 42L
1,091 Elo+
Party 1
Artio
Artio
steamloller
Artio
Level 149
God Stats
8W - 3L
1,672 SR
Queue Stats
172W - 121L
1,687 Elo+
Party 2
Team Averages
Level 101
1,534 SR
1,323 Elo+

VS

Team Averages
Level 56
1,475 SR
1,475 Elo+
King Arthur
King Arthur
GeneraotrSnusa
King Arthur
Level 37
God Stats
14W - 19L
1,420 SR
Queue Stats
159W - 177L
1,439 Elo+
Solo
Vulcan
Vulcan
JulliusIX
Vulcan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
NeonRaccon
Rama
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
SadBoiRawrXD
Tsukuyomi
Level 45
God Stats
14W - 14L
1,458 SR
Queue Stats
50W - 71L
1,445 Elo+
Solo
Sylvanus
Sylvanus
eichiGMR
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abion
Chaac
14
3 / 1 / 10
8,478
1,060
7,697
8,674
6,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
BloodyDivine
Artemis
14
2 / 0 / 14
8,207
1,026
13,361
5,413
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 4 / 7
8,437
1,055
6,116
7,134
2,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Telvinus
Tiamat
14
3 / 0 / 11
8,440
1,055
6,307
5,268
5,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 0 / 7
8,959
1,120
10,831
10,157
8,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

329

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeneraotrSnusa
King Arthur
13
1 / 3 / 4
7,762
970
6,773
14,319
9,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
JulliusIX
Vulcan
12
0 / 5 / 3
6,969
871
4,707
6,286
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 1
7,484
936
6,638
5,958
2,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Tsukuyomi
SadBoiRawrXD
Tsukuyomi
13
1 / 5 / 4
7,572
947
8,499
10,663
4,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
eichiGMR
Sylvanus
13
1 / 5 / 4
7,595
949
6,059
10,523
9,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
19
Kills
5
5
Deaths
19
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Abion
Chaac
3
1
10
8
W
Artemis
BloodyDivine
Artemis
2
0
14
9
L
King Arthur
GeneraotrSnusa
King Arthur
1
3
4
1
L
Vulcan
JulliusIX
Vulcan
0
5
3
0.3
W
4
4
7
1.88
L
2
1
1
2.5
L
Tsukuyomi
SadBoiRawrXD
Tsukuyomi
1
5
4
0.6
W
Tiamat
Telvinus
Tiamat
3
0
11
8.5
L
Sylvanus
eichiGMR
Sylvanus
1
5
4
0.6
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,312
Damage
32,676
36,646
Taken
47,749
24,897
Mitigated
27,813
12,774
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Abion
Chaac
7,697
1,113
729
4,085
8,674
6,736
0
2,978
5,602
0
22,545
W
Artemis
BloodyDivine
Artemis
13,361
6,609
0
1,802
5,413
1,876
0
1,990
3,383
0
30,920
L
King Arthur
GeneraotrSnusa
King Arthur
6,773
692
0
0
14,319
9,220
0
4,821
9,225
0
26,837
L
Vulcan
JulliusIX
Vulcan
4,707
2,113
0
0
6,286
2,304
0
2,499
3,649
14,518
0
W
6,116
1,305
0
554
7,134
2,490
0
1,877
5,179
0
16,612
L
6,638
5,902
0
0
5,958
2,122
0
1,978
3,926
0
18,676
L
Tsukuyomi
SadBoiRawrXD
Tsukuyomi
8,499
1,670
0
411
10,663
4,520
0
3,213
7,256
0
18,875
W
Tiamat
Telvinus
Tiamat
6,307
1,524
0
1,478
5,268
5,244
0
1,725
3,469
14,022
0
L
Sylvanus
eichiGMR
Sylvanus
6,059
1,663
3,174
2,368
10,523
9,647
0
3,758
6,555
13,767
0
W
10,831
1,326
1,510
2,616
10,157
8,551
0
1,910
8,247
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
37,382
167
Minions Killed
146
6
Camps Cleared
4
765,121
Distance Traveled
662,985
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,478
1,060
30
4
1
154,526
2
W
Artemis
8,207
1,026
52
7
1
149,283
0
L
King Arthur
7,762
970
40
5
0
144,181
0
L
Vulcan
6,969
871
22
3
0
99,183
0
W
Pele
8,437
1,055
29
4
0
137,245
1
L
Rama
7,484
936
31
4
1
132,998
0
L
Tsukuyomi
7,572
947
31
4
2
159,456
1
W
Tiamat
8,440
1,055
36
5
2
151,492
0
L
Sylvanus
7,595
949
22
3
1
127,167
1
W
Artio
8,959
1,120
20
3
2
172,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role