Player Matchup

Ullr
Ullr
Ill1citly
Ullr
Level 120
God Stats
21W - 17L
1,569 SR
Queue Stats
107W - 99L
1,561 Elo+
Party 1
Bellona
Bellona
jnick12__
Bellona
Level 29
God Stats
59W - 37L
1,576 SR
Queue Stats
59W - 37L
1,603 Elo+
Party 1
Athena
Athena
mantar3500
Athena
Level 108
God Stats
11W - 9L
1,461 SR
Queue Stats
119W - 115L
1,559 Elo+
Party 1
Team Averages
Level 86
1,535 SR
1,574 Elo+

VS

Team Averages
Level 42
1,444 SR
1,466 Elo+
Hachiman
Hachiman
ThatGamerDude17
Hachiman
Level 64
God Stats
0W - 1L
1,580 SR
Queue Stats
26W - 30L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
Tx Daddy6363
Jormungandr
Level 34
God Stats
1W - 2L
1,290 SR
Queue Stats
10W - 15L
1,370 Elo+
Party 2
Ah Puch
Ah Puch
Tx J Ripper
Ah Puch
Level 29
God Stats
2W - 3L
1,462 SR
Queue Stats
6W - 9L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
11 / 3 / 9
14,894
745
24,759
14,317
5,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
jnick12__
Bellona
17
3 / 4 / 14
13,027
651
6,406
15,465
12,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
mantar3500
Athena
17
6 / 4 / 12
14,773
739
15,324
18,829
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
5 / 5 / 4
12,191
610
10,146
17,513
5,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Tx Daddy6363
Jormungandr
15
3 / 6 / 4
11,717
586
7,760
18,842
26,584
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Tx J Ripper
Ah Puch
15
3 / 9 / 6
12,667
633
13,565
16,064
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
20
Kills
11
11
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
11
3
9
5.17
L
Hachiman
5
5
4
1.4
L
Jormungandr
Tx Daddy6363
Jormungandr
3
6
4
0.83
L
Ah Puch
Tx J Ripper
Ah Puch
3
9
6
0.67
W
Bellona
jnick12__
Bellona
3
4
14
2.5
W
Athena
mantar3500
Athena
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,489
Damage
31,471
48,611
Taken
52,419
37,221
Mitigated
36,686
14,378
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
24,759
9,682
510
4,498
14,317
5,752
2,535
7,523
6,794
0
94,955
L
Hachiman
10,146
4,812
804
3,835
17,513
5,492
0
3,954
13,559
0
38,622
L
Jormungandr
Tx Daddy6363
Jormungandr
7,760
1,691
630
831
18,842
26,584
15
6,801
12,041
34,637
0
L
Ah Puch
Tx J Ripper
Ah Puch
13,565
548
243
1,744
16,064
4,610
0
4,601
11,463
61,356
0
W
Bellona
jnick12__
Bellona
6,406
854
0
4,733
15,465
12,664
607
7,520
7,945
0
45,723
W
Athena
mantar3500
Athena
15,324
3,896
0
4,637
18,829
18,805
45
6,909
11,920
50,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
36,575
224
Minions Killed
194
0
Camps Cleared
0
1,065,175
Distance Traveled
880,828
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,894
745
92
5
0
310,788
1
L
Hachiman
12,191
610
56
3
0
328,857
4
L
Jormungandr
11,717
586
36
2
0
255,837
4
L
Ah Puch
12,667
633
102
5
0
296,134
6
W
Bellona
13,027
651
69
3
0
365,791
3
W
Athena
14,773
739
63
3
0
388,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role