Player Matchup

Scylla
Scylla
Platinum III
IIDaveeee
Scylla
Platinum III
Level 155
God Stats
13W - 6L
1,604 SR
Queue Stats
125W - 77L
1,767 MMR
Party 1
Geb
Geb
Platinum II
KamikazeEule
Geb
Platinum II
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
2,024 MMR
Party 1
Cupid
Cupid
Diamond II
Verwirrung
Cupid
Diamond II
Level 157
God Stats
20W - 12L
1,755 SR
Queue Stats
438W - 194L
1,937 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,620 SR
1,910 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,384 SR
1,568 MMR
Chang'e
Chang'e
Gold I
Kalazh_Tsar
Chang'e
Gold I
Level 122
God Stats
21W - 24L
1,674 SR
Queue Stats
373W - 447L
1,578 MMR
Solo
Anhur
Anhur
Bronze III
ShaBeaver
Anhur
Bronze III
Level 69
God Stats
0W - 1L
1,263 SR
Queue Stats
10W - 19L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
techos90
Ymir
Bronze III
Level 119
God Stats
1W - 2L
1,216 SR
Queue Stats
45W - 61L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IIDaveeee
Scylla
10
2 / 0 / 5
6,931
693
7,471
3,050
882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 8
7,483
748
3,536
6,439
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
12
6 / 0 / 2
8,043
804
6,320
4,385
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneCu ChulainnTiamatChaacAphrodite

VS

Bans
LokiGuan YuZhong KuiDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kalazh_Tsar
Chang'e
9
0 / 0 / 0
5,709
571
3,201
5,547
1,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ShaBeaver
Anhur
8
0 / 5 / 0
5,996
600
1,267
8,304
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
0 / 3 / 0
5,650
565
837
8,574
4,775
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
IIDaveeee
Scylla
2
0
5
4.5
L
Chang'e
Kalazh_Tsar
Chang'e
0
0
0
0
W
0
0
8
4
L
Anhur
ShaBeaver
Anhur
0
5
0
0
W
Cupid
6
0
2
7
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
5,305
13,874
Taken
22,425
5,641
Mitigated
9,064
6,382
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IIDaveeee
Scylla
7,471
248
0
1,113
3,050
882
276
871
2,055
28,017
0
L
Chang'e
Kalazh_Tsar
Chang'e
3,201
0
1,048
2,139
5,547
1,634
0
2,638
2,717
19,246
0
W
3,536
124
0
2,265
6,439
3,365
30
2,146
3,915
12,348
0
L
Anhur
ShaBeaver
Anhur
1,267
536
0
785
8,304
2,655
0
3,756
4,314
0
17,418
W
Cupid
6,320
2,636
986
2,018
4,385
1,394
843
601
3,698
0
42,606
L
Ymir
837
31
583
823
8,574
4,775
0
3,928
4,342
6,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
17,355
120
Minions Killed
91
0
Camps Cleared
0
550,923
Distance Traveled
480,914
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,931
693
40
4
0
172,494
2
L
Chang'e
5,709
571
46
5
0
167,944
2
W
Geb
7,483
748
11
1
0
208,056
4
L
Anhur
5,996
600
32
3
0
153,289
2
W
Cupid
8,043
804
69
7
0
170,373
3
L
Ymir
5,650
565
13
1
0
159,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role