Player Matchup

Horus
Horus
DaddySean
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Solo
Ares
Ares
GagarinGames
Ares
Level 22
God Stats
4W - 3L
1,526 SR
Queue Stats
89W - 91L
1,482 Elo+
Solo
Danzaburou
Danzaburou
PrinceSeiya
Danzaburou
Level 18
God Stats
2W - 2L
1,412 SR
Queue Stats
3W - 7L
1,343 Elo+
Solo
Tiamat
Tiamat
SHARP__SHOOTER33
Tiamat
Level 19
God Stats
0W - 2L
1,314 SR
Queue Stats
42W - 50L
1,419 Elo+
Solo
Guan Yu
Guan Yu
mclbxx
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,467 Elo+

VS

Team Averages
Level 20
1,451 SR
1,517 Elo+
Susano
Susano
Dikiy_Swin
Susano
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
207W - 222L
1,417 Elo+
Solo
Athena
Athena
Mizanurr
Athena
Level 29
God Stats
3W - 3L
1,301 SR
Queue Stats
65W - 72L
1,440 Elo+
Solo
Rama
Rama
RadhaAshtami
Rama
Level 14
God Stats
4W - 1L
1,843 SR
Queue Stats
75W - 55L
1,569 Elo+
Solo
Ares
Ares
prxj3ct3van
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
triangli
Nemesis
Level 13
God Stats
1W - 1L
1,326 SR
Queue Stats
6W - 3L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaddySean
Horus
8
2 / 7 / 1
5,683
406
5,037
9,614
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
6 / 1 / 1
7,393
528
6,872
9,327
6,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
PrinceSeiya
Danzaburou
9
1 / 4 / 2
6,654
475
4,938
8,744
2,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 6 / 0
6,091
435
4,202
7,468
3,173
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
mclbxx
Guan Yu
3
0 / 4 / 1
4,490
321
531
3,865
977
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dikiy_Swin
Susano
10
0 / 5 / 1
6,091
435
2,102
8,362
2,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Mizanurr
Athena
11
1 / 1 / 1
6,825
488
4,433
6,270
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 1 / 2
9,268
662
12,844
13,030
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 3 / 1
6,840
489
2,696
11,739
4,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
triangli
Nemesis
11
6 / 2 / 0
7,584
542
4,405
8,882
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
11
Kills
20
22
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
DaddySean
Horus
2
7
1
0.36
W
Susano
Dikiy_Swin
Susano
0
5
1
0.1
L
6
1
1
6.5
W
Athena
Mizanurr
Athena
1
1
1
1.5
L
Danzaburou
PrinceSeiya
Danzaburou
1
4
2
0.5
W
10
1
2
11
L
2
6
0
0.33
L
Guan Yu
mclbxx
Guan Yu
0
4
1
0.13
W
3
3
1
1.17
W
Nemesis
triangli
Nemesis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
26,480
39,018
Taken
48,283
17,829
Mitigated
17,440
6,320
Healing
18,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DaddySean
Horus
5,037
2,557
104
836
9,614
4,194
94
3,915
5,433
0
16,414
W
Susano
Dikiy_Swin
Susano
2,102
610
0
2,506
8,362
2,237
1,110
2,373
5,989
0
28,348
L
6,872
310
114
2,902
9,327
6,523
512
1,117
8,210
32,664
0
W
Athena
Mizanurr
Athena
4,433
893
0
408
6,270
3,386
62
1,110
5,160
31,409
0
L
Danzaburou
PrinceSeiya
Danzaburou
4,938
2,129
0
1,353
8,744
2,962
0
1,632
7,112
0
20,796
W
12,844
11,174
0
8,355
13,030
4,476
1,886
5,050
7,980
0
66,053
L
4,202
960
0
826
7,468
3,173
109
0
7,468
26,309
0
L
Guan Yu
mclbxx
Guan Yu
531
96
50
135
3,865
977
0
199
3,666
0
4,444
W
2,696
698
0
3,668
11,739
4,752
46
457
11,282
15,555
0
W
Nemesis
triangli
Nemesis
4,405
2,703
0
3,823
8,882
2,589
0
2,084
6,798
0
30,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
36,608
159
Minions Killed
316
0
Camps Cleared
0
1,018,159
Distance Traveled
1,181,462
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,683
406
21
2
0
219,983
5
W
Susano
6,091
435
54
4
0
250,239
1
L
Ares
7,393
528
64
5
0
259,574
1
W
Athena
6,825
488
54
4
0
266,725
0
L
Danzaburou
6,654
475
30
2
0
254,162
0
W
Rama
9,268
662
117
8
0
231,743
0
L
Tiamat
6,091
435
38
3
0
191,601
1
L
Guan Yu
4,490
321
6
0
0
92,839
0
W
Ares
6,840
489
31
2
0
199,374
1
W
Nemesis
7,584
542
60
4
0
233,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role