Player Matchup

Hou Yi
Hou Yi
AOXK
Hou Yi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 81L
1,580 Elo+
Solo
Fenrir
Fenrir
Ackylis
Fenrir
Level 29
God Stats
3W - 1L
1,794 SR
Queue Stats
301W - 231L
1,603 Elo+
Solo
Ymir
Ymir
FireGame6410091
Ymir
Level 9
God Stats
18W - 19L
1,500 SR
Queue Stats
175W - 202L
1,413 Elo+
Solo
Serqet
Serqet
Srylith
Serqet
Level 28
God Stats
11W - 12L
1,797 SR
Queue Stats
120W - 113L
1,632 Elo+
Solo
Merlin
Merlin
flohft
Merlin
Level 25
God Stats
3W - 0L
1,879 SR
Queue Stats
52W - 73L
1,496 Elo+
Solo
Team Averages
Level 24
1,694 SR
1,545 Elo+

VS

Team Averages
Level 40
1,539 SR
1,430 Elo+
Jing Wei
Jing Wei
Breezesan
Jing Wei
Level 29
God Stats
1W - 1L
1,554 SR
Queue Stats
37W - 26L
1,659 Elo+
Solo
Cthulhu
Cthulhu
Tw Aqua Zegx
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Bellona
Bellona
Ytramly2
Bellona
Level 15
God Stats
3W - 3L
1,641 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1
Mercury
Mercury
flosky311
Mercury
Level 128
God Stats
3W - 3L
1,501 SR
Queue Stats
15W - 12L
1,395 Elo+
Party 1
Agni
Agni
homi979896
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AOXK
Hou Yi
11
4 / 1 / 0
6,374
579
5,111
8,684
2,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Ackylis
Fenrir
13
6 / 1 / 2
7,370
670
6,084
6,484
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 4
5,321
484
2,145
5,381
3,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Srylith
Serqet
11
5 / 1 / 2
6,795
618
4,094
6,064
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
flohft
Merlin
12
2 / 2 / 1
6,816
620
4,800
4,907
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Breezesan
Jing Wei
12
2 / 2 / 1
7,272
661
8,427
8,955
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Tw Aqua Zegx
Cthulhu
6
0 / 5 / 0
4,275
389
1,217
6,820
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Ytramly2
Bellona
9
0 / 4 / 1
5,314
483
952
6,760
3,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
flosky311
Mercury
10
4 / 3 / 2
6,412
583
3,698
8,611
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 1
5,528
503
3,350
5,396
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
17
Kills
7
7
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AOXK
Hou Yi
4
1
0
4
W
Fenrir
Ackylis
Fenrir
6
1
2
7
L
Jing Wei
Breezesan
Jing Wei
2
2
1
1.25
W
0
2
4
1
W
Serqet
Srylith
Serqet
5
1
2
6
L
Cthulhu
Tw Aqua Zegx
Cthulhu
0
5
0
0
L
Bellona
Ytramly2
Bellona
0
4
1
0.13
W
Merlin
flohft
Merlin
2
2
1
1.25
L
Mercury
flosky311
Mercury
4
3
2
1.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
17,644
31,520
Taken
36,542
12,417
Mitigated
12,820
9,570
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AOXK
Hou Yi
5,111
3,163
217
4,601
8,684
2,685
648
33
8,626
0
34,363
W
Fenrir
Ackylis
Fenrir
6,084
1,634
0
2,094
6,484
2,434
710
733
5,653
0
30,469
L
Jing Wei
Breezesan
Jing Wei
8,427
6,112
0
3,251
8,955
2,220
0
1,107
7,848
0
42,782
W
2,145
966
0
286
5,381
3,825
571
36
5,345
12,419
0
W
Serqet
Srylith
Serqet
4,094
1,820
0
1,872
6,064
1,988
556
1,371
4,518
0
28,813
L
Cthulhu
Tw Aqua Zegx
Cthulhu
1,217
314
0
323
6,820
2,989
192
1,886
4,824
10,863
0
L
Bellona
Ytramly2
Bellona
952
367
0
854
6,760
3,528
160
0
6,598
0
18,478
W
Merlin
flohft
Merlin
4,800
0
0
500
4,907
1,485
270
1,670
2,811
38,794
0
L
Mercury
flosky311
Mercury
3,698
2,410
0
2,274
8,611
2,621
0
1,597
6,796
0
25,688
L
3,350
52
0
0
5,396
1,462
538
1,951
3,105
25,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
28,801
308
Minions Killed
259
0
Camps Cleared
0
1,089,580
Distance Traveled
1,090,411
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,374
579
64
6
0
183,204
1
W
Fenrir
7,370
670
77
7
0
222,072
1
L
Jing Wei
7,272
661
79
7
0
204,528
2
W
Ymir
5,321
484
27
2
0
237,478
0
W
Serqet
6,795
618
66
6
0
251,438
1
L
Cthulhu
4,275
389
19
2
0
217,028
4
L
Bellona
5,314
483
54
5
0
236,384
0
W
Merlin
6,816
620
74
7
0
195,388
2
L
Mercury
6,412
583
51
5
0
226,114
0
L
Agni
5,528
503
56
5
0
206,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role