Player Matchup

King Arthur
King Arthur
Baconator369
King Arthur
Level 72
God Stats
10W - 10L
1,667 SR
Queue Stats
158W - 166L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
BullSharke
Ratatoskr
Level 52
God Stats
89W - 77L
1,606 SR
Queue Stats
581W - 494L
1,579 Elo+
Party 1
Bacchus
Bacchus
ButchSteeL
Bacchus
Level 29
God Stats
11W - 7L
2,035 SR
Queue Stats
250W - 215L
1,614 Elo+
Party 1
Neith
Neith
jhatchet
Neith
Level 82
God Stats
8W - 8L
1,698 SR
Queue Stats
305W - 307L
1,547 Elo+
Party 1
Baba Yaga
Baba Yaga
mistermman1
Baba Yaga
Level 46
God Stats
14W - 9L
1,651 SR
Queue Stats
99W - 126L
1,499 Elo+
Party 1
Team Averages
Level 56
1,731 SR
1,562 Elo+

VS

Team Averages
Level 75
1,671 SR
1,609 Elo+
Bellona
Bellona
GriZZlyBEJUGGIN
Bellona
Level 129
God Stats
2W - 2L
1,626 SR
Queue Stats
43W - 48L
1,480 Elo+
Solo
The Morrigan
The Morrigan
NaturalBeings
The Morrigan
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 174L
1,668 Elo+
Party 2
Chaac
Chaac
boxer111
Chaac
Level 123
God Stats
6W - 7L
1,682 SR
Queue Stats
53W - 53L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
jd3prodigy
Sun Wukong
Level 45
God Stats
1W - 2L
1,820 SR
Queue Stats
10W - 14L
1,565 Elo+
Party 2
Tyr
Tyr
starboard012
Tyr
Level 16
God Stats
40W - 35L
1,726 SR
Queue Stats
212W - 163L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baconator369
King Arthur
20
13 / 6 / 4
18,095
584
27,948
26,708
30,064
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
BullSharke
Ratatoskr
20
5 / 5 / 9
17,717
572
19,656
28,178
12,311
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ButchSteeL
Bacchus
20
3 / 3 / 12
15,582
503
10,477
18,386
25,705
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
jhatchet
Neith
20
6 / 6 / 9
16,793
542
16,248
18,325
9,143
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
mistermman1
Baba Yaga
20
5 / 2 / 14
16,220
523
20,614
15,255
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 1
13,160
425
10,542
20,626
23,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
NaturalBeings
The Morrigan
20
8 / 6 / 5
16,096
519
20,303
20,834
10,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
boxer111
Chaac
20
2 / 10 / 4
12,861
415
12,739
29,280
39,692
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
jd3prodigy
Sun Wukong
20
2 / 4 / 7
13,076
422
9,600
21,378
21,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
7 / 6 / 5
14,158
457
17,120
31,886
38,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
32
Kills
22
22
Deaths
32
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Baconator369
King Arthur
13
6
4
2.5
W
Ratatoskr
BullSharke
Ratatoskr
5
5
9
1.9
W
Bacchus
ButchSteeL
Bacchus
3
3
12
3
L
3
6
1
0.58
L
The Morrigan
NaturalBeings
The Morrigan
8
6
5
1.75
L
Chaac
boxer111
Chaac
2
10
4
0.4
L
Sun Wukong
jd3prodigy
Sun Wukong
2
4
7
1.38
W
Neith
jhatchet
Neith
6
6
9
1.75
W
Baba Yaga
mistermman1
Baba Yaga
5
2
14
6
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,943
Damage
70,304
106,852
Taken
124,004
84,712
Mitigated
133,440
29,375
Healing
23,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Baconator369
King Arthur
27,948
2,845
325
1,252
26,708
30,064
1,007
4,571
21,421
926
115,162
W
Ratatoskr
BullSharke
Ratatoskr
19,656
6,814
0
9,726
28,178
12,311
3,384
3,522
24,281
0
157,284
W
Bacchus
ButchSteeL
Bacchus
10,477
860
811
4,658
18,386
25,705
2,083
2,452
15,510
83,866
0
L
10,542
2,855
0
2,036
20,626
23,598
566
5,784
14,332
0
98,266
L
The Morrigan
NaturalBeings
The Morrigan
20,303
3,901
0
4,111
20,834
10,304
0
2,194
18,418
134,331
7,715
L
Chaac
boxer111
Chaac
12,739
2,903
0
5,555
29,280
39,692
1,193
7,174
21,872
0
72,241
L
Sun Wukong
jd3prodigy
Sun Wukong
9,600
816
0
840
21,378
21,389
0
6,828
14,312
0
79,919
W
Neith
jhatchet
Neith
16,248
7,628
0
8,155
18,325
9,143
5,286
2,195
15,730
0
129,653
W
Baba Yaga
mistermman1
Baba Yaga
20,614
1,040
0
4,448
15,255
7,489
1,680
1,320
13,805
103,466
0
L
17,120
1,185
0
10,862
31,886
38,457
0
8,071
23,421
0
92,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,407
Gold Earned
69,351
840
Minions Killed
768
0
Camps Cleared
0
2,899,684
Distance Traveled
2,628,794
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,095
584
166
5
0
572,548
3
W
Ratatoskr
17,717
572
217
7
0
661,382
0
W
Bacchus
15,582
503
113
4
0
581,914
3
L
Bellona
13,160
425
176
6
0
518,897
4
L
The Morrigan
16,096
519
209
7
0
511,122
1
L
Chaac
12,861
415
127
4
0
457,960
0
L
Sun Wukong
13,076
422
123
4
0
577,062
1
W
Neith
16,793
542
187
6
0
501,588
11
W
Baba Yaga
16,220
523
157
5
0
582,252
3
L
Tyr
14,158
457
133
4
0
563,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role