Player Matchup

Thanatos
Thanatos
Lineaqtnabzz
Thanatos
Level 19
God Stats
28W - 30L
1,431 SR
Queue Stats
79W - 84L
1,393 Elo+
Solo
Rama
Rama
NoxTores
Rama
Level 27
God Stats
0W - 1L
1,733 SR
Queue Stats
6W - 16L
1,238 Elo+
Party 2
Tiamat
Tiamat
VincentAlbtraum
Tiamat
Level 28
God Stats
10W - 7L
1,377 SR
Queue Stats
15W - 19L
1,238 Elo+
Party 2
Chang'e
Chang'e
amidUA
Chang'e
Level 29
God Stats
4W - 4L
1,548 SR
Queue Stats
81W - 105L
1,374 Elo+
Solo
Kukulkan
Kukulkan
zhrmghg
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,349 Elo+

VS

Team Averages
Level 22
1,498 SR
1,557 Elo+
Mercury
Mercury
BuffYmir
Mercury
Level 29
God Stats
55W - 39L
1,598 SR
Queue Stats
309W - 208L
1,714 Elo+
Party 1
Janus
Janus
Ethanflash11
Janus
Level 35
God Stats
6W - 4L
1,748 SR
Queue Stats
199W - 145L
1,733 Elo+
Party 1
Artemis
Artemis
SquanSFI
Artemis
Level 5
God Stats
1W - 1L
1,231 SR
Queue Stats
9W - 13L
1,234 Elo+
Solo
Cerberus
Cerberus
WrathOfGuts
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 14L
1,901 Elo+
Party 1
Baba Yaga
Baba Yaga
Тимтимычч
Baba Yaga
Level 14
God Stats
4W - 6L
1,412 SR
Queue Stats
8W - 17L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lineaqtnabzz
Thanatos
13
3 / 8 / 0
8,059
576
4,025
14,053
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
11
0 / 5 / 3
6,436
460
5,541
10,859
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 0
7,731
552
4,672
8,021
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
amidUA
Chang'e
11
1 / 2 / 1
6,133
438
1,850
6,028
1,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
zhrmghg
Kukulkan
12
0 / 6 / 0
6,817
487
3,717
9,432
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuffYmir
Mercury
17
11 / 0 / 2
10,021
716
8,141
8,653
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 6
9,496
678
9,035
6,976
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SquanSFI
Artemis
12
1 / 2 / 5
6,984
499
1,851
4,274
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
WrathOfGuts
Cerberus
12
5 / 1 / 3
8,176
584
8,376
13,759
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 4
7,811
558
6,117
6,802
2,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
24
24
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
BuffYmir
Mercury
11
0
2
12
W
6
1
6
9
L
Thanatos
Lineaqtnabzz
Thanatos
3
8
0
0.38
L
Rama
0
5
3
0.3
W
Artemis
SquanSFI
Artemis
1
2
5
1.75
L
1
3
0
0.33
W
Cerberus
WrathOfGuts
Cerberus
5
1
3
6.5
L
Chang'e
amidUA
Chang'e
1
2
1
0.75
L
Kukulkan
zhrmghg
Kukulkan
0
6
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
33,520
48,393
Taken
40,464
17,518
Mitigated
17,501
19,462
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BuffYmir
Mercury
8,141
4,498
0
738
8,653
3,542
618
1,494
7,047
0
77,995
W
9,035
343
0
2,836
6,976
2,131
1,395
2,684
4,010
58,103
0
L
Thanatos
Lineaqtnabzz
Thanatos
4,025
707
0
7,570
14,053
4,481
0
3,210
10,723
0
36,630
L
Rama
5,541
4,494
0
3,085
10,859
2,876
660
3,818
6,999
0
29,872
W
Artemis
SquanSFI
Artemis
1,851
902
0
75
4,274
1,870
293
315
3,959
0
22,742
L
4,672
954
0
3,652
8,021
6,218
415
5,660
2,361
42,534
0
W
Cerberus
WrathOfGuts
Cerberus
8,376
215
0
7,248
13,759
7,381
171
1,330
12,429
42,475
0
L
Chang'e
amidUA
Chang'e
1,850
336
1,033
2,850
6,028
1,090
186
3,007
3,021
18,243
0
L
Kukulkan
zhrmghg
Kukulkan
3,717
294
0
1,272
9,432
2,853
108
7,235
1,761
39,354
0
W
6,117
101
0
3,241
6,802
2,577
481
3,585
2,780
39,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
42,488
345
Minions Killed
430
0
Camps Cleared
0
1,229,278
Distance Traveled
1,418,734
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,021
716
115
8
0
366,084
1
W
Janus
9,496
678
111
8
0
268,773
4
L
Thanatos
8,059
576
74
5
0
250,415
0
L
Rama
6,436
460
50
4
0
239,502
2
W
Artemis
6,984
499
50
4
0
240,348
3
L
Tiamat
7,731
552
101
7
0
251,328
0
W
Cerberus
8,176
584
75
5
0
284,660
1
L
Chang'e
6,133
438
31
2
0
261,016
6
L
Kukulkan
6,817
487
89
6
0
227,017
0
W
Baba Yaga
7,811
558
79
6
0
258,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role