Player Matchup

Khepri
Khepri
 
Khepri
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
SpadeTempa
Heimdallr
Level 23
God Stats
10W - 7L
1,464 SR
Queue Stats
363W - 328L
1,618 Elo+
Party 3
Discordia
Discordia
Yopper98
Discordia
Level 18
God Stats
13W - 1L
1,915 SR
Queue Stats
17W - 3L
1,927 Elo+
Party 1
Erlang Shen
Erlang Shen
anti-hero576
Erlang Shen
Level 51
God Stats
3W - 0L
1,857 SR
Queue Stats
22W - 10L
1,855 Elo+
Party 1
Bellona
Bellona
pleasebuffmulan
Bellona
Level 18
God Stats
20W - 18L
1,575 SR
Queue Stats
95W - 73L
1,736 Elo+
Party 1
Team Averages
Level 26
1,662 SR
1,727 Elo+

VS

Team Averages
Level 23
1,361 SR
1,538 Elo+
Khepri
Khepri
 
Khepri
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AL4WK__
Danzaburou
Level 6
God Stats
17W - 18L
1,497 SR
Queue Stats
150W - 150L
1,452 Elo+
Party 2
Hades
Hades
Johner108
Hades
Level 47
God Stats
0W - 1L
1,285 SR
Queue Stats
70W - 79L
1,526 Elo+
Party 2
Set
Set
Melancon7717
Set
Level 28
God Stats
0W - 2L
1,189 SR
Queue Stats
34W - 40L
1,461 Elo+
Party 2
Osiris
Osiris
Wigle Vigle
Osiris
Level 14
God Stats
1W - 2L
1,336 SR
Queue Stats
57W - 46L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 6
6,459
538
1,508
2,479
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
SpadeTempa
Heimdallr
11
9 / 0 / 4
7,094
591
10,142
6,561
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Yopper98
Discordia
11
0 / 0 / 2
6,276
523
1,568
1,148
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
anti-hero576
Erlang Shen
14
9 / 0 / 2
8,310
693
8,062
7,177
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
6,531
544
5,790
8,954
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 4 / 0
5,307
442
1,517
7,110
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
AL4WK__
Danzaburou
8
0 / 4 / 0
4,990
416
1,053
7,185
1,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Johner108
Hades
8
0 / 4 / 1
4,987
416
3,723
7,209
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 6 / 0
4,650
388
2,409
6,914
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
12
2 / 2 / 0
6,804
567
5,139
8,701
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
3
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
6
4
L
Khepri
 
Khepri
1
4
0
0.25
L
Danzaburou
AL4WK__
Danzaburou
0
4
0
0
L
Hades
Johner108
Hades
0
4
1
0.13
L
0
6
0
0
W
Heimdallr
SpadeTempa
Heimdallr
9
0
4
11
L
Osiris
2
2
0
1
W
Discordia
Yopper98
Discordia
0
0
2
1
W
Erlang Shen
anti-hero576
Erlang Shen
9
0
2
10
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,070
Damage
13,841
26,319
Taken
37,119
14,282
Mitigated
15,919
9,222
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,508
56
0
386
2,479
1,417
51
1,405
1,074
17,411
0
L
Khepri
 
Khepri
1,517
118
0
488
7,110
2,787
0
488
6,582
14,390
0
L
Danzaburou
AL4WK__
Danzaburou
1,053
597
0
2,176
7,185
1,912
0
575
6,610
0
19,956
L
Hades
Johner108
Hades
3,723
337
171
1,439
7,209
2,516
0
1,455
5,550
13,523
0
L
2,409
1,359
0
520
6,914
3,281
0
232
6,600
0
17,430
W
Heimdallr
SpadeTempa
Heimdallr
10,142
5,228
0
2,638
6,561
2,929
564
2,345
4,216
0
36,762
L
Osiris
5,139
1,985
0
3,250
8,701
5,423
0
0
8,701
0
33,964
W
Discordia
Yopper98
Discordia
1,568
0
0
429
1,148
308
0
483
665
27,059
0
W
Erlang Shen
anti-hero576
Erlang Shen
8,062
3,986
0
2,515
7,177
3,830
0
1,007
6,170
0
64,527
W
5,790
2,169
0
3,254
8,954
5,798
278
0
8,954
0
33,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,670
Gold Earned
26,738
327
Minions Killed
189
0
Camps Cleared
0
1,176,440
Distance Traveled
1,053,605
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,459
538
25
2
0
218,480
2
L
Khepri
5,307
442
12
1
0
217,853
1
L
Danzaburou
4,990
416
44
4
0
191,178
1
L
Hades
4,987
416
25
2
0
170,735
0
L
Set
4,650
388
32
3
0
238,392
2
W
Heimdallr
7,094
591
63
5
0
212,186
1
L
Osiris
6,804
567
76
6
0
235,447
2
W
Discordia
6,276
523
54
5
0
235,215
7
W
Erlang Shen
8,310
693
114
10
0
271,341
1
W
Bellona
6,531
544
71
6
0
239,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role