Player Matchup

Mercury
Mercury
BothCreator4184
Mercury
Level 29
God Stats
4W - 4L
1,253 SR
Queue Stats
82W - 87L
1,392 Elo+
Solo
Yemoja
Yemoja
DVG72073
Yemoja
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
148W - 154L
1,371 Elo+
Solo
Chaac
Chaac
Eddytoowavy
Chaac
Level 7
God Stats
21W - 13L
1,645 SR
Queue Stats
96W - 100L
1,400 Elo+
Party 2
Merlin
Merlin
RoninWarrior47
Merlin
Level 23
God Stats
6W - 11L
1,429 SR
Queue Stats
286W - 297L
1,343 Elo+
Solo
Olorun
Olorun
TooruMutsuki232
Olorun
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 52L
1,276 Elo+
Party 2
Team Averages
Level 23
1,507 SR
1,356 Elo+

VS

Team Averages
Level 20
1,535 SR
1,310 Elo+
Guan Yu
Guan Yu
Doom95
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,183 Elo+
Party 1
Ymir
Ymir
DougieSquires
Ymir
Level 29
God Stats
4W - 8L
1,505 SR
Queue Stats
68W - 107L
1,348 Elo+
Solo
Medusa
Medusa
GlizzyGobblr966
Medusa
Level 27
God Stats
2W - 7L
1,529 SR
Queue Stats
25W - 39L
1,409 Elo+
Solo
Ares
Ares
Icecoldbolts
Ares
Level 29
God Stats
10W - 13L
1,450 SR
Queue Stats
60W - 73L
1,426 Elo+
Solo
Neith
Neith
UgLy DooM
Neith
Level 6
God Stats
1W - 2L
1,691 SR
Queue Stats
75W - 81L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 1
6,640
604
4,800
6,920
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
DVG72073
Yemoja
8
0 / 0 / 3
5,288
481
1,942
1,341
550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 3
6,257
569
5,516
5,584
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 0 / 2
5,260
478
2,092
1,383
339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 0
6,768
615
5,494
5,497
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doom95
Guan Yu
6
0 / 3 / 0
4,099
373
921
5,171
2,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
4,398
400
599
5,275
2,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
4,691
426
3,813
6,259
1,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
1 / 4 / 0
4,967
452
1,256
7,859
2,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
UgLy DooM
Neith
8
1 / 2 / 0
4,973
452
1,851
3,321
997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
2
2
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
Yemoja
DVG72073
Yemoja
0
0
3
1.5
L
Guan Yu
Doom95
Guan Yu
0
3
0
0
L
0
1
0
0
W
2
2
3
1.75
L
0
4
0
0
L
1
4
0
0.25
W
0
0
2
1
W
5
0
0
5
L
Neith
UgLy DooM
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
8,440
20,725
Taken
27,885
8,628
Mitigated
10,494
7,450
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,800
2,718
0
1,569
6,920
2,614
1,286
411
6,509
0
31,685
W
Yemoja
DVG72073
Yemoja
1,942
406
863
677
1,341
550
384
144
1,197
11,598
0
L
Guan Yu
Doom95
Guan Yu
921
464
384
670
5,171
2,346
112
2,181
2,990
0
7,777
L
599
0
0
1,282
5,275
2,418
0
2,777
2,498
12,127
0
W
5,516
1,578
0
1,084
5,584
3,209
1,048
701
4,883
0
32,400
L
3,813
1,187
0
1,129
6,259
1,897
0
3,053
3,206
0
19,270
L
1,256
164
0
87
7,859
2,836
0
281
7,578
14,426
0
W
2,092
235
0
0
1,383
339
492
103
1,280
20,128
0
W
5,494
2,764
102
3,155
5,497
1,916
1,935
496
5,001
35,299
0
L
Neith
UgLy DooM
Neith
1,851
1,092
0
704
3,321
997
105
1,236
2,085
0
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
23,128
239
Minions Killed
131
0
Camps Cleared
0
969,985
Distance Traveled
920,330
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,640
604
59
5
0
205,122
0
W
Yemoja
5,288
481
17
2
0
186,988
0
L
Guan Yu
4,099
373
12
1
0
189,449
0
L
Ymir
4,398
400
20
2
0
184,951
3
W
Chaac
6,257
569
54
5
0
205,530
2
L
Medusa
4,691
426
35
3
0
172,686
0
L
Ares
4,967
452
25
2
0
175,393
0
W
Merlin
5,260
478
43
4
0
196,317
0
W
Olorun
6,768
615
66
6
0
176,028
0
L
Neith
4,973
452
39
4
0
197,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role