Player Matchup

Sun Wukong
Sun Wukong
EwwItsAsian
Sun Wukong
Level 69
God Stats
15W - 13L
1,442 SR
Queue Stats
494W - 436L
1,538 Elo+
Party 4
Mulan
Mulan
FaZe JJFish
Mulan
Level 37
God Stats
6W - 7L
1,365 SR
Queue Stats
525W - 483L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
NextSphere76575
Danzaburou
Level 29
God Stats
11W - 8L
1,661 SR
Queue Stats
540W - 535L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bandana_dave
Cu Chulainn
Level 16
God Stats
1W - 4L
1,732 SR
Queue Stats
215W - 174L
1,638 Elo+
Party 4
Ra
Ra
xXKingIsMeXx
Ra
Level 78
God Stats
4W - 4L
1,496 SR
Queue Stats
269W - 253L
1,504 Elo+
Party 4
Team Averages
Level 46
1,539 SR
1,530 Elo+

VS

Team Averages
Level 65
1,611 SR
1,515 Elo+
Heimdallr
Heimdallr
Hail_Panda
Heimdallr
Level 21
God Stats
1W - 0L
1,301 SR
Queue Stats
83W - 83L
1,418 Elo+
Party 3
Bacchus
Bacchus
MFFSasquatch
Bacchus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,160 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Melioooo
Tsukuyomi
Level 20
God Stats
5W - 0L
2,040 SR
Queue Stats
62W - 7L
1,826 Elo+
Party 1
Guan Yu
Guan Yu
XQfirst
Guan Yu
Level 160
God Stats
8W - 3L
1,696 SR
Queue Stats
151W - 94L
1,772 Elo+
Party 1
Anubis
Anubis
Young L1k 506
Anubis
Level 45
God Stats
2W - 1L
1,517 SR
Queue Stats
29W - 30L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EwwItsAsian
Sun Wukong
16
9 / 4 / 4
11,885
566
16,866
21,749
23,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 9 / 5
10,253
488
11,312
21,454
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NextSphere76575
Danzaburou
16
1 / 8 / 3
10,592
504
9,632
19,385
6,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
bandana_dave
Cu Chulainn
15
1 / 10 / 3
9,588
457
5,653
20,289
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 6 / 5
11,455
545
7,592
15,316
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hail_Panda
Heimdallr
15
1 / 3 / 7
9,143
435
7,162
11,421
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MFFSasquatch
Bacchus
15
2 / 3 / 5
9,694
462
5,884
13,742
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Melioooo
Tsukuyomi
20
21 / 4 / 5
13,728
654
31,625
21,803
10,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
XQfirst
Guan Yu
19
8 / 3 / 13
12,297
586
18,079
20,882
30,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 8 / 6
10,836
516
15,511
17,739
8,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
19
Kills
36
37
Deaths
21
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EwwItsAsian
Sun Wukong
9
4
4
2.75
L
5
9
5
0.83
W
Heimdallr
Hail_Panda
Heimdallr
1
3
7
1.5
W
Bacchus
MFFSasquatch
Bacchus
2
3
5
1.5
W
Tsukuyomi
Melioooo
Tsukuyomi
21
4
5
5.88
L
Danzaburou
NextSphere76575
Danzaburou
1
8
3
0.31
W
Guan Yu
XQfirst
Guan Yu
8
3
13
4.83
W
4
8
6
0.88
L
Cu Chulainn
bandana_dave
Cu Chulainn
1
10
3
0.25
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,055
Damage
78,261
98,193
Taken
85,587
57,337
Mitigated
67,879
17,710
Healing
32,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EwwItsAsian
Sun Wukong
16,866
3,663
0
3,653
21,749
23,460
0
6,112
15,637
322
41,221
L
11,312
1,540
0
5,197
21,454
8,129
0
6,262
15,192
0
59,818
W
Heimdallr
Hail_Panda
Heimdallr
7,162
1,455
0
1,747
11,421
4,120
3,063
0
11,421
0
49,079
W
Bacchus
MFFSasquatch
Bacchus
5,884
365
0
3,759
13,742
14,524
613
478
13,243
20,519
0
W
Tsukuyomi
Melioooo
Tsukuyomi
31,625
10,266
0
8,240
21,803
10,685
1,891
3,620
17,820
0
116,400
L
Danzaburou
NextSphere76575
Danzaburou
9,632
2,752
110
3,618
19,385
6,971
2,290
2,241
17,144
0
71,079
W
Guan Yu
XQfirst
Guan Yu
18,079
2,328
2,770
7,963
20,882
30,267
734
591
19,835
0
71,675
W
15,511
1,064
438
7,385
17,739
8,283
960
2,707
14,804
69,029
0
L
Cu Chulainn
bandana_dave
Cu Chulainn
5,653
911
0
2,135
20,289
14,283
280
5,340
14,949
0
47,491
L
7,592
795
900
2,097
15,316
4,494
264
1,440
13,876
75,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
55,698
514
Minions Killed
497
0
Camps Cleared
0
2,072,305
Distance Traveled
1,956,104
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,885
566
55
3
0
452,960
3
L
Mulan
10,253
488
95
5
0
443,726
3
W
Heimdallr
9,143
435
85
4
0
395,003
1
W
Bacchus
9,694
462
22
1
0
393,690
0
W
Tsukuyomi
13,728
654
149
7
0
449,354
2
L
Danzaburou
10,592
504
125
6
0
439,344
0
W
Guan Yu
12,297
586
134
6
0
401,135
3
W
Anubis
10,836
516
107
5
0
316,922
0
L
Cu Chulainn
9,588
457
96
5
0
341,456
5
L
Ra
11,455
545
143
7
0
394,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role