Player Matchup

Yemoja
Yemoja
CostcoFanPage
Yemoja
Level 25
God Stats
2W - 0L
1,757 SR
Queue Stats
11W - 11L
1,492 Elo+
Party 2
Artemis
Artemis
Kneelint
Artemis
Level 8
God Stats
6W - 7L
1,400 SR
Queue Stats
7W - 8L
1,387 Elo+
Party 2
Zeus
Zeus
ShakyCobra89945
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Woody NESW
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,640 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thecold0ne11
Tsukuyomi
Level 28
God Stats
42W - 53L
1,396 SR
Queue Stats
71W - 94L
1,281 Elo+
Solo
Team Averages
Level 39
1,510 SR
1,460 Elo+

VS

Team Averages
Level 21
1,523 SR
1,403 Elo+
Zhong Kui
Zhong Kui
Kralido 26
Zhong Kui
Level 17
God Stats
2W - 10L
1,251 SR
Queue Stats
30W - 31L
1,317 Elo+
Party 1
Cupid
Cupid
Reynavi05
Cupid
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 280L
1,314 Elo+
Party 1
Chang'e
Chang'e
Younguglydade
Chang'e
Level 29
God Stats
10W - 11L
1,642 SR
Queue Stats
86W - 81L
1,574 Elo+
Solo
Hun Batz
Hun Batz
ivirocka
Hun Batz
Level 15
God Stats
4W - 4L
1,416 SR
Queue Stats
17W - 18L
1,345 Elo+
Solo
Vamana
Vamana
newbzealand
Vamana
Level 29
God Stats
3W - 3L
1,806 SR
Queue Stats
201W - 239L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,628
477
2,121
7,155
3,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Kneelint
Artemis
13
5 / 1 / 1
7,912
495
5,540
6,297
2,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 0 / 1
9,743
609
11,395
7,284
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Woody NESW
Susano
13
4 / 2 / 1
8,176
511
7,344
10,170
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
thecold0ne11
Tsukuyomi
13
1 / 3 / 0
7,582
474
2,596
8,296
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kralido 26
Zhong Kui
12
0 / 5 / 0
7,402
463
5,162
13,132
8,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Reynavi05
Cupid
12
1 / 4 / 0
6,901
431
2,099
7,725
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
16
4 / 0 / 1
8,808
551
6,203
9,935
5,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ivirocka
Hun Batz
9
2 / 3 / 0
6,405
400
3,940
8,079
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
9
0 / 4 / 0
5,928
371
904
7,085
2,828
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
7
7
Deaths
16
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Artemis
Kneelint
Artemis
5
1
1
5.5
L
Zhong Kui
Kralido 26
Zhong Kui
0
5
0
0
L
Cupid
Reynavi05
Cupid
1
4
0
0.25
W
6
0
1
6.5
W
Susano
Woody NESW
Susano
4
2
1
2.25
L
Chang'e
4
0
1
4.5
L
Hun Batz
ivirocka
Hun Batz
2
3
0
0.67
L
Vamana
0
4
0
0
W
Tsukuyomi
thecold0ne11
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,996
Damage
18,308
39,202
Taken
45,956
15,684
Mitigated
21,123
13,216
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,121
901
1,145
1,807
7,155
3,762
820
390
6,765
23,911
0
W
Artemis
Kneelint
Artemis
5,540
2,328
0
1,222
6,297
2,096
954
928
5,369
0
39,247
L
Zhong Kui
Kralido 26
Zhong Kui
5,162
500
0
3,844
13,132
8,488
0
9,288
3,844
46,894
0
L
Cupid
Reynavi05
Cupid
2,099
590
0
889
7,725
1,839
280
1,061
6,664
0
26,405
W
11,395
2,394
84
3,303
7,284
2,679
1,069
3,180
4,104
67,689
0
W
Susano
Woody NESW
Susano
7,344
2,335
0
3,721
10,170
4,270
0
4,352
5,818
0
44,368
L
Chang'e
6,203
454
318
7,041
9,935
5,784
490
0
9,935
49,689
0
L
Hun Batz
ivirocka
Hun Batz
3,940
969
0
1,199
8,079
2,184
0
1,986
6,093
0
17,789
L
Vamana
904
385
0
112
7,085
2,828
0
1,181
5,904
0
23,665
W
Tsukuyomi
thecold0ne11
Tsukuyomi
2,596
735
0
1,934
8,296
2,877
588
2,515
5,781
0
40,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,041
Gold Earned
35,444
402
Minions Killed
320
0
Camps Cleared
0
1,421,472
Distance Traveled
1,361,240
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,628
477
41
3
0
222,653
2
W
Artemis
7,912
495
70
4
0
293,441
0
L
Zhong Kui
7,402
463
96
6
0
291,389
3
L
Cupid
6,901
431
48
3
0
239,964
0
W
Zeus
9,743
609
146
9
0
296,662
7
W
Susano
8,176
511
68
4
0
297,680
2
L
Chang'e
8,808
551
105
7
0
277,836
3
L
Hun Batz
6,405
400
31
2
0
353,847
1
L
Vamana
5,928
371
40
3
0
198,204
1
W
Tsukuyomi
7,582
474
77
5
0
311,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role