Player Matchup

Hercules
Hercules
AllMightyKevin
Hercules
Level 133
God Stats
7W - 9L
1,605 SR
Queue Stats
282W - 286L
1,580 Elo+
Party 1
King Arthur
King Arthur
OddFuture420
King Arthur
Level 143
God Stats
30W - 34L
1,604 SR
Queue Stats
194W - 171L
1,610 Elo+
Party 4
Xing Tian
Xing Tian
ScratchMeBby
Xing Tian
Level 109
God Stats
2W - 0L
1,292 SR
Queue Stats
182W - 153L
1,662 Elo+
Solo
Cupid
Cupid
SmiteGameTM
Cupid
Level 125
God Stats
12W - 11L
1,739 SR
Queue Stats
356W - 345L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
Trixodia
Baron Samedi
Level 104
God Stats
6W - 4L
1,550 SR
Queue Stats
151W - 127L
1,577 Elo+
Party 4
Team Averages
Level 123
1,558 SR
1,599 Elo+

VS

Team Averages
Level 130
1,521 SR
1,540 Elo+
Apollo
Apollo
Blastbro
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,429 Elo+
Party 3
Tiamat
Tiamat
MutedMayhem
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SparkieTheArtist
Cthulhu
Level 159
God Stats
2W - 6L
1,439 SR
Queue Stats
333W - 345L
1,549 Elo+
Party 2
Athena
Athena
Syk0Jester
Athena
Level 103
God Stats
2W - 3L
1,789 SR
Queue Stats
23W - 19L
1,617 Elo+
Party 3
Pele
Pele
kpos
Pele
Level 146
God Stats
1W - 2L
1,377 SR
Queue Stats
95W - 78L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 0 / 6
8,816
588
9,123
8,309
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
OddFuture420
King Arthur
14
2 / 1 / 4
8,321
555
13,852
13,944
10,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
ScratchMeBby
Xing Tian
13
2 / 0 / 5
7,483
499
5,196
12,733
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 0 / 2
8,608
574
4,768
6,603
2,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Trixodia
Baron Samedi
13
3 / 2 / 3
7,725
515
7,371
10,117
4,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blastbro
Apollo
12
0 / 3 / 0
7,344
490
2,535
9,167
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
11
1 / 2 / 0
6,763
451
5,582
8,918
6,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 1
8,410
561
10,532
14,863
13,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Syk0Jester
Athena
9
0 / 4 / 1
5,997
400
3,762
12,915
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
kpos
Pele
12
1 / 2 / 1
7,295
486
4,456
10,788
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
6
8
L
Apollo
Blastbro
Apollo
0
3
0
0
L
Tiamat
1
2
0
0.5
W
King Arthur
OddFuture420
King Arthur
2
1
4
4
W
Xing Tian
ScratchMeBby
Xing Tian
2
0
5
4.5
W
1
0
2
2
L
1
2
1
0.75
L
Athena
Syk0Jester
Athena
0
4
1
0.13
W
Baron Samedi
Trixodia
Baron Samedi
3
2
3
2.25
L
Pele
kpos
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
26,867
51,706
Taken
56,651
28,251
Mitigated
31,480
24,745
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,123
3,887
0
5,980
8,309
3,819
0
1,633
6,676
0
62,179
L
Apollo
Blastbro
Apollo
2,535
1,203
0
3,358
9,167
2,824
192
960
8,207
0
48,369
L
Tiamat
5,582
1,428
0
4,280
8,918
6,495
780
4,762
4,156
38,485
0
W
King Arthur
OddFuture420
King Arthur
13,852
2,109
0
5,691
13,944
10,073
0
9,179
4,765
0
64,119
W
Xing Tian
ScratchMeBby
Xing Tian
5,196
692
0
3,667
12,733
8,169
0
3,945
8,788
29,795
0
W
4,768
2,160
0
3,286
6,603
2,013
0
359
6,244
0
71,436
L
10,532
1,790
134
6,680
14,863
13,253
0
787
13,866
61,496
0
L
Athena
Syk0Jester
Athena
3,762
1,233
0
2,372
12,915
5,306
0
3,833
9,082
24,660
0
W
Baron Samedi
Trixodia
Baron Samedi
7,371
821
1,936
4,185
10,117
4,177
0
4,760
5,357
45,899
0
L
Pele
kpos
Pele
4,456
1,218
0
524
10,788
3,602
0
2,225
8,563
0
49,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
35,809
512
Minions Killed
458
0
Camps Cleared
0
1,493,990
Distance Traveled
1,439,207
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,816
588
116
8
0
343,806
1
L
Apollo
7,344
490
101
7
0
276,736
3
L
Tiamat
6,763
451
76
5
0
261,832
5
W
King Arthur
8,321
555
128
9
0
297,797
0
W
Xing Tian
7,483
499
39
3
0
323,375
5
W
Cupid
8,608
574
140
9
0
274,783
3
L
Cthulhu
8,410
561
136
9
0
277,603
2
L
Athena
5,997
400
46
3
0
298,815
7
W
Baron Samedi
7,725
515
89
6
0
254,229
0
L
Pele
7,295
486
99
7
0
324,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role