Player Matchup

Hera
Hera
BRYANCHACON16
Hera
Level 17
God Stats
4W - 3L
1,507 SR
Queue Stats
62W - 81L
1,374 Elo+
Party 1
Ymir
Ymir
DonDMatoke
Ymir
Level 25
God Stats
29W - 29L
1,511 SR
Queue Stats
116W - 127L
1,393 Elo+
Solo
Medusa
Medusa
GodSlayer_AM
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,509 Elo+
Party 1
Loki
Loki
Sethskillz14
Loki
Level 6
God Stats
8W - 6L
1,606 SR
Queue Stats
11W - 10L
1,598 Elo+
Party 2
Thanatos
Thanatos
excellthru
Thanatos
Level 123
God Stats
5W - 1L
1,473 SR
Queue Stats
178W - 153L
1,613 Elo+
Party 2
Team Averages
Level 35
1,519 SR
1,497 Elo+

VS

Team Averages
Level 15
1,502 SR
1,505 Elo+
Scylla
Scylla
Cocaublet
Scylla
Level 29
God Stats
10W - 9L
1,612 SR
Queue Stats
70W - 67L
1,613 Elo+
Solo
Cernunnos
Cernunnos
DarkarMPV
Cernunnos
Level 28
God Stats
62W - 56L
1,456 SR
Queue Stats
93W - 108L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
HatLizard
Tsukuyomi
Level 8
God Stats
1W - 1L
1,484 SR
Queue Stats
3W - 6L
1,405 Elo+
Party 3
Jormungandr
Jormungandr
ares9588
Jormungandr
Level 4
God Stats
1W - 2L
1,457 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Kuzenbo
Kuzenbo
hamsticked
Kuzenbo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,788 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 8
12,174
529
8,483
10,167
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 3
11,149
485
10,004
14,612
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
1 / 7 / 5
9,666
420
6,575
11,170
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 1 / 5
12,235
532
17,262
17,136
7,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
excellthru
Thanatos
20
19 / 0 / 9
15,480
673
27,837
22,089
11,115
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cocaublet
Scylla
15
1 / 7 / 3
9,618
418
9,126
13,864
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DarkarMPV
Cernunnos
16
7 / 5 / 1
11,057
481
11,725
17,950
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
HatLizard
Tsukuyomi
13
1 / 9 / 0
8,480
369
2,189
17,343
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ares9588
Jormungandr
15
0 / 8 / 2
9,077
395
8,759
23,358
21,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
hamsticked
Kuzenbo
12
0 / 10 / 3
7,714
335
3,403
15,889
12,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
39
Kills
9
9
Deaths
39
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Scylla
Cocaublet
Scylla
1
7
3
0.36
L
Cernunnos
DarkarMPV
Cernunnos
7
5
1
1.5
W
4
1
3
5.5
W
Medusa
1
7
5
0.5
L
Tsukuyomi
HatLizard
Tsukuyomi
1
9
0
0.11
W
12
1
5
14.5
L
Jormungandr
ares9588
Jormungandr
0
8
2
0.13
W
Thanatos
excellthru
Thanatos
19
0
9
23.5
L
Kuzenbo
hamsticked
Kuzenbo
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,161
Damage
35,202
75,174
Taken
88,404
39,884
Mitigated
49,663
42,739
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,483
1,397
14
3,221
10,167
3,761
2,247
3,864
5,898
75,907
0
L
Scylla
Cocaublet
Scylla
9,126
219
0
490
13,864
3,731
0
1,378
12,326
63,546
0
L
Cernunnos
DarkarMPV
Cernunnos
11,725
5,040
292
6,428
17,950
6,054
370
4,019
13,903
0
63,378
W
10,004
1,761
0
2,808
14,612
13,758
744
2,953
11,518
82,574
0
W
Medusa
6,575
3,213
0
0
11,170
3,609
793
3,016
8,042
0
35,343
L
Tsukuyomi
HatLizard
Tsukuyomi
2,189
76
0
2,774
17,343
5,297
930
3,058
14,209
0
44,230
W
17,262
5,784
0
6,617
17,136
7,641
0
5,368
11,237
0
79,465
L
Jormungandr
ares9588
Jormungandr
8,759
1,212
0
3,586
23,358
21,846
0
4,161
18,821
50,495
0
W
Thanatos
excellthru
Thanatos
27,837
10,137
0
30,079
22,089
11,115
0
4,547
17,191
0
149,298
L
Kuzenbo
hamsticked
Kuzenbo
3,403
1,486
0
288
15,889
12,735
132
5,314
10,362
20,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,704
Gold Earned
45,946
643
Minions Killed
432
0
Camps Cleared
0
2,074,786
Distance Traveled
1,899,481
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,174
529
148
6
0
416,393
0
L
Scylla
9,618
418
117
5
0
373,668
1
L
Cernunnos
11,057
481
111
5
0
387,984
3
W
Ymir
11,149
485
132
6
0
349,857
3
W
Medusa
9,666
420
56
2
0
376,102
0
L
Tsukuyomi
8,480
369
84
4
0
370,523
0
W
Loki
12,235
532
103
4
0
425,561
0
L
Jormungandr
9,077
395
86
4
0
387,829
4
W
Thanatos
15,480
673
204
9
0
506,873
3
L
Kuzenbo
7,714
335
34
1
0
379,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role