Player Matchup

Jing Wei
Jing Wei
DrivingTerror63
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
516W - 493L
1,461 Elo+
Party 2
Vulcan
Vulcan
Dvzie
Vulcan
Level 100
God Stats
2W - 4L
1,162 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Da Ji
Da Ji
ELIIIII 082530
Da Ji
Level 29
God Stats
18W - 22L
1,468 SR
Queue Stats
85W - 105L
1,385 Elo+
Party 3
Cabrakan
Cabrakan
RST Killer2605
Cabrakan
Level 47
God Stats
4W - 5L
1,639 SR
Queue Stats
49W - 49L
1,556 Elo+
Party 2
Chang'e
Chang'e
ThE GhEtO
Chang'e
Level 27
God Stats
20W - 21L
1,478 SR
Queue Stats
64W - 82L
1,377 Elo+
Party 3
Team Averages
Level 57
1,449 SR
1,456 Elo+

VS

Team Averages
Level 94
1,629 SR
1,673 Elo+
Skadi
Skadi
Chuy Experience
Skadi
Level 147
God Stats
5W - 2L
1,916 SR
Queue Stats
556W - 378L
1,664 Elo+
Party 1
Thoth
Thoth
CoreOw
Thoth
Level 38
God Stats
7W - 2L
1,686 SR
Queue Stats
10W - 4L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Firehaben
Cu Chulainn
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
242W - 113L
1,846 Elo+
Party 1
Ra
Ra
Oblivious Man01
Ra
Level 125
God Stats
14W - 16L
1,544 SR
Queue Stats
369W - 269L
1,633 Elo+
Party 1
Camazotz
Camazotz
iwacka
Camazotz
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
694W - 504L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 6 / 1
5,181
399
4,360
10,720
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Dvzie
Vulcan
11
5 / 3 / 1
7,068
544
9,241
4,955
1,596
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 4
5,793
446
4,826
7,895
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
9
1 / 2 / 1
5,703
439
2,967
10,890
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
ThE GhEtO
Chang'e
9
0 / 7 / 3
5,404
416
3,831
8,525
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,772
675
10,744
6,168
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
CoreOw
Thoth
11
3 / 2 / 3
7,029
541
2,580
4,737
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Firehaben
Cu Chulainn
11
4 / 3 / 7
7,094
546
4,933
9,894
4,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 8
7,220
555
6,411
5,401
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
iwacka
Camazotz
13
5 / 2 / 7
7,537
580
7,498
13,461
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
22
23
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Thoth
CoreOw
Thoth
3
2
3
2.25
L
Jing Wei
1
6
1
0.25
L
Vulcan
Dvzie
Vulcan
5
3
1
1.83
L
1
5
4
0.6
W
Cu Chulainn
Firehaben
Cu Chulainn
4
3
7
2.5
W
2
1
8
6
L
Cabrakan
1
2
1
0.75
L
Chang'e
ThE GhEtO
Chang'e
0
7
3
0.21
W
Camazotz
iwacka
Camazotz
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
32,166
42,985
Taken
39,661
15,815
Mitigated
15,631
9,572
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,744
4,917
0
4,123
6,168
3,634
3,402
2,690
3,368
0
58,786
W
Thoth
CoreOw
Thoth
2,580
106
0
827
4,737
1,491
0
1,981
2,756
31,172
0
L
Jing Wei
4,360
3,128
0
1,626
10,720
3,251
0
2,731
7,681
0
28,878
L
Vulcan
Dvzie
Vulcan
9,241
2,040
0
330
4,955
1,596
222
717
4,134
39,352
0
L
4,826
1,182
0
1,442
7,895
2,494
0
1,081
6,591
0
19,076
W
Cu Chulainn
Firehaben
Cu Chulainn
4,933
1,187
0
1,886
9,894
4,563
0
5,031
4,801
0
13,770
W
6,411
1,303
702
2,637
5,401
1,605
62
1,463
3,914
41,988
0
L
Cabrakan
2,967
755
345
3,512
10,890
6,256
0
2,703
7,824
13,368
0
L
Chang'e
ThE GhEtO
Chang'e
3,831
206
680
1,637
8,525
2,218
25
640
7,764
18,743
0
W
Camazotz
iwacka
Camazotz
7,498
2,186
0
8,326
13,461
4,338
0
4,572
8,783
0
35,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
37,652
201
Minions Killed
358
0
Camps Cleared
0
1,154,065
Distance Traveled
1,227,257
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,772
675
125
10
0
235,373
0
W
Thoth
7,029
541
69
5
0
219,432
1
L
Jing Wei
5,181
399
44
3
0
250,225
2
L
Vulcan
7,068
544
51
4
0
229,309
1
L
Da Ji
5,793
446
40
3
0
231,919
2
W
Cu Chulainn
7,094
546
21
2
0
241,343
1
W
Ra
7,220
555
82
6
0
263,699
2
L
Cabrakan
5,703
439
19
1
0
238,272
1
L
Chang'e
5,404
416
47
4
0
204,340
0
W
Camazotz
7,537
580
61
5
0
267,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role