Player Matchup

Janus
Janus
DSavage22
Janus
Level 29
God Stats
30W - 37L
1,503 SR
Queue Stats
783W - 777L
1,441 Elo+
Party 1
Sobek
Sobek
I k a j b h
Sobek
Level 42
God Stats
0W - 2L
1,334 SR
Queue Stats
104W - 126L
1,383 Elo+
Party 1
Ymir
Ymir
Spence Dizzzle
Ymir
Level 107
God Stats
12W - 7L
1,601 SR
Queue Stats
89W - 90L
1,489 Elo+
Solo
Odin
Odin
XxObi TanobiexX
Odin
Level 78
God Stats
20W - 19L
1,259 SR
Queue Stats
917W - 952L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
whyusomad5983
Heimdallr
Level 43
God Stats
3W - 10L
1,501 SR
Queue Stats
520W - 526L
1,424 Elo+
Party 1
Team Averages
Level 60
1,440 SR
1,432 Elo+

VS

Team Averages
Level 92
1,463 SR
1,370 Elo+
Set
Set
Bukkacebuddy
Set
Level 115
God Stats
2W - 2L
1,411 SR
Queue Stats
75W - 93L
1,231 Elo+
Party 2
Khepri
Khepri
DC_EMERITUS
Khepri
Level 45
God Stats
3W - 2L
1,598 SR
Queue Stats
143W - 185L
1,456 Elo+
Party 2
Neith
Neith
IndefiniteAsp
Neith
Level 48
God Stats
7W - 6L
1,405 SR
Queue Stats
458W - 699L
1,320 Elo+
Solo
Janus
Janus
Salvation6427
Janus
Level 95
God Stats
2W - 3L
1,235 SR
Queue Stats
219W - 217L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
foxfire231
Sun Wukong
Level 155
God Stats
3W - 1L
1,664 SR
Queue Stats
91W - 124L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DSavage22
Janus
9
1 / 3 / 0
5,251
525
3,515
4,483
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 3 / 3
5,275
528
3,454
6,519
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 0 / 0
5,843
584
2,990
4,368
3,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 4 / 2
4,753
475
2,034
5,373
3,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
whyusomad5983
Heimdallr
7
1 / 7 / 0
4,770
477
4,151
8,318
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,542
554
5,371
6,375
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
9
3 / 1 / 10
6,139
614
3,333
4,535
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
6 / 2 / 6
5,933
593
5,017
5,729
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 0 / 3
5,976
598
2,938
2,958
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
foxfire231
Sun Wukong
9
0 / 1 / 0
5,225
523
2,938
6,058
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
17
17
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Khepri
3
1
10
8
L
Janus
DSavage22
Janus
1
3
0
0.33
L
2
3
3
1.17
W
6
2
6
4.5
W
5
0
3
6.5
L
1
0
0
1
L
1
4
2
0.5
W
Sun Wukong
foxfire231
Sun Wukong
0
1
0
0
L
Heimdallr
whyusomad5983
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
19,597
29,061
Taken
25,655
12,545
Mitigated
10,839
5,110
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,371
2,815
0
764
6,375
1,929
0
2,788
3,504
0
31,237
W
Khepri
3,333
633
257
608
4,535
2,690
293
1,211
3,222
17,519
0
L
Janus
DSavage22
Janus
3,515
223
0
975
4,483
1,216
374
1,611
2,792
23,778
0
L
3,454
608
0
886
6,519
2,636
0
693
5,816
18,156
0
W
5,017
2,707
246
863
5,729
1,372
0
1,037
4,595
0
21,960
W
2,938
137
0
710
2,958
785
449
1,531
1,307
25,187
0
L
2,990
734
0
1,430
4,368
3,005
0
0
3,963
28,496
0
L
2,034
1,169
156
583
5,373
3,315
30
1,612
3,757
0
12,647
W
Sun Wukong
foxfire231
Sun Wukong
2,938
589
0
2,039
6,058
4,063
0
2,990
3,068
0
23,628
L
Heimdallr
whyusomad5983
Heimdallr
4,151
2,367
0
1,080
8,318
2,373
102
2,183
6,057
0
15,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
28,815
199
Minions Killed
239
0
Camps Cleared
0
893,524
Distance Traveled
1,019,218
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,542
554
60
6
0
211,477
3
W
Khepri
6,139
614
29
3
0
201,387
1
L
Janus
5,251
525
50
5
0
178,598
0
L
Sobek
5,275
528
33
3
0
187,642
2
W
Neith
5,933
593
37
4
0
226,448
0
W
Janus
5,976
598
60
6
0
210,501
3
L
Ymir
5,843
584
71
7
0
163,569
1
L
Odin
4,753
475
21
2
0
178,336
1
W
Sun Wukong
5,225
523
53
5
0
169,405
1
L
Heimdallr
4,770
477
24
2
0
185,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role