Player Matchup

Cthulhu
Cthulhu
Captnthunderclap
Cthulhu
Level 20
God Stats
1W - 4L
1,271 SR
Queue Stats
110W - 153L
1,332 Elo+
Party 2
Thor
Thor
Gambit_Dovahkiin
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,500 Elo+
Party 2
Ymir
Ymir
KaanYildirimTR
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SCASEMELEEE
Ao Kuang
Level 28
God Stats
73W - 42L
1,684 SR
Queue Stats
240W - 208L
1,628 Elo+
Solo
Cerberus
Cerberus
Shadowdrago7010
Cerberus
Level 24
God Stats
1W - 3L
1,702 SR
Queue Stats
56W - 62L
1,674 Elo+
Solo
Team Averages
Level 15
1,531 SR
1,527 Elo+

VS

Team Averages
Level 16
1,429 SR
1,458 Elo+
Tiamat
Tiamat
Alejo250509
Tiamat
Level 29
God Stats
2W - 2L
1,225 SR
Queue Stats
235W - 259L
1,418 Elo+
Solo
Nike
Nike
Boogazie4768
Nike
Level 16
God Stats
2W - 1L
1,422 SR
Queue Stats
7W - 14L
1,242 Elo+
Solo
Ao Kuang
Ao Kuang
Xyv1eghr3_
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
imjustACE
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,651 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
skubasteve30
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 2
8,273
376
2,098
23,031
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 15 / 3
7,472
340
544
16,891
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 11 / 1
8,738
397
6,175
22,358
11,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
SCASEMELEEE
Ao Kuang
8
2 / 6 / 2
7,299
332
2,558
9,533
2,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
9 / 9 / 1
10,366
471
20,818
29,628
19,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 2 / 6
13,525
615
15,151
13,850
7,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 8 / 7
9,994
454
3,928
13,902
8,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Xyv1eghr3_
Ao Kuang
20
17 / 1 / 10
14,731
670
21,688
18,570
7,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
imjustACE
Tsukuyomi
19
16 / 4 / 6
13,550
616
27,583
19,065
7,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
skubasteve30
Ah Muzen Cab
18
9 / 1 / 7
12,459
566
12,722
13,597
4,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
14
Kills
50
51
Deaths
16
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
2
6
5.5
W
0
8
7
0.44
L
0
10
2
0.1
L
0
15
3
0.1
L
3
11
1
0.32
L
Ao Kuang
SCASEMELEEE
Ao Kuang
2
6
2
0.5
L
Cerberus
9
9
1
1.06
W
Ao Kuang
Xyv1eghr3_
Ao Kuang
17
1
10
22
W
Tsukuyomi
imjustACE
Tsukuyomi
16
4
6
4.75
W
Ah Muzen Cab
skubasteve30
Ah Muzen Cab
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,193
Damage
81,072
101,441
Taken
78,984
55,293
Mitigated
35,534
12,236
Healing
28,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,151
3,844
0
4,875
13,850
7,688
1,983
8,689
5,161
86,668
0
W
3,928
937
0
637
13,902
8,322
341
5,894
8,008
0
39,378
L
2,098
286
368
2,534
23,031
15,755
0
4,774
18,257
23,497
0
L
544
233
0
288
16,891
5,363
0
5,654
11,001
0
9,520
L
6,175
395
0
1,060
22,358
11,854
0
12,571
9,500
31,842
1,008
L
Ao Kuang
SCASEMELEEE
Ao Kuang
2,558
727
0
1,230
9,533
2,845
0
4,538
4,941
19,966
0
L
Cerberus
20,818
685
317
6,439
29,628
19,476
104
8,649
20,903
58,471
0
W
Ao Kuang
Xyv1eghr3_
Ao Kuang
21,688
6,557
0
8,897
18,570
7,782
1,124
3,912
12,654
110,627
0
W
Tsukuyomi
imjustACE
Tsukuyomi
27,583
8,151
0
5,433
19,065
7,067
4,164
6,900
12,022
0
102,815
W
Ah Muzen Cab
skubasteve30
Ah Muzen Cab
12,722
7,771
534
8,349
13,597
4,675
3,502
5,897
7,700
0
81,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
64,259
321
Minions Killed
580
0
Camps Cleared
0
1,438,351
Distance Traveled
2,106,977
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,525
615
170
8
0
408,285
5
W
Nike
9,994
454
53
2
0
372,195
0
L
Cthulhu
8,273
376
52
2
0
255,482
1
L
Thor
7,472
340
16
1
0
285,686
0
L
Ymir
8,738
397
70
3
0
340,352
2
L
Ao Kuang
7,299
332
43
2
0
176,757
3
L
Cerberus
10,366
471
140
6
0
380,074
1
W
Ao Kuang
14,731
670
148
7
0
480,125
3
W
Tsukuyomi
13,550
616
108
5
0
411,498
1
W
Ah Muzen Cab
12,459
566
101
5
0
434,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role