Player Matchup

Hachiman
Hachiman
IffyPiffy
Hachiman
Level 23
God Stats
31W - 60L
1,342 SR
Queue Stats
207W - 270L
1,399 Elo+
Solo
Fenrir
Fenrir
LordPichuPal
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,195 Elo+
Solo
Mercury
Mercury
TooHigh4This420
Mercury
Level 29
God Stats
22W - 27L
1,402 SR
Queue Stats
90W - 93L
1,372 Elo+
Solo
Tiamat
Tiamat
charlie3456789
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
heberestrada
Jormungandr
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 24L
1,363 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,366 Elo+

VS

Team Averages
Level 15
1,500 SR
1,472 Elo+
Aphrodite
Aphrodite
Dva_Main_Nev
Aphrodite
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,674 Elo+
Party 1
Bakasura
Bakasura
XPineappleExpX
Bakasura
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Solo
Heimdallr
Heimdallr
drewocean
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 228L
1,417 Elo+
Solo
Apollo
Apollo
eljefezero1
Apollo
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo
Tiamat
Tiamat
reapermainxX
Tiamat
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IffyPiffy
Hachiman
19
5 / 3 / 14
12,259
1,114
13,816
13,087
5,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
20
7 / 6 / 20
13,250
1,205
10,312
13,860
6,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
30 / 5 / 12
17,796
1,618
49,759
24,179
12,140
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 4 / 5
9,346
850
1,756
4,096
3,087
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
heberestrada
Jormungandr
20
2 / 0 / 25
12,722
1,157
6,128
9,290
10,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dva_Main_Nev
Aphrodite
18
3 / 9 / 9
11,583
1,053
8,559
14,789
14,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
15
1 / 6 / 6
9,859
896
4,599
10,312
5,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
drewocean
Heimdallr
18
7 / 10 / 8
12,793
1,163
17,711
24,062
10,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
17
2 / 6 / 10
11,074
1,007
9,652
15,969
7,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
18
5 / 14 / 11
12,499
1,136
14,924
22,940
15,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
62
45
Kills
18
18
Deaths
45
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dva_Main_Nev
Aphrodite
3
9
9
0.83
W
Hachiman
IffyPiffy
Hachiman
5
3
14
4
W
Fenrir
7
6
20
2.83
W
30
5
12
7.2
L
Bakasura
1
6
6
0.67
W
1
4
5
0.88
L
Heimdallr
drewocean
Heimdallr
7
10
8
1.1
L
Apollo
2
6
10
1.17
W
Jormungandr
heberestrada
Jormungandr
2
0
25
14.5
L
Tiamat
5
14
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,771
Damage
55,445
64,512
Taken
88,072
37,973
Mitigated
52,908
17,036
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dva_Main_Nev
Aphrodite
8,559
2,493
1,445
1,964
14,789
14,368
0
1,518
13,271
19,671
0
W
Hachiman
IffyPiffy
Hachiman
13,816
11,602
885
1,690
13,087
5,503
0
4,350
8,561
0
27,982
W
Fenrir
10,312
3,961
0
1,074
13,860
6,748
0
3,670
10,072
0
23,751
W
49,759
43,911
660
12,173
24,179
12,140
0
10,911
13,153
0
68,547
L
Bakasura
4,599
3,373
0
431
10,312
5,093
0
932
9,380
0
11,808
W
1,756
429
0
268
4,096
3,087
0
605
3,180
4,265
0
L
Heimdallr
drewocean
Heimdallr
17,711
10,434
0
3,131
24,062
10,650
0
2,067
21,995
0
36,527
L
Apollo
9,652
4,549
0
613
15,969
7,162
0
1,145
14,824
0
30,445
W
Jormungandr
heberestrada
Jormungandr
6,128
1,843
0
286
9,290
10,495
0
3,797
5,337
40,364
0
L
Tiamat
14,924
3,204
0
1,884
22,940
15,635
0
2,222
20,718
35,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,373
Gold Earned
57,808
170
Minions Killed
164
9
Camps Cleared
8
848,325
Distance Traveled
875,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,583
1,053
31
3
0
163,190
0
W
Hachiman
12,259
1,114
22
2
6
170,205
0
W
Fenrir
13,250
1,205
36
3
2
190,150
2
W
Mercury
17,796
1,618
33
3
0
239,192
0
L
Bakasura
9,859
896
20
2
5
111,816
0
W
Tiamat
9,346
850
5
0
0
70,717
0
L
Heimdallr
12,793
1,163
39
4
1
182,477
0
L
Apollo
11,074
1,007
38
3
2
223,357
0
W
Jormungandr
12,722
1,157
74
7
1
178,061
0
L
Tiamat
12,499
1,136
36
3
0
194,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role