Player Matchup

Mulan
Mulan
ArtisticNebuIa0
Mulan
Level 76
God Stats
3W - 1L
1,660 SR
Queue Stats
22W - 34L
1,502 Elo+
Party 2
Ravana
Ravana
ItzRickyRozay
Ravana
Level 147
God Stats
0W - 1L
1,792 SR
Queue Stats
40W - 50L
1,510 Elo+
Party 2
Sobek
Sobek
jacquiw
Sobek
Level 104
God Stats
6W - 10L
1,661 SR
Queue Stats
56W - 69L
1,397 Elo+
Party 2
Vulcan
Vulcan
oTrunks
Vulcan
Level 155
God Stats
1W - 2L
1,716 SR
Queue Stats
48W - 61L
1,499 Elo+
Party 2
Izanami
Izanami
originaljacqui5
Izanami
Level 28
God Stats
14W - 21L
1,463 SR
Queue Stats
28W - 47L
1,323 Elo+
Party 2
Team Averages
Level 102
1,658 SR
1,446 Elo+

VS

Team Averages
Level 90
1,605 SR
1,536 Elo+
Khepri
Khepri
BoomThroatPunch
Khepri
Level 122
God Stats
3W - 1L
1,923 SR
Queue Stats
79W - 64L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
Jejnatan
Heimdallr
Level 75
God Stats
9W - 9L
1,506 SR
Queue Stats
100W - 92L
1,582 Elo+
Party 1
Guan Yu
Guan Yu
OgHuskers
Guan Yu
Level 66
God Stats
2W - 0L
1,649 SR
Queue Stats
14W - 13L
1,471 Elo+
Party 1
Anubis
Anubis
RealCarlJunior
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
sank1e
Ne Zha
Level 49
God Stats
4W - 4L
1,445 SR
Queue Stats
58W - 56L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
11,433
457
17,905
19,782
19,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 3
11,121
445
12,474
16,433
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
jacquiw
Sobek
15
2 / 5 / 2
9,090
364
8,723
24,354
21,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
oTrunks
Vulcan
18
7 / 7 / 3
12,072
483
17,844
16,689
6,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 1
10,090
404
5,083
15,086
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 16
12,538
502
7,560
18,397
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Jejnatan
Heimdallr
20
4 / 1 / 10
13,180
527
14,665
17,578
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
OgHuskers
Guan Yu
17
1 / 4 / 10
11,842
474
6,864
18,704
19,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 4 / 10
15,105
604
28,906
26,039
16,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
sank1e
Ne Zha
20
8 / 6 / 5
13,746
550
13,731
21,622
9,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
16
Kills
27
27
Deaths
16
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
1
1
16
9
L
4
4
3
1.38
W
Heimdallr
Jejnatan
Heimdallr
4
1
10
9
W
Guan Yu
OgHuskers
Guan Yu
1
4
10
1.5
W
13
4
10
4.5
L
Sobek
jacquiw
Sobek
2
5
2
0.6
L
Vulcan
oTrunks
Vulcan
7
7
3
1.21
L
0
6
1
0.08
W
Ne Zha
sank1e
Ne Zha
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,029
Damage
71,726
92,344
Taken
102,340
57,893
Mitigated
72,881
22,754
Healing
45,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,905
3,217
0
3,016
19,782
19,659
613
7,112
12,359
0
69,294
W
7,560
631
0
4,096
18,397
20,037
1,121
6,011
12,101
35,195
0
L
12,474
4,117
135
6,470
16,433
5,410
0
7,061
9,347
0
84,269
W
Heimdallr
Jejnatan
Heimdallr
14,665
5,946
0
8,689
17,578
7,551
5,412
7,633
9,512
0
104,611
W
Guan Yu
OgHuskers
Guan Yu
6,864
1,909
848
8,339
18,704
19,317
1,369
2,621
15,019
0
53,542
W
28,906
2,593
0
17,213
26,039
16,198
4,088
9,107
16,401
127,572
0
L
Sobek
jacquiw
Sobek
8,723
915
83
8,840
24,354
21,651
0
10,956
13,373
30,526
0
L
Vulcan
oTrunks
Vulcan
17,844
5,152
0
1,100
16,689
6,399
541
5,590
11,074
84,349
0
L
5,083
3,504
0
3,110
15,086
4,774
798
5,747
9,339
0
66,604
W
Ne Zha
sank1e
Ne Zha
13,731
5,507
0
6,755
21,622
9,778
1,651
4,527
16,694
0
85,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,806
Gold Earned
66,411
555
Minions Killed
583
0
Camps Cleared
0
2,204,424
Distance Traveled
2,333,289
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,433
457
119
5
0
385,860
4
W
Khepri
12,538
502
39
2
0
500,788
4
L
Ravana
11,121
445
132
5
0
468,185
2
W
Heimdallr
13,180
527
157
6
0
465,293
3
W
Guan Yu
11,842
474
95
4
0
436,677
3
W
Anubis
15,105
604
183
7
0
432,767
1
L
Sobek
9,090
364
46
2
0
473,717
1
L
Vulcan
12,072
483
131
5
0
457,401
13
L
Izanami
10,090
404
127
5
0
419,261
3
W
Ne Zha
13,746
550
109
4
0
497,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role