Player Matchup

Heimdallr
Heimdallr
AmeriXine
Heimdallr
Level 60
God Stats
8W - 4L
1,719 SR
Queue Stats
22W - 16L
1,523 Elo+
Party 3
Set
Set
BIG 0ompa
Set
Level 121
God Stats
4W - 6L
1,251 SR
Queue Stats
131W - 126L
1,403 Elo+
Party 3
Hades
Hades
DrYeetFrog
Hades
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
FlacidLips
Mercury
Level 67
God Stats
17W - 22L
1,341 SR
Queue Stats
23W - 32L
1,364 Elo+
Party 3
Odin
Odin
monkeyscott02
Odin
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
116W - 113L
1,434 Elo+
Party 3
Team Averages
Level 91
1,462 SR
1,445 Elo+

VS

Team Averages
Level 125
1,616 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
A Major Upset
Ah Muzen Cab
Level 98
God Stats
1W - 1L
1,808 SR
Queue Stats
29W - 25L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
Blindfully
Baron Samedi
Level 104
God Stats
1W - 1L
1,771 SR
Queue Stats
41W - 34L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Sawchange
Zhong Kui
Level 129
God Stats
0W - 1L
1,503 SR
Queue Stats
89W - 80L
1,512 Elo+
Party 1
Set
Set
Souless_777
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 118L
1,424 Elo+
Party 2
Tiamat
Tiamat
mrblack3157
Tiamat
Level 148
God Stats
10W - 6L
1,500 SR
Queue Stats
144W - 128L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmeriXine
Heimdallr
14
3 / 1 / 2
7,816
521
4,137
6,617
2,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
7,655
510
7,800
10,817
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
15
4 / 0 / 4
8,612
574
9,103
10,068
5,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
FlacidLips
Mercury
12
3 / 2 / 1
7,363
491
4,169
8,705
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 5
6,800
453
3,937
8,965
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Major Upset
Ah Muzen Cab
12
1 / 4 / 1
6,964
464
2,857
9,064
2,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Blindfully
Baron Samedi
11
1 / 2 / 4
6,258
417
7,058
9,394
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Sawchange
Zhong Kui
13
2 / 3 / 3
7,982
532
11,145
12,112
13,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 1 / 0
7,449
497
2,323
9,147
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
13
2 / 3 / 1
7,598
507
4,315
6,154
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
8
8
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A Major Upset
Ah Muzen Cab
1
4
1
0.38
W
Heimdallr
AmeriXine
Heimdallr
3
1
2
4
W
2
3
2
1
L
Baron Samedi
Blindfully
Baron Samedi
1
2
4
1.5
W
Hades
4
0
4
6
W
Mercury
FlacidLips
Mercury
3
2
1
1.75
L
Zhong Kui
Sawchange
Zhong Kui
2
3
3
1.17
L
2
1
0
2
W
1
2
5
1.75
L
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
27,698
45,172
Taken
45,871
19,944
Mitigated
27,578
17,892
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A Major Upset
Ah Muzen Cab
2,857
991
310
2,988
9,064
2,954
48
1,722
7,342
0
41,499
W
Heimdallr
AmeriXine
Heimdallr
4,137
2,168
0
1,864
6,617
2,320
17
2,143
4,280
0
45,274
W
7,800
4,389
0
3,058
10,817
4,771
0
8,114
2,629
0
43,028
L
Baron Samedi
Blindfully
Baron Samedi
7,058
609
511
1,883
9,394
3,763
0
1,773
7,621
28,360
0
W
Hades
9,103
266
370
6,259
10,068
5,663
0
4,623
5,331
58,280
0
W
Mercury
FlacidLips
Mercury
4,169
2,268
0
3,978
8,705
2,871
0
2,306
6,361
0
35,825
L
Zhong Kui
Sawchange
Zhong Kui
11,145
647
0
5,331
12,112
13,455
364
2,059
10,053
46,098
0
L
2,323
291
0
3,638
9,147
3,729
212
975
8,172
0
45,898
W
3,937
1,087
0
2,363
8,965
4,319
0
4,720
4,053
0
25,137
L
Tiamat
4,315
745
0
1,733
6,154
3,677
476
2,574
3,580
42,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
36,251
424
Minions Killed
420
0
Camps Cleared
0
1,475,840
Distance Traveled
1,366,596
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,964
464
76
5
0
236,259
10
W
Heimdallr
7,816
521
108
7
0
300,346
1
W
Set
7,655
510
76
5
0
293,635
6
L
Baron Samedi
6,258
417
44
3
0
281,996
4
W
Hades
8,612
574
126
8
0
286,187
4
W
Mercury
7,363
491
71
5
0
319,307
0
L
Zhong Kui
7,982
532
104
7
0
244,052
2
L
Set
7,449
497
100
7
0
325,772
4
W
Odin
6,800
453
43
3
0
276,365
9
L
Tiamat
7,598
507
96
6
0
278,517
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role