Player Matchup

Sobek
Sobek
Chuy Experience
Sobek
Level 147
God Stats
1W - 1L
1,286 SR
Queue Stats
556W - 378L
1,661 Elo+
Party 1
Thoth
Thoth
CoreOw
Thoth
Level 38
God Stats
7W - 2L
1,627 SR
Queue Stats
10W - 4L
1,558 Elo+
Party 1
Athena
Athena
Firehaben
Athena
Level 23
God Stats
14W - 8L
1,208 SR
Queue Stats
242W - 113L
1,842 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Oblivious Man01
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,915 SR
Queue Stats
369W - 269L
1,629 Elo+
Party 1
Cabrakan
Cabrakan
iwacka
Cabrakan
Level 135
God Stats
11W - 8L
1,870 SR
Queue Stats
694W - 504L
1,644 Elo+
Party 1
Team Averages
Level 94
1,581 SR
1,667 Elo+

VS

Team Averages
Level 66
1,469 SR
1,336 Elo+
Neith
Neith
EvilBunnyNick
Neith
Level 117
God Stats
7W - 9L
1,372 SR
Queue Stats
174W - 155L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
GoobyTHEGoobster
Cthulhu
Level 88
God Stats
3W - 1L
1,802 SR
Queue Stats
28W - 25L
1,517 Elo+
Party 2
Chaac
Chaac
Zwarg27
Chaac
Level 28
God Stats
4W - 6L
1,303 SR
Queue Stats
26W - 29L
1,113 Elo+
Party 2
Janus
Janus
ashwhole11
Janus
Level 7
God Stats
2W - 5L
1,399 SR
Queue Stats
22W - 36L
1,150 Elo+
Party 2
Ao Kuang
Ao Kuang
hostal_hunter101
Ao Kuang
Level 89
God Stats
12W - 7L
1,468 SR
Queue Stats
78W - 83L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,473
534
5,083
9,378
8,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
CoreOw
Thoth
12
3 / 1 / 4
7,687
549
3,612
4,359
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Firehaben
Athena
12
4 / 0 / 6
7,592
542
3,019
7,039
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Oblivious Man01
Ah Muzen Cab
13
3 / 2 / 3
7,730
552
5,720
10,377
3,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
iwacka
Cabrakan
14
8 / 1 / 4
8,483
606
8,139
9,442
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,269
448
4,470
6,151
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
6,126
438
5,990
11,258
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
Zwarg27
Chaac
13
0 / 1 / 1
7,283
520
6,091
10,334
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
10
0 / 5 / 0
5,998
428
2,890
6,279
1,793
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 6 / 0
6,807
486
3,316
9,839
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
4
4
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Thoth
CoreOw
Thoth
3
1
4
5
L
1
3
0
0.33
W
Athena
Firehaben
Athena
4
0
6
7
L
1
3
0
0.33
W
Ah Muzen Cab
Oblivious Man01
Ah Muzen Cab
3
2
3
2.25
L
Chaac
Zwarg27
Chaac
0
1
1
0.5
L
Janus
0
5
0
0
L
2
6
0
0.33
W
Cabrakan
iwacka
Cabrakan
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
22,757
40,595
Taken
43,861
22,742
Mitigated
18,619
16,060
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,083
735
0
6,280
9,378
8,381
37
633
8,206
41,048
0
W
Thoth
CoreOw
Thoth
3,612
390
0
344
4,359
1,456
0
2,668
1,691
36,985
0
L
4,470
1,135
0
882
6,151
2,263
317
1,158
4,993
0
35,313
W
Athena
Firehaben
Athena
3,019
1,151
0
2,710
7,039
3,361
329
3,207
3,808
14,144
0
L
5,990
316
68
2,242
11,258
5,317
0
4,137
7,041
25,187
0
W
Ah Muzen Cab
Oblivious Man01
Ah Muzen Cab
5,720
2,297
0
3,626
10,377
3,535
742
2,819
7,558
0
53,959
L
Chaac
Zwarg27
Chaac
6,091
1,654
135
4,572
10,334
6,146
0
5,240
5,094
0
42,161
L
Janus
2,890
123
0
750
6,279
1,793
0
3,550
2,533
28,472
0
L
3,316
575
0
2,725
9,839
3,100
0
5,336
4,347
24,387
0
W
Cabrakan
iwacka
Cabrakan
8,139
1,236
0
3,100
9,442
6,009
0
2,869
6,549
51,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
32,483
341
Minions Killed
312
0
Camps Cleared
0
1,290,689
Distance Traveled
1,212,052
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,473
534
79
6
0
257,896
0
W
Thoth
7,687
549
67
5
0
247,511
2
L
Neith
6,269
448
84
6
0
199,711
3
W
Athena
7,592
542
17
1
0
282,500
2
L
Cthulhu
6,126
438
31
2
0
286,565
4
W
Ah Muzen Cab
7,730
552
92
7
0
259,545
2
L
Chaac
7,283
520
92
7
0
247,231
1
L
Janus
5,998
428
59
4
0
226,714
0
L
Ao Kuang
6,807
486
46
3
0
251,831
1
W
Cabrakan
8,483
606
86
6
0
243,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role