Player Matchup

Danzaburou
Danzaburou
NQuinTana352
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
SadBoyBlur
Cthulhu
Level 77
God Stats
4W - 3L
1,607 SR
Queue Stats
362W - 346L
1,504 Elo+
Party 2
Scylla
Scylla
TConPC
Scylla
Level 102
God Stats
21W - 11L
1,738 SR
Queue Stats
391W - 352L
1,641 Elo+
Party 2
Guan Yu
Guan Yu
YungStufy
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
temp-400094
Tsukuyomi
Level 127
God Stats
3W - 1L
1,704 SR
Queue Stats
150W - 140L
1,527 Elo+
Party 4
Team Averages
Level 65
1,610 SR
1,534 Elo+

VS

Team Averages
Level 51
1,511 SR
1,427 Elo+
Cu Chulainn
Cu Chulainn
Gazpacho04
Cu Chulainn
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,384 Elo+
Party 3
Kali
Kali
IwishthiswasICQ
Kali
Level 65
God Stats
4W - 0L
1,828 SR
Queue Stats
61W - 57L
1,452 Elo+
Party 1
Janus
Janus
LBJdgz
Janus
Level 105
God Stats
2W - 1L
1,190 SR
Queue Stats
25W - 35L
1,287 Elo+
Party 3
Sylvanus
Sylvanus
Yopie
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
malck10
Heimdallr
Level 13
God Stats
3W - 4L
1,538 SR
Queue Stats
9W - 15L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NQuinTana352
Danzaburou
11
0 / 5 / 4
8,246
330
2,548
7,879
2,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
SadBoyBlur
Cthulhu
13
3 / 2 / 5
9,664
387
7,032
12,053
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
TConPC
Scylla
20
7 / 4 / 4
14,810
592
15,754
15,482
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
YungStufy
Guan Yu
19
2 / 3 / 5
12,487
499
12,003
21,173
27,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
temp-400094
Tsukuyomi
20
12 / 3 / 4
13,858
554
18,452
17,290
11,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gazpacho04
Cu Chulainn
20
2 / 5 / 3
13,650
546
15,715
20,616
19,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 6 / 3
14,003
560
10,619
22,816
12,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
LBJdgz
Janus
20
3 / 4 / 4
13,214
529
10,436
13,528
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Yopie
Sylvanus
15
0 / 3 / 7
10,720
429
5,149
13,585
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
malck10
Heimdallr
19
4 / 6 / 3
12,537
501
9,099
14,446
6,296
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
24
Kills
17
17
Deaths
24
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Gazpacho04
Cu Chulainn
2
5
3
0.7
W
8
6
3
1.58
W
Janus
LBJdgz
Janus
3
4
4
1.25
L
Danzaburou
NQuinTana352
Danzaburou
0
5
4
0.4
L
Cthulhu
SadBoyBlur
Cthulhu
3
2
5
2.75
L
Scylla
TConPC
Scylla
7
4
4
2.25
W
Sylvanus
Yopie
Sylvanus
0
3
7
1.17
L
Guan Yu
YungStufy
Guan Yu
2
3
5
1.5
W
Heimdallr
malck10
Heimdallr
4
6
3
0.92
L
Tsukuyomi
temp-400094
Tsukuyomi
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,789
Damage
51,018
73,877
Taken
84,991
55,000
Mitigated
55,159
24,619
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Gazpacho04
Cu Chulainn
15,715
3,605
0
4,797
20,616
19,351
330
3,858
16,108
14,159
81,636
W
10,619
5,371
0
8,581
22,816
12,581
707
2,901
19,815
0
86,018
W
Janus
LBJdgz
Janus
10,436
66
0
1,902
13,528
5,567
2,052
6,237
7,166
101,534
0
L
Danzaburou
NQuinTana352
Danzaburou
2,548
1,147
0
949
7,879
2,020
231
1,506
6,309
0
19,921
L
Cthulhu
SadBoyBlur
Cthulhu
7,032
723
168
2,154
12,053
8,456
0
3,418
8,604
34,859
0
L
Scylla
TConPC
Scylla
15,754
1,133
0
4,970
15,482
6,028
0
5,058
10,210
150,779
0
W
Sylvanus
Yopie
Sylvanus
5,149
1,787
2,277
4,613
13,585
11,364
861
2,911
10,524
18,703
0
L
Guan Yu
YungStufy
Guan Yu
12,003
3,768
852
10,572
21,173
27,248
402
4,368
16,569
0
78,791
W
Heimdallr
malck10
Heimdallr
9,099
3,539
0
1,182
14,446
6,296
3,145
6,363
7,767
0
74,801
L
Tsukuyomi
temp-400094
Tsukuyomi
18,452
4,131
0
4,954
17,290
11,248
0
3,241
14,014
0
96,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,065
Gold Earned
64,124
650
Minions Killed
651
0
Camps Cleared
0
2,167,004
Distance Traveled
2,245,479
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,650
546
188
8
0
460,414
1
W
Kali
14,003
560
112
4
0
477,625
2
W
Janus
13,214
529
192
8
0
477,709
5
L
Danzaburou
8,246
330
33
1
0
282,616
4
L
Cthulhu
9,664
387
52
2
0
333,060
1
L
Scylla
14,810
592
242
10
0
458,551
8
W
Sylvanus
10,720
429
13
1
0
414,225
7
L
Guan Yu
12,487
499
169
7
0
520,044
1
W
Heimdallr
12,537
501
146
6
0
415,506
0
L
Tsukuyomi
13,858
554
154
6
0
572,733
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role