Player Matchup

Thanatos
Thanatos
Dark_PearlXiii
Thanatos
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 81L
1,363 Elo+
Party 2
Chaac
Chaac
DeadlyDandy5D
Chaac
Level 25
God Stats
9W - 20L
1,519 SR
Queue Stats
14W - 38L
1,369 Elo+
Party 2
Neith
Neith
FireGame6410091
Neith
Level 8
God Stats
17W - 17L
1,368 SR
Queue Stats
175W - 202L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
TooMuchSauce650
Ratatoskr
Level 28
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
ZOMBI3SLA3R99
Tiamat
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 45L
1,671 Elo+
Party 2
Team Averages
Level 25
1,522 SR
1,488 Elo+

VS

Team Averages
Level 14
1,506 SR
1,488 Elo+
Nemesis
Nemesis
BellaDoesStuffYT
Nemesis
Level 28
God Stats
303W - 319L
1,519 SR
Queue Stats
967W - 1,143L
1,223 Elo+
Solo
Ares
Ares
Fortress616
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,073 Elo+
Solo
Bellona
Bellona
KazuKazuDesu
Bellona
Level 28
God Stats
42W - 39L
1,512 SR
Queue Stats
122W - 134L
1,416 Elo+
Solo
Yemoja
Yemoja
SirLovesTheMens
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,865 Elo+
Party 1
Apollo
Apollo
jeffxfaxfa
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 8 / 5
9,150
416
7,518
16,949
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 6 / 4
8,662
394
9,477
22,313
18,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 6 / 3
9,554
434
11,180
12,153
4,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
TooMuchSauce650
Ratatoskr
20
12 / 3 / 2
13,415
610
25,564
23,839
21,964
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 9 / 4
9,075
413
8,501
18,023
14,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,188
463
12,706
16,152
7,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 9
9,469
430
6,687
21,704
21,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
KazuKazuDesu
Bellona
20
9 / 2 / 0
13,006
591
12,276
14,388
11,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 6 / 8
11,392
518
12,947
14,878
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
jeffxfaxfa
Apollo
19
13 / 3 / 4
12,648
575
27,132
21,242
9,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
21
Kills
32
32
Deaths
21
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Thanatos
3
8
5
0.69
L
1
6
4
0.5
L
2
6
3
0.58
W
0
7
9
0.64
W
Bellona
KazuKazuDesu
Bellona
9
2
0
4.5
W
6
6
8
1.67
L
Ratatoskr
TooMuchSauce650
Ratatoskr
12
3
2
4.33
L
3
9
4
0.56
W
Apollo
jeffxfaxfa
Apollo
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,240
Damage
71,748
93,277
Taken
88,364
65,367
Mitigated
56,861
30,290
Healing
19,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,706
6,559
0
3,393
16,152
7,200
586
1,122
14,783
0
65,002
L
Thanatos
7,518
1,386
0
8,017
16,949
6,122
0
4,317
12,426
0
33,515
L
9,477
2,329
0
9,797
22,313
18,175
366
4,327
17,813
0
39,500
L
11,180
5,304
0
2,559
12,153
4,639
990
2,593
9,497
0
56,099
W
6,687
465
0
745
21,704
21,657
908
2,364
18,846
26,424
0
W
Bellona
KazuKazuDesu
Bellona
12,276
5,499
0
1,015
14,388
11,673
2,937
165
13,808
0
96,645
W
12,947
2,757
1,472
2,865
14,878
6,628
2,190
2,848
11,464
55,343
0
L
Ratatoskr
TooMuchSauce650
Ratatoskr
25,564
6,964
0
6,465
23,839
21,964
0
3,249
20,455
759
81,276
L
8,501
1,838
0
3,452
18,023
14,467
0
4,303
13,452
36,243
0
W
Apollo
jeffxfaxfa
Apollo
27,132
19,577
0
10,479
21,242
9,703
3,493
2,004
18,665
0
95,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,856
Gold Earned
56,703
379
Minions Killed
573
0
Camps Cleared
0
1,957,492
Distance Traveled
2,045,671
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,188
463
96
4
0
484,944
0
L
Thanatos
9,150
416
52
2
0
374,574
6
L
Chaac
8,662
394
50
2
0
398,372
0
L
Neith
9,554
434
106
5
0
404,753
0
W
Ares
9,469
430
32
1
0
362,143
1
W
Bellona
13,006
591
191
9
0
396,593
0
W
Yemoja
11,392
518
105
5
0
362,341
0
L
Ratatoskr
13,415
610
112
5
0
446,037
3
L
Tiamat
9,075
413
59
3
0
333,756
1
W
Apollo
12,648
575
149
7
0
439,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role