Player Matchup

Izanami
Izanami
AprilWRLD
Izanami
Level 26
God Stats
8W - 8L
1,690 SR
Queue Stats
74W - 67L
1,446 Elo+
Solo
Cthulhu
Cthulhu
DCHauk
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,294 Elo+
Party 2
Scylla
Scylla
xRedLxck AMN
Scylla
Level 5
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 2
Team Averages
Level 39
1,496 SR
1,267 Elo+

VS

Team Averages
Level 34
1,444 SR
1,397 Elo+
Hachiman
Hachiman
Eddiemunster317
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
EzekielJ117
Cthulhu
Level 81
God Stats
5W - 5L
1,331 SR
Queue Stats
88W - 107L
1,380 Elo+
Party 1
Loki
Loki
kickfighter_exe
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AprilWRLD
Izanami
7
0 / 6 / 2
6,580
598
2,897
6,750
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
DCHauk
Cthulhu
12
7 / 6 / 0
9,453
859
5,695
10,629
8,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
9
0 / 8 / 3
6,990
635
2,038
8,836
2,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
6 / 2 / 8
8,718
793
4,227
6,870
2,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
EzekielJ117
Cthulhu
12
10 / 1 / 7
9,359
851
11,331
8,306
3,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 4 / 12
8,518
774
5,009
5,928
2,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
20
20
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
AprilWRLD
Izanami
0
6
2
0.17
L
Cthulhu
DCHauk
Cthulhu
7
6
0
1.17
W
Hachiman
6
2
8
5
W
Cthulhu
EzekielJ117
Cthulhu
10
1
7
13.5
W
4
4
12
2.5
L
Scylla
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,630
Damage
20,567
26,215
Taken
21,104
13,149
Mitigated
8,127
1,539
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AprilWRLD
Izanami
2,897
1,396
0
804
6,750
1,801
62
1,620
5,130
0
14,944
L
Cthulhu
DCHauk
Cthulhu
5,695
542
0
490
10,629
8,571
0
5,284
5,345
21,413
0
W
Hachiman
4,227
2,678
0
1,069
6,870
2,437
558
2,427
4,443
0
17,796
W
Cthulhu
EzekielJ117
Cthulhu
11,331
514
525
1,391
8,306
3,674
126
3,390
4,916
33,309
0
W
5,009
1,468
0
0
5,928
2,016
745
2,044
3,884
0
22,277
L
Scylla
2,038
232
0
245
8,836
2,777
0
4,447
4,389
11,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
26,595
83
Minions Killed
125
0
Camps Cleared
0
469,278
Distance Traveled
565,007
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,580
598
32
3
0
101,738
0
L
Cthulhu
9,453
859
26
2
0
187,515
0
W
Hachiman
8,718
793
41
4
0
194,236
0
W
Cthulhu
9,359
851
47
4
0
201,462
0
W
Loki
8,518
774
37
3
0
169,309
1
L
Scylla
6,990
635
25
2
0
180,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role