Player Matchup

Medusa
Medusa
Diamond I
Akira
Medusa
Diamond I
Level 160
God Stats
6W - 7L
1,257 SR
Queue Stats
414W - 402L
2,421 MMR
Party 1
Chronos
Chronos
Masters
Lánce
Chronos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Masters
PureAlphaa
Athena
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond II
RufoCV
King Arthur
Diamond II
Level 159
God Stats
17W - 27L
1,464 SR
Queue Stats
211W - 230L
2,329 MMR
Party 2
Thanatos
Thanatos
Masters
YogurtYar
Thanatos
Masters
Level 129
God Stats
19W - 16L
1,726 SR
Queue Stats
602W - 519L
2,659 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,489 SR
2,082 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,551 SR
1,888 MMR
Nemesis
Nemesis
Diamond I
Shee3t
Nemesis
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
VVGB
Tsukuyomi
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Masters
Vizzente
Cupid
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
rzkill
Geb
Masters
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 260L
2,455 MMR
Solo
Hel
Hel
Diamond I
teamdiffed
Hel
Diamond I
Level 107
God Stats
1W - 2L
1,755 SR
Queue Stats
92W - 78L
2,486 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akira
Medusa
17
2 / 1 / 2
11,113
617
5,725
7,743
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Lánce
Chronos
15
0 / 1 / 6
9,126
507
5,119
6,216
1,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
PureAlphaa
Athena
14
0 / 3 / 11
9,199
511
4,681
13,764
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
RufoCV
King Arthur
16
1 / 0 / 4
9,837
547
10,445
16,291
10,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
YogurtYar
Thanatos
19
9 / 1 / 1
11,287
627
13,021
13,703
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
TiamatScyllaApolloSetGuan Yu

VS

Bans
DanzaburouPersephoneThe MorriganChang'eYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Shee3t
Nemesis
15
3 / 2 / 2
9,246
514
4,563
11,987
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
VVGB
Tsukuyomi
15
1 / 2 / 1
8,962
498
10,542
11,072
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Vizzente
Cupid
16
0 / 3 / 1
9,230
513
4,182
12,052
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
rzkill
Geb
13
0 / 2 / 2
7,656
425
3,476
13,478
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 3 / 3
9,733
541
9,118
10,228
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
12
Kills
6
6
Deaths
12
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akira
Medusa
2
1
2
3
W
Chronos
Lánce
Chronos
0
1
6
3
W
Athena
PureAlphaa
Athena
0
3
11
1.83
W
King Arthur
RufoCV
King Arthur
1
0
4
3
L
Nemesis
Shee3t
Nemesis
3
2
2
2
L
Tsukuyomi
VVGB
Tsukuyomi
1
2
1
0.75
L
Cupid
Vizzente
Cupid
0
3
1
0.17
W
Thanatos
YogurtYar
Thanatos
9
1
1
9.5
L
Geb
rzkill
Geb
0
2
2
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
31,881
57,717
Taken
58,817
32,860
Mitigated
28,804
32,381
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akira
Medusa
5,725
2,392
0
4,541
7,743
2,943
0
493
7,250
0
85,764
W
Chronos
Lánce
Chronos
5,119
2,225
0
2,151
6,216
1,995
877
3,738
2,324
63,166
0
W
Athena
PureAlphaa
Athena
4,681
1,645
0
3,049
13,764
9,904
217
4,355
9,257
28,752
0
W
King Arthur
RufoCV
King Arthur
10,445
1,103
0
7,924
16,291
10,659
71
1,347
14,944
0
64,748
L
Nemesis
Shee3t
Nemesis
4,563
2,084
0
2,051
11,987
4,951
0
2,493
9,494
0
64,417
L
Tsukuyomi
VVGB
Tsukuyomi
10,542
2,234
0
3,044
11,072
6,054
968
829
10,243
0
68,370
L
Cupid
Vizzente
Cupid
4,182
1,908
95
5,080
12,052
3,375
1,002
661
11,391
0
69,148
W
Thanatos
YogurtYar
Thanatos
13,021
6,188
0
14,716
13,703
7,359
0
3,229
10,117
0
95,552
L
Geb
rzkill
Geb
3,476
609
0
1,929
13,478
10,961
0
3,145
10,333
19,757
0
L
9,118
727
1,537
4,503
10,228
3,463
0
2,672
7,556
83,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
44,827
600
Minions Killed
614
0
Camps Cleared
0
1,936,174
Distance Traveled
1,792,974
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,113
617
156
9
0
352,429
6
W
Chronos
9,126
507
144
8
0
371,241
4
W
Athena
9,199
511
41
2
0
389,461
10
W
King Arthur
9,837
547
125
7
0
393,668
6
L
Nemesis
9,246
514
120
7
0
388,397
4
L
Tsukuyomi
8,962
498
149
8
0
383,758
7
L
Cupid
9,230
513
149
8
0
285,858
3
W
Thanatos
11,287
627
134
7
0
429,375
6
L
Geb
7,656
425
20
1
0
380,141
9
L
Hel
9,733
541
176
10
0
354,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role