Player Matchup

Neith
Neith
HimeeSama
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,510 Elo+
Party 2
Olorun
Olorun
aoretic
Olorun
Level 18
God Stats
3W - 0L
1,820 SR
Queue Stats
29W - 10L
1,646 Elo+
Party 2
Guan Yu
Guan Yu
jimmynguyen6156
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,582 Elo+
Party 2
Scylla
Scylla
jiro3o
Scylla
Level 26
God Stats
17W - 0L
1,941 SR
Queue Stats
22W - 5L
1,624 Elo+
Party 2
Chronos
Chronos
juyaceon
Chronos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,508 Elo+
Party 2
Team Averages
Level 21
1,652 SR
1,574 Elo+

VS

Team Averages
Level 25
1,552 SR
1,536 Elo+
Janus
Janus
CaptainHydrogens
Janus
Level 7
God Stats
5W - 4L
1,610 SR
Queue Stats
19W - 9L
1,580 Elo+
Party 1
Susano
Susano
Jaykicus
Susano
Level 67
God Stats
0W - 2L
1,296 SR
Queue Stats
19W - 10L
1,550 Elo+
Party 1
Merlin
Merlin
Mckeigan
Merlin
Level 22
God Stats
7W - 4L
1,663 SR
Queue Stats
30W - 32L
1,482 Elo+
Solo
Medusa
Medusa
S1RPREME
Medusa
Level 13
God Stats
24W - 11L
1,731 SR
Queue Stats
43W - 33L
1,469 Elo+
Solo
Tyr
Tyr
old hercules526
Tyr
Level 14
God Stats
0W - 1L
1,462 SR
Queue Stats
19W - 16L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HimeeSama
Neith
20
6 / 5 / 29
14,309
1,101
21,620
13,035
5,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
aoretic
Olorun
20
6 / 4 / 22
13,466
1,036
15,310
12,280
5,687
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 21
14,849
1,142
18,235
22,163
27,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
jiro3o
Scylla
20
12 / 7 / 19
15,299
1,177
19,972
12,437
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
juyaceon
Chronos
20
7 / 6 / 15
13,329
1,025
12,498
16,479
6,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 12
13,511
1,039
16,471
19,800
5,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Jaykicus
Susano
19
5 / 11 / 14
12,909
993
13,366
20,487
6,945
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Mckeigan
Merlin
19
5 / 6 / 12
13,233
1,018
9,818
11,450
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
S1RPREME
Medusa
19
2 / 8 / 14
12,619
971
17,504
19,763
6,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 7 / 11
14,350
1,104
15,348
21,368
12,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
89
41
Kills
26
26
Deaths
41
106
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
9
12
1.22
W
Neith
HimeeSama
Neith
6
5
29
4.1
L
Susano
Jaykicus
Susano
5
11
14
1.09
L
Merlin
Mckeigan
Merlin
5
6
12
1.83
L
Medusa
S1RPREME
Medusa
2
8
14
1.13
W
Olorun
aoretic
Olorun
6
4
22
4.25
W
10
4
21
5.13
W
Scylla
jiro3o
Scylla
12
7
19
3.07
W
Chronos
juyaceon
Chronos
7
6
15
2.42
L
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,635
Damage
72,507
76,394
Taken
92,868
49,888
Mitigated
35,496
18,292
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,471
906
0
0
19,800
5,772
0
12,889
6,911
38,872
0
W
Neith
HimeeSama
Neith
21,620
12,268
0
2,863
13,035
5,567
0
5,551
7,484
0
39,457
L
Susano
Jaykicus
Susano
13,366
4,026
693
789
20,487
6,945
0
10,142
10,345
0
23,933
L
Merlin
Mckeigan
Merlin
9,818
330
0
230
11,450
3,747
0
7,740
3,710
38,345
0
L
Medusa
S1RPREME
Medusa
17,504
8,756
0
1,589
19,763
6,642
0
8,208
11,555
0
41,227
W
Olorun
aoretic
Olorun
15,310
9,137
1,459
3,775
12,280
5,687
0
4,154
8,126
35,781
0
W
18,235
4,268
2,862
6,148
22,163
27,338
0
6,125
16,038
0
34,952
W
Scylla
jiro3o
Scylla
19,972
1,185
0
0
12,437
4,790
0
3,333
9,104
52,607
0
W
Chronos
juyaceon
Chronos
12,498
5,424
0
1,185
16,479
6,506
0
7,126
9,353
30,831
0
L
15,348
3,530
794
2,884
21,368
12,390
0
8,801
12,567
0
36,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,252
Gold Earned
66,622
241
Minions Killed
227
8
Camps Cleared
7
1,191,610
Distance Traveled
1,208,345
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,511
1,039
54
4
0
241,277
0
W
Neith
14,309
1,101
29
2
1
209,906
0
L
Susano
12,909
993
18
1
2
245,889
0
L
Merlin
13,233
1,018
63
5
2
214,552
0
L
Medusa
12,619
971
45
3
2
238,425
0
W
Olorun
13,466
1,036
50
4
1
222,126
1
W
Guan Yu
14,849
1,142
27
2
3
289,746
3
W
Scylla
15,299
1,177
101
8
1
243,784
0
W
Chronos
13,329
1,025
34
3
2
226,048
0
L
Tyr
14,350
1,104
47
4
1
268,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role