Player Matchup

Sun Wukong
Sun Wukong
Ausfphenom
Sun Wukong
Level 129
God Stats
2W - 6L
1,406 SR
Queue Stats
423W - 403L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Ghost356
Nu Wa
Level 146
God Stats
6W - 5L
1,757 SR
Queue Stats
189W - 169L
1,599 Elo+
Party 1
Ganesha
Ganesha
ImVortiger
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,569 Elo+
Solo
Neith
Neith
Mr_Assassin-25
Neith
Level 146
God Stats
6W - 4L
1,588 SR
Queue Stats
107W - 103L
1,588 Elo+
Solo
King Arthur
King Arthur
nitrogs
King Arthur
Level 149
God Stats
16W - 16L
1,546 SR
Queue Stats
332W - 318L
1,598 Elo+
Party 1
Team Averages
Level 134
1,559 SR
1,578 Elo+

VS

Team Averages
Level 123
1,538 SR
1,515 Elo+
Pele
Pele
 
Pele
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Snowykogger1
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Trainz252
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,441 Elo+
Solo
Cernunnos
Cernunnos
firebud
Cernunnos
Level 160
God Stats
27W - 18L
1,688 SR
Queue Stats
577W - 458L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ausfphenom
Sun Wukong
10
1 / 6 / 1
6,075
434
6,876
11,989
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Ghost356
Nu Wa
13
2 / 3 / 0
7,860
561
8,457
6,989
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ImVortiger
Ganesha
10
0 / 5 / 0
5,733
410
2,458
9,207
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 4 / 1
6,082
434
4,754
8,540
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
nitrogs
King Arthur
12
0 / 2 / 1
6,810
486
3,671
7,684
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
9 / 1 / 1
9,891
707
12,017
8,304
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
 
Tsukuyomi
14
3 / 0 / 4
8,155
583
3,554
10,532
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
12
1 / 1 / 11
8,142
582
2,817
8,038
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
Trainz252
Baba Yaga
13
1 / 1 / 3
7,960
569
6,053
8,594
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
firebud
Cernunnos
16
6 / 0 / 2
9,533
681
8,423
10,933
3,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
1
9.5
W
Tsukuyomi
 
Tsukuyomi
3
0
4
5
L
Sun Wukong
Ausfphenom
Sun Wukong
1
6
1
0.25
L
Nu Wa
Ghost356
Nu Wa
2
3
0
0.67
L
Ganesha
ImVortiger
Ganesha
0
5
0
0
L
0
4
1
0.13
W
Yemoja
1
1
11
6.5
W
Baba Yaga
Trainz252
Baba Yaga
1
1
3
2.5
W
Cernunnos
firebud
Cernunnos
6
0
2
7
L
King Arthur
nitrogs
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
32,864
44,409
Taken
46,401
18,408
Mitigated
20,159
6,188
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,017
3,290
0
2,735
8,304
4,301
2,411
3,119
4,904
0
67,648
W
Tsukuyomi
 
Tsukuyomi
3,554
286
0
3,944
10,532
3,506
0
1,655
8,752
0
46,517
L
Sun Wukong
Ausfphenom
Sun Wukong
6,876
1,104
0
2,833
11,989
6,366
0
1,907
9,984
0
19,165
L
Nu Wa
Ghost356
Nu Wa
8,457
1,733
0
737
6,989
2,255
0
3,073
3,614
52,011
0
L
Ganesha
ImVortiger
Ganesha
2,458
49
0
775
9,207
4,719
162
831
8,342
24,399
0
L
4,754
2,219
0
1,308
8,540
2,122
0
1,106
7,434
0
34,309
W
Yemoja
2,817
764
3,333
1,536
8,038
5,495
105
1,233
6,630
15,975
0
W
Baba Yaga
Trainz252
Baba Yaga
6,053
274
75
3,369
8,594
3,460
772
3,456
5,088
46,358
0
W
Cernunnos
firebud
Cernunnos
8,423
4,753
0
4,521
10,933
3,397
0
1,196
9,537
0
79,429
L
King Arthur
nitrogs
King Arthur
3,671
284
0
535
7,684
2,946
0
1,389
6,165
0
50,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
43,681
342
Minions Killed
466
0
Camps Cleared
0
1,190,052
Distance Traveled
1,379,005
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,891
707
120
9
0
263,847
1
W
Tsukuyomi
8,155
583
91
7
0
308,686
3
L
Sun Wukong
6,075
434
24
2
0
274,839
3
L
Nu Wa
7,860
561
107
8
0
234,829
1
L
Ganesha
5,733
410
44
3
0
158,720
2
L
Neith
6,082
434
61
4
0
227,190
4
W
Yemoja
8,142
582
21
2
0
242,968
1
W
Baba Yaga
7,960
569
99
7
0
286,386
3
W
Cernunnos
9,533
681
135
10
0
277,118
2
L
King Arthur
6,810
486
106
8
0
294,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role