Player Matchup

Izanami
Izanami
Garon1999
Izanami
Level 46
God Stats
28W - 25L
1,705 SR
Queue Stats
33W - 36L
1,590 Elo+
Solo
Ullr
Ullr
Guts-Worthy
Ullr
Level 53
God Stats
102W - 127L
1,534 SR
Queue Stats
367W - 361L
1,454 Elo+
Solo
Chronos
Chronos
Lavisschino
Chronos
Level 97
God Stats
1W - 3L
1,338 SR
Queue Stats
201W - 182L
1,488 Elo+
Solo
Hades
Hades
MiniAlu
Hades
Level 29
God Stats
22W - 22L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Party 2
Tiamat
Tiamat
loskiller14
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Party 2
Team Averages
Level 58
1,515 SR
1,507 Elo+

VS

Team Averages
Level 54
1,569 SR
1,543 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Big Cam4922
Anubis
Level 23
God Stats
1W - 5L
1,289 SR
Queue Stats
10W - 20L
1,320 Elo+
Party 1
Chiron
Chiron
Caruto2zumaki
Chiron
Level 17
God Stats
1W - 1L
1,805 SR
Queue Stats
5W - 2L
1,771 Elo+
Party 1
Ares
Ares
ShurShotU89
Ares
Level 27
God Stats
1W - 2L
1,620 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
TheRealPenith
Nu Wa
Level 77
God Stats
2W - 1L
1,631 SR
Queue Stats
75W - 72L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Garon1999
Izanami
17
5 / 5 / 3
10,827
773
12,425
14,798
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 4
9,840
703
6,776
12,346
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Lavisschino
Chronos
15
0 / 2 / 5
8,641
617
9,986
11,040
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
MiniAlu
Hades
15
3 / 6 / 4
9,141
653
14,641
15,770
9,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
5 / 4 / 2
9,926
709
8,451
11,516
5,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 2 / 9
9,721
694
5,011
14,745
13,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
16
2 / 4 / 11
9,903
707
5,203
11,908
6,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
10 / 2 / 10
12,711
908
22,251
14,928
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 13
10,864
776
10,989
20,130
19,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 1 / 13
11,467
819
14,161
10,130
4,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
14
Kills
21
21
Deaths
14
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
9
3.25
W
Anubis
2
4
11
1.88
W
10
2
10
7.5
L
Izanami
Garon1999
Izanami
5
5
3
1.3
L
1
4
4
0.75
L
Chronos
Lavisschino
Chronos
0
2
5
1.25
L
Hades
MiniAlu
Hades
3
6
4
0.83
W
2
5
13
1.7
W
5
1
13
11.5
L
Tiamat
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,279
Damage
57,615
65,470
Taken
71,841
29,065
Mitigated
51,299
10,191
Healing
28,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,011
2,052
3,225
5,325
14,745
13,895
248
6,916
7,739
0
9,742
W
Anubis
5,203
162
0
2,420
11,908
6,215
169
6,609
5,041
24,763
0
W
22,251
10,905
2,188
7,324
14,928
7,134
3,225
6,723
8,156
0
73,559
L
Izanami
Garon1999
Izanami
12,425
9,324
0
1,074
14,798
4,829
0
6,273
8,525
0
34,468
L
6,776
1,752
0
1,444
12,346
4,622
553
6,492
5,854
0
41,697
L
Chronos
Lavisschino
Chronos
9,986
1,877
0
1,543
11,040
3,792
0
5,876
5,164
34,292
0
L
Hades
MiniAlu
Hades
14,641
646
177
3,408
15,770
9,955
376
6,237
9,533
31,573
0
W
10,989
933
2,089
5,386
20,130
19,719
400
7,727
12,263
24,082
0
W
14,161
4,799
0
125
10,130
4,336
1,892
5,071
4,975
42,069
0
L
Tiamat
8,451
775
0
2,545
11,516
5,867
282
5,921
5,595
33,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,375
Gold Earned
54,666
307
Minions Killed
264
6
Camps Cleared
9
1,210,284
Distance Traveled
1,194,249
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,721
694
9
1
1
257,213
3
W
Anubis
9,903
707
42
3
0
205,711
0
W
Chiron
12,711
908
123
9
6
260,137
1
L
Izanami
10,827
773
46
3
2
226,789
0
L
Ullr
9,840
703
80
6
4
229,314
0
L
Chronos
8,641
617
61
4
0
275,038
4
L
Hades
9,141
653
53
4
0
238,551
0
W
Ares
10,864
776
15
1
0
226,747
0
W
Nu Wa
11,467
819
75
5
2
244,441
1
L
Tiamat
9,926
709
67
5
0
240,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role