Player Matchup

Merlin
Merlin
BigBossSnake22
Merlin
Level 68
God Stats
3W - 15L
1,213 SR
Queue Stats
136W - 194L
1,184 Elo+
Party 2
Fenrir
Fenrir
InhumanAbyss921
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 251L
1,240 Elo+
Party 2
Guan Yu
Guan Yu
TXwarHawk
Guan Yu
Level 27
God Stats
11W - 17L
1,392 SR
Queue Stats
72W - 126L
1,209 Elo+
Party 2
Sobek
Sobek
jacquiw
Sobek
Level 104
God Stats
6W - 10L
1,767 SR
Queue Stats
56W - 69L
1,407 Elo+
Party 3
Izanami
Izanami
originaljacqui5
Izanami
Level 28
God Stats
14W - 21L
1,484 SR
Queue Stats
28W - 47L
1,333 Elo+
Party 3
Team Averages
Level 55
1,471 SR
1,275 Elo+

VS

Team Averages
Level 80
1,488 SR
1,421 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Ixrji
Set
Level 37
God Stats
11W - 13L
1,439 SR
Queue Stats
220W - 251L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
Jah2022
Heimdallr
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 223L
1,404 Elo+
Party 1
Tiamat
Tiamat
Jaylen152
Tiamat
Level 139
God Stats
7W - 12L
1,510 SR
Queue Stats
353W - 334L
1,453 Elo+
Solo
Bellona
Bellona
aang666
Bellona
Level 25
God Stats
5W - 7L
1,490 SR
Queue Stats
207W - 234L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,864
405
4,471
6,582
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 0
5,835
486
1,773
8,778
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
TXwarHawk
Guan Yu
10
0 / 3 / 0
5,680
473
2,124
5,649
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
jacquiw
Sobek
9
2 / 1 / 2
5,533
461
5,590
8,043
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 2 / 2
5,815
485
4,536
5,099
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 3
6,605
550
5,829
5,862
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Ixrji
Set
12
7 / 0 / 2
7,529
627
4,517
5,463
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Jah2022
Heimdallr
10
3 / 1 / 2
6,336
528
5,989
7,849
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Jaylen152
Tiamat
12
1 / 1 / 4
6,914
576
4,573
6,384
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bellona
aang666
Bellona
7
0 / 3 / 3
5,211
434
1,072
8,801
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
L
0
2
1
0.25
L
2
5
0
0.4
W
Set
Ixrji
Set
7
0
2
8
W
Heimdallr
Jah2022
Heimdallr
3
1
2
4
W
Tiamat
Jaylen152
Tiamat
1
1
4
3
L
Guan Yu
TXwarHawk
Guan Yu
0
3
0
0
W
Bellona
aang666
Bellona
0
3
3
0.5
L
Sobek
jacquiw
Sobek
2
1
2
3
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
21,980
34,151
Taken
34,359
16,414
Mitigated
16,000
10,669
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,829
398
128
1,452
5,862
1,689
248
2,707
2,580
36,557
0
L
4,471
455
171
1,500
6,582
2,021
0
3,732
2,416
14,797
0
L
1,773
306
0
2,376
8,778
2,647
0
1,839
6,749
0
21,561
W
Set
Ixrji
Set
4,517
2,022
0
551
5,463
1,769
0
255
5,049
0
42,431
W
Heimdallr
Jah2022
Heimdallr
5,989
2,864
0
2,760
7,849
2,418
0
2,826
4,813
0
28,491
W
Tiamat
Jaylen152
Tiamat
4,573
468
0
3,837
6,384
5,380
198
771
5,292
34,070
0
L
Guan Yu
TXwarHawk
Guan Yu
2,124
203
21
928
5,649
4,909
321
1,932
3,507
0
18,575
W
Bellona
aang666
Bellona
1,072
548
332
1,590
8,801
4,744
11
2,275
6,251
0
8,742
L
Sobek
jacquiw
Sobek
5,590
760
0
4,257
8,043
4,839
99
603
7,383
15,486
0
L
4,536
3,756
0
1,416
5,099
1,998
277
1,316
3,691
0
33,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
32,595
204
Minions Killed
286
0
Camps Cleared
0
1,124,406
Distance Traveled
1,112,055
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,605
550
64
5
0
216,187
0
L
Merlin
4,864
405
23
2
0
226,634
4
L
Fenrir
5,835
486
42
4
0
268,409
1
W
Set
7,529
627
76
6
0
259,444
0
W
Heimdallr
6,336
528
58
5
0
214,536
0
W
Tiamat
6,914
576
79
7
0
220,115
0
L
Guan Yu
5,680
473
56
5
0
159,663
2
W
Bellona
5,211
434
9
1
0
201,773
0
L
Sobek
5,533
461
25
2
0
284,250
1
L
Izanami
5,815
485
58
5
0
185,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role