Player Matchup

Cthulhu
Cthulhu
DESTROYER2700
Cthulhu
Level 15
God Stats
12W - 12L
1,535 SR
Queue Stats
24W - 31L
1,541 Elo+
Party 2
Rama
Rama
GankMeHarderBaby
Rama
Level 25
God Stats
39W - 16L
1,639 SR
Queue Stats
277W - 187L
1,609 Elo+
Solo
Nox
Nox
PaPaPancake
Nox
Level 126
God Stats
12W - 5L
1,667 SR
Queue Stats
320W - 284L
1,625 Elo+
Party 2
Fenrir
Fenrir
SpatialLlama513
Fenrir
Level 26
God Stats
5W - 13L
1,254 SR
Queue Stats
644W - 613L
1,527 Elo+
Solo
Jormungandr
Jormungandr
TorukKall
Jormungandr
Level 23
God Stats
26W - 16L
1,423 SR
Queue Stats
38W - 31L
1,437 Elo+
Party 2
Team Averages
Level 43
1,504 SR
1,548 Elo+

VS

Team Averages
Level 21
1,551 SR
1,488 Elo+
Fafnir
Fafnir
DumbFoundDeadly
Fafnir
Level 28
God Stats
27W - 26L
1,536 SR
Queue Stats
122W - 119L
1,431 Elo+
Party 1
Janus
Janus
JcBIessing
Janus
Level 22
God Stats
5W - 9L
1,469 SR
Queue Stats
75W - 78L
1,581 Elo+
Solo
Artio
Artio
KuSh_-_L0rd
Artio
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
VintageApollyon
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,500 Elo+
Solo
Susano
Susano
jsilva1689
Susano
Level 23
God Stats
1W - 1L
1,751 SR
Queue Stats
81W - 79L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 1 / 2
6,727
481
5,557
7,972
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
9 / 1 / 7
9,667
691
11,350
10,213
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 0 / 3
8,691
621
7,209
6,376
2,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 4
7,753
554
5,426
11,040
4,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
TorukKall
Jormungandr
12
2 / 5 / 7
7,497
536
3,311
9,146
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 5
6,692
478
4,600
10,247
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
13
2 / 1 / 1
7,485
535
4,867
6,297
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 1
7,929
566
8,857
14,539
7,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
9
2 / 6 / 4
6,387
456
2,909
7,856
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
jsilva1689
Susano
10
2 / 5 / 3
6,504
465
2,521
9,530
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
22
Kills
9
11
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
2
2
L
1
6
5
0.58
W
9
1
7
12.5
L
Janus
2
1
1
2.5
L
2
4
1
0.63
W
7
0
3
8.5
W
3
4
4
1.25
W
Jormungandr
TorukKall
Jormungandr
2
5
7
1.1
L
Jing Wei
2
6
4
0.67
L
Susano
jsilva1689
Susano
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
23,754
44,747
Taken
48,469
18,581
Mitigated
21,929
14,970
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,557
1,230
0
974
7,972
4,353
0
5,179
2,743
23,624
0
L
4,600
1,526
0
1,425
10,247
7,801
122
3,667
6,580
19,204
0
W
11,350
9,366
0
5,354
10,213
3,376
4,348
2,373
7,786
0
61,398
L
Janus
4,867
241
0
2,005
6,297
2,061
153
2,448
3,824
44,854
0
L
8,857
1,750
72
7,035
14,539
7,191
542
5,299
8,815
50,310
0
W
7,209
626
0
2,482
6,376
2,732
0
2,243
3,939
51,488
0
W
5,426
2,029
0
4,912
11,040
4,012
0
4,446
6,592
0
43,032
W
Jormungandr
TorukKall
Jormungandr
3,311
1,298
210
1,038
9,146
4,108
514
3,781
5,363
23,981
0
L
Jing Wei
2,909
1,942
0
902
7,856
2,160
746
2,118
5,738
0
16,117
L
Susano
jsilva1689
Susano
2,521
720
0
1,198
9,530
2,716
172
2,095
7,435
0
18,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
34,997
380
Minions Killed
298
0
Camps Cleared
0
1,328,117
Distance Traveled
1,399,980
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,727
481
54
4
0
250,026
0
L
Fafnir
6,692
478
26
2
0
296,199
3
W
Rama
9,667
691
109
8
0
258,798
3
L
Janus
7,485
535
109
8
0
280,035
2
L
Artio
7,929
566
96
7
0
247,210
0
W
Nox
8,691
621
103
7
0
291,136
4
W
Fenrir
7,753
554
72
5
0
244,785
2
W
Jormungandr
7,497
536
42
3
0
283,372
2
L
Jing Wei
6,387
456
31
2
0
288,568
4
L
Susano
6,504
465
36
3
0
287,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role