Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
SamekunSaeki
King Arthur
Level 4
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 0L
1,760 Elo+
Party 1
Chang'e
Chang'e
Skarkin
Chang'e
Level 69
God Stats
3W - 1L
1,871 SR
Queue Stats
270W - 239L
1,512 Elo+
Party 1
Sobek
Sobek
Support Possum
Sobek
Level 29
God Stats
11W - 13L
1,655 SR
Queue Stats
93W - 91L
1,535 Elo+
Party 1
Neith
Neith
makuyu
Neith
Level 8
God Stats
5W - 4L
1,505 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 1
Team Averages
Level 48
1,646 SR
1,560 Elo+

VS

Team Averages
Level 27
1,478 SR
1,417 Elo+
Horus
Horus
DougieSquires
Horus
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
68W - 107L
1,363 Elo+
Solo
Chang'e
Chang'e
NYCBear-
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Orphandelk
Cernunnos
Level 27
God Stats
16W - 16L
1,493 SR
Queue Stats
308W - 314L
1,411 Elo+
Solo
Fenrir
Fenrir
SgtMonkeypants1
Fenrir
Level 29
God Stats
8W - 11L
1,447 SR
Queue Stats
255W - 279L
1,409 Elo+
Solo
Ymir
Ymir
lalito2022
Ymir
Level 27
God Stats
40W - 24L
1,664 SR
Queue Stats
501W - 550L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
11 / 3 / 8
9,812
613
10,326
10,543
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SamekunSaeki
King Arthur
13
0 / 1 / 4
7,640
478
6,694
10,407
6,753
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Skarkin
Chang'e
15
10 / 5 / 5
9,865
617
10,078
11,731
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 11
8,942
559
6,666
10,794
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
makuyu
Neith
14
10 / 1 / 6
8,782
549
11,719
8,290
3,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,304
457
3,343
11,342
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
NYCBear-
Chang'e
11
2 / 9 / 3
7,158
447
5,606
10,768
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Orphandelk
Cernunnos
11
1 / 8 / 1
6,851
428
8,857
11,986
3,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 2
8,455
528
6,558
11,749
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 1
5,966
373
4,208
13,919
7,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
35
Kills
9
11
Deaths
35
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
3
8
5
L
1
5
1
0.3
L
Chang'e
NYCBear-
Chang'e
2
9
3
0.39
L
Cernunnos
Orphandelk
Cernunnos
1
8
1
0.19
W
King Arthur
SamekunSaeki
King Arthur
0
1
4
2
L
5
6
2
1
W
Chang'e
Skarkin
Chang'e
10
5
5
2.5
W
4
1
11
9.5
L
0
7
1
0.07
W
Neith
makuyu
Neith
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
28,572
51,765
Taken
59,764
24,876
Mitigated
25,577
20,700
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,326
4,046
0
3,405
10,543
3,827
340
2,569
7,790
0
53,623
L
3,343
2,271
142
3,309
11,342
4,595
381
3,246
7,773
0
26,751
L
Chang'e
NYCBear-
Chang'e
5,606
742
78
468
10,768
3,146
1,190
4,615
5,808
22,854
0
L
Cernunnos
Orphandelk
Cernunnos
8,857
4,482
0
2,138
11,986
3,541
0
2,720
9,266
0
41,935
W
King Arthur
SamekunSaeki
King Arthur
6,694
880
0
3,616
10,407
6,753
344
663
9,676
0
25,810
L
6,558
2,037
0
528
11,749
6,355
1,481
2,039
9,525
0
36,952
W
Chang'e
Skarkin
Chang'e
10,078
1,244
529
4,332
11,731
4,172
1,831
2,432
9,153
49,445
0
W
6,666
439
0
6,008
10,794
6,959
34
2,035
8,719
24,999
0
L
4,208
455
0
250
13,919
7,940
0
3,485
10,398
21,515
0
W
Neith
makuyu
Neith
11,719
7,065
0
2,810
8,290
3,165
702
1,661
6,613
0
44,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,041
Gold Earned
35,734
361
Minions Killed
266
0
Camps Cleared
0
1,580,149
Distance Traveled
1,293,565
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,812
613
96
6
0
378,096
0
L
Horus
7,304
457
64
4
0
241,485
1
L
Chang'e
7,158
447
35
2
0
229,885
1
L
Cernunnos
6,851
428
71
4
0
267,206
0
W
King Arthur
7,640
478
55
3
0
290,791
0
L
Fenrir
8,455
528
63
4
0
280,492
1
W
Chang'e
9,865
617
100
6
0
305,473
0
W
Sobek
8,942
559
21
1
0
303,818
8
L
Ymir
5,966
373
33
2
0
274,497
0
W
Neith
8,782
549
89
6
0
301,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role