Player Matchup

Sol
Sol
KECKDOUBLEYOU
Sol
Level 10
God Stats
2W - 1L
1,797 SR
Queue Stats
24W - 21L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Wakum76
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Zoinkler
Guan Yu
Level 7
God Stats
2W - 1L
1,689 SR
Queue Stats
28W - 27L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
funnygunzjr
Jing Wei
Level 6
God Stats
2W - 2L
1,621 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 1
Ravana
Ravana
poggers99
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 1
Team Averages
Level 12
1,621 SR
1,438 Elo+

VS

Team Averages
Level 22
1,586 SR
1,532 Elo+
Hachiman
Hachiman
Brodobagins
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,534 Elo+
Party 2
Loki
Loki
Faemalis
Loki
Level 25
God Stats
5W - 6L
1,643 SR
Queue Stats
63W - 63L
1,534 Elo+
Party 2
Skadi
Skadi
Intoxikayted
Skadi
Level 4
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Karyudo
Neith
Level 29
God Stats
5W - 3L
1,672 SR
Queue Stats
57W - 42L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Void95
Sylvanus
Level 26
God Stats
8W - 2L
1,790 SR
Queue Stats
36W - 29L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 0
10,857
571
15,327
13,596
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Wakum76
Cthulhu
15
0 / 5 / 2
9,100
479
6,707
15,041
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Zoinkler
Guan Yu
14
4 / 8 / 3
8,646
455
9,322
17,882
14,652
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
funnygunzjr
Jing Wei
12
0 / 5 / 3
7,290
384
2,971
9,856
3,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
poggers99
Ravana
12
1 / 9 / 3
7,677
404
5,070
14,508
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brodobagins
Hachiman
15
2 / 4 / 6
9,113
480
5,450
10,695
3,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
3 / 3 / 5
8,578
451
5,872
11,204
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 2
8,323
438
5,740
8,902
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Karyudo
Neith
18
19 / 1 / 5
12,076
636
21,797
13,875
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Void95
Sylvanus
14
6 / 2 / 16
9,659
508
8,544
11,912
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
15
Kills
31
32
Deaths
15
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brodobagins
Hachiman
2
4
6
1.25
W
Loki
3
3
5
1.83
W
1
5
2
0.4
L
10
5
0
2
W
Neith
Karyudo
Neith
19
1
5
21.5
W
Sylvanus
Void95
Sylvanus
6
2
16
7
L
Cthulhu
Wakum76
Cthulhu
0
5
2
0.2
L
Guan Yu
Zoinkler
Guan Yu
4
8
3
0.69
L
Jing Wei
funnygunzjr
Jing Wei
0
5
3
0.3
L
Ravana
poggers99
Ravana
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,397
Damage
47,403
70,883
Taken
56,588
42,303
Mitigated
24,730
11,068
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brodobagins
Hachiman
5,450
3,695
0
2,880
10,695
3,852
1,475
4,003
6,692
0
37,649
W
Loki
5,872
2,014
0
4,064
11,204
3,820
164
2,830
8,374
0
42,648
W
5,740
2,447
0
30
8,902
3,383
721
1,401
7,501
0
35,790
L
15,327
4,974
0
4,817
13,596
5,744
2,921
1,865
11,731
65,097
3,400
W
Neith
Karyudo
Neith
21,797
12,655
0
6,133
13,875
5,665
2,245
6,838
7,037
0
83,579
W
Sylvanus
Void95
Sylvanus
8,544
2,176
1,222
1,988
11,912
8,010
1,013
6,492
5,420
19,544
2,224
L
Cthulhu
Wakum76
Cthulhu
6,707
157
80
2,287
15,041
12,934
0
1,180
13,861
63,615
0
L
Guan Yu
Zoinkler
Guan Yu
9,322
1,630
135
1,085
17,882
14,652
710
2,473
15,409
0
37,009
L
Jing Wei
funnygunzjr
Jing Wei
2,971
2,439
0
0
9,856
3,253
563
405
9,451
0
31,399
L
Ravana
poggers99
Ravana
5,070
746
0
2,664
14,508
5,720
0
2,277
12,231
0
37,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
47,749
385
Minions Killed
374
0
Camps Cleared
0
1,715,955
Distance Traveled
1,722,989
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,113
480
75
4
0
346,884
2
W
Loki
8,578
451
79
4
0
359,609
1
W
Skadi
8,323
438
67
4
0
350,288
1
L
Sol
10,857
571
127
7
0
319,981
0
W
Neith
12,076
636
126
7
0
338,977
5
W
Sylvanus
9,659
508
27
1
0
327,231
2
L
Cthulhu
9,100
479
103
5
0
373,886
0
L
Guan Yu
8,646
455
57
3
0
315,456
0
L
Jing Wei
7,290
384
49
3
0
367,550
2
L
Ravana
7,677
404
49
3
0
339,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role