Player Matchup

Sol
Sol
BOEY_JEATS_69
Sol
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 169L
1,474 Elo+
Party 2
Sobek
Sobek
COMIC DRAGON202
Sobek
Level 86
God Stats
6W - 6L
1,701 SR
Queue Stats
122W - 107L
1,513 Elo+
Party 1
Serqet
Serqet
COMICPHOENIX311
Serqet
Level 72
God Stats
3W - 7L
1,181 SR
Queue Stats
338W - 327L
1,501 Elo+
Party 1
Loki
Loki
Electr1cW1zard69
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,480 Elo+
Party 2
Khepri
Khepri
shake_n_bake8421
Khepri
Level 89
God Stats
0W - 1L
1,262 SR
Queue Stats
170W - 157L
1,413 Elo+
Party 2
Team Averages
Level 81
1,429 SR
1,476 Elo+

VS

Team Averages
Level 109
1,482 SR
1,453 Elo+
Tiamat
Tiamat
CassiusOfMars
Tiamat
Level 129
God Stats
4W - 4L
1,397 SR
Queue Stats
108W - 113L
1,468 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DieUntotenLegion
Tsukuyomi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ToastyNotreDame
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 93L
1,451 Elo+
Party 3
Ah Puch
Ah Puch
bilboswaggenz
Ah Puch
Level 101
God Stats
8W - 10L
1,500 SR
Queue Stats
150W - 159L
1,429 Elo+
Party 3
Chaac
Chaac
cuteseapickle
Chaac
Level 83
God Stats
14W - 13L
1,512 SR
Queue Stats
127W - 131L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
7,406
494
5,509
13,031
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 4 / 6
7,368
491
4,524
17,347
13,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 5 / 0
6,858
457
5,022
11,378
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
6,062
404
2,886
9,599
2,444
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 0
6,533
436
3,412
11,081
4,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,159
477
7,828
6,365
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
17
11 / 2 / 2
10,356
690
7,729
13,324
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ToastyNotreDame
Danzaburou
13
1 / 3 / 4
7,888
526
6,787
10,157
3,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
12
6 / 0 / 2
8,511
567
12,746
7,356
2,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 4
8,742
583
7,736
7,947
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
23
23
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
1
4
6
1
L
2
5
0
0.4
W
2
4
2
0.75
W
Tsukuyomi
11
2
2
6
L
0
4
0
0
W
Danzaburou
ToastyNotreDame
Danzaburou
1
3
4
1
W
Ah Puch
6
0
2
7
W
3
1
4
5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
42,826
62,436
Taken
45,149
28,297
Mitigated
21,353
16,893
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,509
1,284
0
6,302
13,031
3,579
960
5,352
7,297
47,156
0
L
4,524
447
0
5,457
17,347
13,905
78
6,110
10,685
18,715
0
L
5,022
823
0
2,938
11,378
3,672
0
3,455
7,855
0
31,672
W
7,828
667
0
1,549
6,365
3,724
873
4,098
2,267
28,711
0
W
Tsukuyomi
7,729
1,758
0
6,578
13,324
5,384
43
703
12,621
0
66,129
L
2,886
607
123
1,452
9,599
2,444
0
248
9,058
0
23,109
W
Danzaburou
ToastyNotreDame
Danzaburou
6,787
2,129
0
3,625
10,157
3,412
1,838
5,252
4,905
0
43,517
W
Ah Puch
12,746
1,611
0
3,760
7,356
2,313
1,712
2,583
4,599
42,654
0
W
7,736
1,011
0
3,982
7,947
6,520
1,260
809
6,466
340
38,455
L
3,412
575
0
621
11,081
4,697
0
4,795
6,193
34,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,227
Gold Earned
42,656
339
Minions Killed
409
0
Camps Cleared
0
1,458,860
Distance Traveled
1,455,699
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,406
494
110
7
0
296,189
1
L
Sobek
7,368
491
40
3
0
281,979
3
L
Serqet
6,858
457
71
5
0
310,214
0
W
Tiamat
7,159
477
48
3
0
295,017
0
W
Tsukuyomi
10,356
690
126
8
0
304,672
3
L
Loki
6,062
404
43
3
0
315,161
0
W
Danzaburou
7,888
526
75
5
0
282,849
1
W
Ah Puch
8,511
567
80
5
0
294,968
3
W
Chaac
8,742
583
80
5
0
278,193
1
L
Khepri
6,533
436
75
5
0
255,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role