Player Matchup

Cthulhu
Cthulhu
Det0xiano
Cthulhu
Level 6
God Stats
5W - 27L
1,069 SR
Queue Stats
5W - 30L
1,033 Elo+
Party 3
Baba Yaga
Baba Yaga
kateprana
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,766 Elo+
Solo
Thoth
Thoth
s4D4m
Thoth
Level 25
God Stats
0W - 2L
2,023 SR
Queue Stats
20W - 18L
1,735 Elo+
Solo
Loki
Loki
shini420
Loki
Level 4
God Stats
1W - 8L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Odin
Odin
sssslade1980
Odin
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 29L
990 Elo+
Party 3
Team Averages
Level 12
1,472 SR
1,405 Elo+

VS

Team Averages
Level 20
1,547 SR
1,407 Elo+
Nox
Nox
Bárcsak
Nox
Level 8
God Stats
37W - 39L
1,542 SR
Queue Stats
177W - 145L
1,488 Elo+
Party 2
Ra
Ra
Chatiaduu
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,204 Elo+
Solo
Cernunnos
Cernunnos
NYNJ4
Cernunnos
Level 16
God Stats
121W - 125L
1,529 SR
Queue Stats
273W - 326L
1,405 Elo+
Party 1
Cabrakan
Cabrakan
jhonkabal
Cabrakan
Level 17
God Stats
17W - 11L
1,664 SR
Queue Stats
208W - 239L
1,425 Elo+
Party 1
Loki
Loki
yN1K
Loki
Level 56
God Stats
9W - 17L
1,500 SR
Queue Stats
31W - 37L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Det0xiano
Cthulhu
20
11 / 12 / 15
16,069
1,148
15,704
30,103
24,625
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
kateprana
Baba Yaga
20
13 / 4 / 20
17,583
1,256
38,306
17,547
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
s4D4m
Thoth
20
8 / 4 / 16
16,046
1,146
27,329
13,105
4,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
17
2 / 7 / 5
11,631
831
2,275
9,767
3,020
20
0 / 18 / 19
13,010
929
5,422
38,553
32,771
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 27
13,750
982
10,405
15,609
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 10 / 18
14,011
1,001
18,390
21,567
11,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
NYNJ4
Cernunnos
20
19 / 5 / 18
17,037
1,217
34,295
18,435
6,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
jhonkabal
Cabrakan
20
6 / 8 / 22
13,638
974
17,121
23,580
14,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
yN1K
Loki
20
9 / 4 / 16
15,112
1,079
18,563
14,635
4,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
146
34
Kills
45
45
Deaths
34
75
Assists
101
Player
Kills
Deaths
Assists
KDA
W
4
7
27
2.5
W
7
10
18
1.6
L
Cthulhu
Det0xiano
Cthulhu
11
12
15
1.54
W
Cernunnos
NYNJ4
Cernunnos
19
5
18
5.6
W
Cabrakan
jhonkabal
Cabrakan
6
8
22
2.13
L
Baba Yaga
kateprana
Baba Yaga
13
4
20
5.75
L
Thoth
s4D4m
Thoth
8
4
16
4
L
Loki
2
7
5
0.64
L
0
18
19
0.53
W
Loki
yN1K
Loki
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,036
Damage
98,774
109,075
Taken
93,826
73,443
Mitigated
43,036
9,767
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,405
450
0
278
15,609
5,877
0
13,870
1,739
21,163
0
W
18,390
4,645
1,431
3,803
21,567
11,238
0
17,729
3,838
48,045
0
L
Cthulhu
Det0xiano
Cthulhu
15,704
2,628
0
679
30,103
24,625
0
15,346
14,757
23,906
0
W
Cernunnos
NYNJ4
Cernunnos
34,295
16,421
0
959
18,435
6,489
0
15,943
2,492
0
63,159
W
Cabrakan
jhonkabal
Cabrakan
17,121
1,053
0
3,615
23,580
14,805
0
20,887
2,693
33,532
0
L
Baba Yaga
kateprana
Baba Yaga
38,306
2,042
148
7,274
17,547
8,528
0
6,661
10,886
79,252
0
L
Thoth
s4D4m
Thoth
27,329
2,220
0
627
13,105
4,499
0
3,321
9,784
64,124
0
L
Loki
2,275
362
0
0
9,767
3,020
0
4,075
5,692
0
7,156
L
5,422
2,056
171
868
38,553
32,771
0
16,513
22,040
0
17,953
W
Loki
yN1K
Loki
18,563
3,661
0
202
14,635
4,627
0
12,910
1,725
0
35,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,339
Gold Earned
73,548
201
Minions Killed
218
5
Camps Cleared
8
1,086,648
Distance Traveled
1,156,040
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,750
982
28
2
1
242,625
0
W
Ra
14,011
1,001
61
4
3
213,899
1
L
Cthulhu
16,069
1,148
14
1
0
237,910
0
W
Cernunnos
17,037
1,217
62
4
0
233,588
0
W
Cabrakan
13,638
974
35
3
0
185,616
1
L
Baba Yaga
17,583
1,256
73
5
3
275,473
3
L
Thoth
16,046
1,146
91
7
0
241,724
1
L
Loki
11,631
831
7
1
1
123,002
6
L
Odin
13,010
929
16
1
1
208,539
0
W
Loki
15,112
1,079
32
2
4
280,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role